Update ANGLE in WebKit https://bugs.webkit.org/show_bug.cgi?id=81717
Reviewed by Kenneth Russell.
Update angleproject to r1009. Synced the source directory
between the angle repository and WebKit. Ran the OS X Lion
version of Bison over the glslang.l input which generates
a slightly different output than angle provided.
Converted tabs to spaces in preprocessor/new files.
* include/EGL/eglext.h:
* include/GLES2/gl2ext.h:
* include/GLSLANG/ShaderLang.h:
* src/common/RefCountObject.cpp: Renamed from Source/ThirdParty/ANGLE/src/libGLESv2/RefCountObject.cpp.
(RefCountObject::RefCountObject):
(RefCountObject::~RefCountObject):
(RefCountObject::addRef):
(RefCountObject::release):
(RefCountObjectBindingPointer::set):
* src/common/RefCountObject.h: Renamed from Source/ThirdParty/ANGLE/src/libGLESv2/RefCountObject.h.
(RefCountObject):
(RefCountObject::id):
(RefCountObjectBindingPointer):
(RefCountObjectBindingPointer::RefCountObjectBindingPointer):
(RefCountObjectBindingPointer::~RefCountObjectBindingPointer):
(RefCountObjectBindingPointer::get):
(RefCountObjectBindingPointer::id):
(RefCountObjectBindingPointer::operator ! ):
(BindingPointer):
(BindingPointer::set):
(BindingPointer::get):
(BindingPointer::operator -> ):
* src/common/debug.cpp:
(gl::output):
* src/common/version.h:
* src/compiler/BaseTypes.h:
* src/compiler/Compiler.cpp:
(TCompiler::TCompiler):
(TCompiler::~TCompiler):
(TCompiler::mapLongVariableNames):
* src/compiler/ConstantUnion.h:
(ConstantUnion::ConstantUnion):
(ConstantUnion::operator==):
(ConstantUnion::operator>):
(ConstantUnion::operator<):
* src/compiler/Intermediate.cpp:
(TIntermConstantUnion::fold):
* src/compiler/MapLongVariableNames.cpp:
(LongNameMap::LongNameMap):
(LongNameMap::~LongNameMap):
(LongNameMap::GetInstance):
(LongNameMap::Release):
(LongNameMap::Find):
(LongNameMap::Insert):
(LongNameMap::Size):
(MapLongVariableNames::MapLongVariableNames):
(MapLongVariableNames::visitSymbol):
(MapLongVariableNames::mapGlobalLongName):
* src/compiler/MapLongVariableNames.h:
(LongNameMap):
(MapLongVariableNames):
* src/compiler/OutputHLSL.cpp:
(sh::OutputHLSL::OutputHLSL):
(sh::OutputHLSL::header):
(sh::OutputHLSL::visitSymbol):
(sh::OutputHLSL::visitUnary):
(sh::OutputHLSL::visitAggregate):
(sh::OutputHLSL::visitLoop):
(sh::OutputHLSL::handleExcessiveLoop):
(sh::OutputHLSL::typeString):
(sh::OutputHLSL::addConstructor):
(sh::OutputHLSL::decorateUniform):
* src/compiler/OutputHLSL.h:
(OutputHLSL):
* src/compiler/PoolAlloc.cpp:
(TAllocation::checkGuardBlock):
* src/compiler/ShHandle.h:
(TCompiler):
* src/compiler/SymbolTable.cpp:
* src/compiler/SymbolTable.h:
(TSymbolTable):
(TSymbolTable::getOuterLevel):
* src/compiler/VariableInfo.cpp:
(getVariableDataType):
* src/compiler/glslang.l:
* src/compiler/glslang.y:
* src/compiler/glslang_lex.cpp:
(yy_buffer_state):
(yyguts_t):
(input):
(yyensure_buffer_stack):
(yy_scan_bytes):
(yyget_leng):
* src/compiler/glslang_tab.cpp:
* src/compiler/osinclude.h:
* src/compiler/preprocessor/cpp.c:
* src/compiler/preprocessor/memory.c:
* src/compiler/preprocessor/new/Context.cpp: Added.
