blob: e25c9579f84a6dc95ad3cb2364fc772383a03b27 [file] [log] [blame]
<!DOCTYPE HTML>
<html>
<body>
<script src="../../resources/js-test-pre.js"></script>
<script type="text/javascript" src="canvas-blending-helpers.js"></script>
<script type="text/javascript">
description("Series of tests to ensure correct results on applying different blend modes when drawing in a transformed context.");
var context;
function actualColor(x, y) {
return context.getImageData(x, y, 1, 1).data;
}
function checkBlendModeResult(i, context, sigma) {
var expectedColor = blendColors([129 / 255, 1, 129 / 255, 1], [1, 129 / 255, 129 / 255, 1], i);
var ac = "actualColor(0, 1)";
shouldBeCloseTo(ac + "[0]", expectedColor[0], sigma);
shouldBeCloseTo(ac + "[1]", expectedColor[1], sigma);
shouldBeCloseTo(ac + "[2]", expectedColor[2], sigma);
shouldBeCloseTo(ac + "[3]", expectedColor[3], sigma);
ac = "actualColor(9, 9)";
shouldBeCloseTo(ac + "[0]", 0, sigma);
shouldBeCloseTo(ac + "[1]", 0, sigma);
shouldBeCloseTo(ac + "[2]", 0, sigma);
shouldBeCloseTo(ac + "[3]", 0, sigma);
}
function runTest(width, height) {
var canvas = document.createElement("canvas");
var sigma = 5;
canvas.width = width;
canvas.height = height;
context = canvas.getContext("2d");
document.body.appendChild(canvas);
for (var i = 0; i < blendModes.length; ++i) {
debug("Testing blend mode " + blendModes[i]);
context.clearRect(0, 0, 10, 10);
context.save();
applyTransformsToContext(context);
drawBackdropColorInContext(context);
context.globalCompositeOperation = blendModes[i];
drawSourceColorInContext(context);
checkBlendModeResult(i, context, sigma);
context.restore();
debug('');
}
}
debug('Running test in non accelerated mode\n');
runTest(10, 10);
debug('Running test in hardware accelerated mode\n');
runTest(100, 100);
</script>
<script src="../../resources/js-test-post.js"></script>
</body>
</html>