| /* |
| Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| |
| This file is part of the KDE project |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include "SVGElementInstance.h" |
| |
| #include "Event.h" |
| #include "EventListener.h" |
| #include "SVGElementInstanceList.h" |
| #include "SVGUseElement.h" |
| |
| #include <wtf/Assertions.h> |
| |
| namespace WebCore { |
| |
| SVGElementInstance::SVGElementInstance(SVGUseElement* useElement, PassRefPtr<SVGElement> originalElement) |
| : m_refCount(0) |
| , m_parent(0) |
| , m_useElement(useElement) |
| , m_element(originalElement) |
| , m_shadowTreeElement(0) |
| , m_previousSibling(0) |
| , m_nextSibling(0) |
| , m_firstChild(0) |
| , m_lastChild(0) |
| { |
| ASSERT(m_useElement); |
| ASSERT(m_element); |
| |
| // Register as instance for passed element. |
| m_element->document()->accessSVGExtensions()->mapInstanceToElement(this, m_element.get()); |
| } |
| |
| SVGElementInstance::~SVGElementInstance() |
| { |
| for (RefPtr<SVGElementInstance> child = m_firstChild; child; child = child->m_nextSibling) |
| child->setParent(0); |
| |
| // Deregister as instance for passed element. |
| m_element->document()->accessSVGExtensions()->removeInstanceMapping(this, m_element.get()); |
| } |
| |
| SVGElement* SVGElementInstance::correspondingElement() const |
| { |
| return m_element.get(); |
| } |
| |
| SVGUseElement* SVGElementInstance::correspondingUseElement() const |
| { |
| return m_useElement; |
| } |
| |
| SVGElementInstance* SVGElementInstance::parentNode() const |
| { |
| return parent(); |
| } |
| |
| PassRefPtr<SVGElementInstanceList> SVGElementInstance::childNodes() |
| { |
| return new SVGElementInstanceList(this); |
| } |
| |
| SVGElementInstance* SVGElementInstance::previousSibling() const |
| { |
| return m_previousSibling; |
| } |
| |
| SVGElementInstance* SVGElementInstance::nextSibling() const |
| { |
| return m_nextSibling; |
| } |
| |
| SVGElementInstance* SVGElementInstance::firstChild() const |
| { |
| return m_firstChild; |
| } |
| |
| SVGElementInstance* SVGElementInstance::lastChild() const |
| { |
| return m_lastChild; |
| } |
| |
| SVGElement* SVGElementInstance::shadowTreeElement() const |
| { |
| return m_shadowTreeElement; |
| } |
| |
| void SVGElementInstance::setShadowTreeElement(SVGElement* element) |
| { |
| ASSERT(element); |
| m_shadowTreeElement = element; |
| } |
| |
| void SVGElementInstance::appendChild(PassRefPtr<SVGElementInstance> child) |
| { |
| child->setParent(this); |
| |
| if (m_lastChild) { |
| child->m_previousSibling = m_lastChild; |
| m_lastChild->m_nextSibling = child.get(); |
| } else |
| m_firstChild = child.get(); |
| |
| m_lastChild = child.get(); |
| } |
| |
| // Helper function for updateInstance |
| bool containsUseChildNode(Node* start) |
| { |
| if (start->hasTagName(SVGNames::useTag)) |
| return true; |
| |
| for (Node* current = start->firstChild(); current; current = current->nextSibling()) { |
| if (containsUseChildNode(current)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void SVGElementInstance::updateInstance(SVGElement* element) |
| { |
| ASSERT(element == m_element); |
| ASSERT(m_shadowTreeElement); |
| |
| // TODO: Eventually come up with a more optimized updating logic for the cases below: |
| // |
| // <symbol>: We can't just clone the original element, we need to apply |
| // the same "replace by generated content" logic that SVGUseElement does. |
| // |
| // <svg>: <use> on <svg> is too rare to actually implement it faster. |
| // If someone still wants to do it: recloning, adjusting width/height attributes is enough. |
| // |
| // <use>: Too hard to get it right in a fast way. Recloning seems the only option. |
| |
| if (m_element->hasTagName(SVGNames::symbolTag) || |
| m_element->hasTagName(SVGNames::svgTag) || |
| containsUseChildNode(m_element.get())) { |
| m_useElement->buildPendingResource(); |
| return; |
| } |
| |
| // For all other nodes this logic is sufficient. |
| RefPtr<Node> clone = m_element->cloneNode(true); |
| SVGElement* svgClone = svg_dynamic_cast(clone.get()); |
| ASSERT(svgClone); |
| |
| // Replace node in the <use> shadow tree |
| ExceptionCode ec = 0; |
| m_shadowTreeElement->parentNode()->replaceChild(clone.release(), m_shadowTreeElement, ec); |
| ASSERT(ec == 0); |
| |
| m_shadowTreeElement = svgClone; |
| } |
| |
| SVGElementInstance* SVGElementInstance::toSVGElementInstance() |
| { |
| return this; |
| } |
| |
| EventTargetNode* SVGElementInstance::toNode() |
| { |
| return m_element.get(); |
| } |
| |
| void SVGElementInstance::addEventListener(const AtomicString& eventType, PassRefPtr<EventListener> eventListener, bool useCapture) |
| { |
| // FIXME! |
| } |
| |
| void SVGElementInstance::removeEventListener(const AtomicString& eventType, EventListener* eventListener, bool useCapture) |
| { |
| // FIXME! |
| } |
| |
| bool SVGElementInstance::dispatchEvent(PassRefPtr<Event>, ExceptionCode& ec, bool tempEvent) |
| { |
| // FIXME! |
| return false; |
| } |
| |
| } |
| |
| #endif // ENABLE(SVG) |
| |
| // vim:ts=4:noet |