(isMacroNameReserved):
(pp):
(pp::Context::Context):
(pp::Context::~Context):
(pp::Context::init):
(pp::Context::process):
(pp::Context::defineMacro):
(pp::Context::undefineMacro):
(pp::Context::isMacroDefined):
(pp::Context::reset):
(pp::Context::defineBuiltInMacro):
* src/compiler/preprocessor/new/Context.h: Added.
(pp):
(Context):
(pp::Context::lexer):
(pp::Context::output):
* src/compiler/preprocessor/new/Input.cpp: Added.
(pp):
(pp::Input::Input):
(pp::Input::eof):
(pp::Input::read):
(pp::Input::getChar):
(pp::Input::peekChar):
(pp::Input::switchToNextString):
(pp::Input::isStringEmpty):
(pp::Input::stringLength):
* src/compiler/preprocessor/new/Input.h: Added.
(pp):
(Input):
(pp::Input::error):
(pp::Input::stringIndex):
* src/compiler/preprocessor/new/Macro.cpp: Added.
(pp):
(pp::Macro::Macro):
(pp::Macro::~Macro):
* src/compiler/preprocessor/new/Macro.h: Added.
(pp):
(Macro):
(pp::Macro::type):
(pp::Macro::identifier):
(pp::Macro::parameters):
(pp::Macro::replacements):
* src/compiler/preprocessor/new/Preprocessor.cpp: Added.
(pp):
(pp::Preprocessor::Preprocessor):
(pp::Preprocessor::~Preprocessor):
(pp::Preprocessor::init):
(pp::Preprocessor::process):
(pp::Preprocessor::reset):
* src/compiler/preprocessor/new/Preprocessor.h: Added.
(pp):
(Preprocessor):
(pp::Preprocessor::begin):
(pp::Preprocessor::end):
* src/compiler/preprocessor/new/Token.cpp: Added.
(pp):
(pp::Token::encodeLocation):
(pp::Token::decodeLocation):
(pp::Token::Token):
(pp::Token::~Token):
(pp::operator<<):
* src/compiler/preprocessor/new/Token.h: Added.
(pp):
(Token):
(pp::Token::location):
(pp::Token::type):
(pp::Token::value):
* src/compiler/preprocessor/new/generate_parser.sh: Added.
* src/compiler/preprocessor/new/pp.l: Added.
* src/compiler/preprocessor/new/pp.y: Added.
* src/compiler/preprocessor/new/pp_lex.cpp: Added.
(yy_buffer_state):
(yy_trans_info):
(yyguts_t):
(yy_get_previous_state):
(yy_try_NUL_trans):
(input):
(pprestart):
(pp_switch_to_buffer):
(pp_load_buffer_state):
(pp_create_buffer):
(pp_delete_buffer):
(pp_init_buffer):
(pp_flush_buffer):
(pppush_buffer_state):
(pppop_buffer_state):
(ppensure_buffer_stack):
(pp_scan_buffer):
(pp_scan_string):
(pp_scan_bytes):
(yy_push_state):
(yy_pop_state):
(yy_top_state):
(yy_fatal_error):
(ppget_extra):
(ppget_lineno):
(ppget_column):
(ppget_in):
(ppget_out):
(ppget_leng):
(ppget_text):
(ppset_extra):
(ppset_lineno):
(ppset_column):
(ppset_in):
(ppset_out):
(ppget_debug):
(ppset_debug):
(ppget_lval):
(ppset_lval):
(ppget_lloc):
(ppset_lloc):
(pplex_init):
(pplex_init_extra):
(yy_init_globals):
(pplex_destroy):
(yy_flex_strncpy):
(yy_flex_strlen):
(ppalloc):
(pprealloc):
(ppfree):
(extractMacroName):
(pp):
(pp::Context::readInput):
(pp::Context::initLexer):
(pp::Context::destroyLexer):
* src/compiler/preprocessor/new/pp_tab.cpp: Added.
(YYLTYPE):
(yysyntax_error):
(yyerror):
(pushConditionalBlock):
(popConditionalBlock):
(pp::Context::parse):
* src/compiler/preprocessor/new/pp_tab.h: Added.
(YYLTYPE):
* src/compiler/preprocessor/new/stl_utils.h: Added.
(pp):
(Delete):
(pp::Delete::operator()):
(DeleteSecond):
(pp::DeleteSecond::operator()):
* src/compiler/preprocessor/new/token_type.h: Added.
* src/compiler/preprocessor/scanner.c:
(yylex_CPP):
* src/compiler/preprocessor/symbols.c:
* src/compiler/preprocessor/tokens.c:
* src/libEGL/Config.cpp:
(egl::ConfigSet::getConfigs):
* src/libEGL/Display.cpp:
(egl::Display::initialize):
(egl::Display::terminate):
(egl::Display::restoreLostDevice):
(egl::Display::sync):
(egl):
(egl::Display::allocateEventQuery):
(egl::Display::freeEventQuery):
(egl::Display::getFloat32TextureSupport):
(egl::Display::getFloat16TextureSupport):
(egl::Display::getEventQuerySupport):
(egl::Display::initExtensionString):
(egl::Display::shareHandleSupported):
(egl::Display::getOcclusionQuerySupport):
(egl::Display::getInstancingSupport):
* src/libEGL/Display.h:
(Display):
(egl::Display::isD3d9ExDevice):
* src/libEGL/Surface.cpp:
(egl::Surface::resetSwapChain):
* src/libEGL/libEGL.cpp:
* src/libEGL/libEGL.vcproj:
* src/libGLESv2/Blit.cpp:
(gl::Blit::setCommonBlitState):
* src/libGLESv2/Buffer.h:
(Buffer):
* src/libGLESv2/Context.cpp:
(gl::Context::Context):
(gl::Context::~Context):
(gl::Context::makeCurrent):
(gl::Context::getActiveQuery):
(gl):
(gl::Context::createFence):
(gl::Context::createQuery):
(gl::Context::deleteQuery):
(gl::Context::beginQuery):
(gl::Context::endQuery):
(gl::Context::getQuery):
(gl::Context::applyVertexBuffer):
(gl::Context::applyIndexBuffer):
(gl::Context::readPixels):
(gl::Context::clear):
(gl::Context::drawArrays):
(gl::Context::drawElements):
(gl::Context::sync):
(gl::Context::drawLineLoop):
(gl::Context::supportsOcclusionQueries):
(gl::Context::supportsInstancing):
(gl::Context::setVertexAttribDivisor):
(gl::Context::initExtensionString):
(gl::VertexDeclarationCache::applyDeclaration):
(gl::VertexDeclarationCache::markStateDirty):
* src/libGLESv2/Context.h:
(gl):
(gl::VertexAttribute::VertexAttribute):
(State):
(VertexDeclarationCache):
(Context):
* src/libGLESv2/Fence.cpp:
(gl::Fence::Fence):
(gl::Fence::~Fence):
(gl::Fence::setFence):
* src/libGLESv2/Fence.h:
(egl):
(Fence):
* src/libGLESv2/Framebuffer.cpp:
(gl::Framebuffer::lookupRenderbuffer):
(gl::Framebuffer::detachTexture):
(gl::Framebuffer::completeness):
* src/libGLESv2/Framebuffer.h:
* src/libGLESv2/IndexDataManager.cpp:
(gl::IndexDataManager::IndexDataManager):
(gl::IndexDataManager::~IndexDataManager):
(gl::computeRange):
(gl::IndexDataManager::prepareIndexData):
(gl::IndexDataManager::getCountingIndices):
(gl):
* src/libGLESv2/IndexDataManager.h:
(IndexDataManager):
* src/libGLESv2/Program.cpp:
(gl::Program::getUniformLocation):
(gl::Program::setUniform1fv):
(gl::Program::setUniform2fv):
(gl::Program::setUniform3fv):
(gl::Program::setUniform4fv):
(gl::Program::setUniform1iv):
(gl::Program::setUniform2iv):
(gl::Program::setUniform3iv):
(gl::Program::setUniform4iv):
(gl::Program::packVaryings):
(gl::Program::linkVaryings):
(gl::Program::defineUniform):
(gl::Program::createUniform):
(gl::Program::applyUniformnbv):
(gl::Program::applyUniform1iv):
(gl::Program::applyUniform2iv):
(gl::Program::applyUniform3iv):
(gl::Program::applyUniform4iv):
(gl::Program::getInfoLog):
* src/libGLESv2/Program.h:
(Program):
* src/libGLESv2/Query.cpp: Added.
(gl):
(gl::Query::Query):
(gl::Query::~Query):
(gl::Query::begin):
(gl::Query::end):
(gl::Query::getResult):
(gl::Query::isResultAvailable):
(gl::Query::getType):
(gl::Query::testQuery):
* src/libGLESv2/Query.h: Added.
(gl):
(Query):
* src/libGLESv2/Renderbuffer.cpp:
(gl):
(gl::RenderbufferInterface::addProxyRef):
(gl::RenderbufferInterface::releaseProxy):
(gl::RenderbufferTexture::RenderbufferTexture):
(gl::RenderbufferTexture::~RenderbufferTexture):
(gl::RenderbufferTexture::addProxyRef):
(gl::RenderbufferTexture::releaseProxy):
(gl::Renderbuffer::addRef):
(gl::Renderbuffer::release):
* src/libGLESv2/Renderbuffer.h:
(gl):
(RenderbufferInterface):
(RenderbufferTexture):
(Renderbuffer):
* src/libGLESv2/Shader.cpp:
(gl::Shader::Shader):
(gl::Shader::getInfoLog):
(gl::Shader::getSourceImpl):
(gl):
(gl::Shader::initializeCompiler):
(gl::Shader::parseVaryings):
(gl::Shader::uncompile):
(gl::Shader::compileToHLSL):
(gl::VertexShader::uncompile):
(gl::VertexShader::compile):
(gl::VertexShader::parseAttributes):
(gl::FragmentShader::compile):
* src/libGLESv2/Shader.h:
(Shader):
(VertexShader):
* src/libGLESv2/Texture.cpp:
(gl::Texture2D::Texture2D):
(gl::Texture2D::~Texture2D):
(gl):
(gl::Texture2D::addProxyRef):
(gl::Texture2D::releaseProxy):
(gl::Texture2D::getRenderbuffer):
(gl::TextureCubeMap::TextureCubeMap):
(gl::TextureCubeMap::~TextureCubeMap):
(gl::TextureCubeMap::addProxyRef):
(gl::TextureCubeMap::releaseProxy):
(gl::TextureCubeMap::isSamplerComplete):
(gl::TextureCubeMap::convertToRenderTarget):
(gl::TextureCubeMap::getRenderbuffer):
* src/libGLESv2/Texture.h:
(Texture):
(Texture2D):
(TextureCubeMap):
* src/libGLESv2/VertexDataManager.cpp:
(gl::VertexDataManager::writeAttributeData):
(gl::VertexDataManager::prepareVertexData):
(gl::VertexDataManager::spaceRequired):
(gl):
* src/libGLESv2/VertexDataManager.h:
(TranslatedAttribute):
(VertexDataManager):
* src/libGLESv2/libGLESv2.cpp:
* src/libGLESv2/libGLESv2.def:
* src/libGLESv2/libGLESv2.vcproj:
* src/libGLESv2/utilities.cpp:
(gl::IsInternalTextureTarget):
* src/libGLESv2/utilities.h:
(gl):
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@112300 268f45cc-cd09-0410-ab3c-d52691b4dbfc
82 files changed