| Checks texSubImage2D with cube map textures |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| testing size: 16 |
| PASS TEXTURE_CUBE_MAP_POSITIVE_X should be red |
| PASS TEXTURE_CUBE_MAP_NEGATIVE_X should be green |
| PASS TEXTURE_CUBE_MAP_POSITIVE_Y should be blue |
| PASS TEXTURE_CUBE_MAP_NEGATIVE_Y should be yellow |
| PASS TEXTURE_CUBE_MAP_POSITIVE_Z should be cyan |
| PASS TEXTURE_CUBE_MAP_NEGATIVE_Z should be magenta |
| PASS 0, 0, 4, 2 should be yellow |
| PASS 0, 2, 4, 2 should be cyan |
| PASS 0, 0, 4, 2 should be cyan |
| PASS 0, 2, 4, 2 should be blue |
| PASS 0, 0, 4, 2 should be magenta |
| PASS 0, 2, 4, 2 should be yellow |
| PASS 0, 0, 4, 2 should be blue |
| PASS 0, 2, 4, 2 should be magenta |
| PASS 0, 0, 4, 2 should be yellow |
| PASS 0, 2, 4, 2 should be red |
| PASS 0, 0, 4, 2 should be red |
| PASS 0, 2, 4, 2 should be blue |
| use mipmap |
| PASS TEXTURE_CUBE_MAP_POSITIVE_X should be green |
| PASS TEXTURE_CUBE_MAP_NEGATIVE_X should be blue |
| PASS TEXTURE_CUBE_MAP_POSITIVE_Y should be yellow |
| PASS TEXTURE_CUBE_MAP_NEGATIVE_Y should be cyan |
| PASS TEXTURE_CUBE_MAP_POSITIVE_Z should be magenta |
| PASS TEXTURE_CUBE_MAP_NEGATIVE_Z should be red |
| PASS 0, 0, 4, 2 should be cyan |
| PASS 0, 2, 4, 2 should be magenta |
| PASS 0, 0, 4, 2 should be magenta |
| PASS 0, 2, 4, 2 should be yellow |
| PASS 0, 0, 4, 2 should be red |
| PASS 0, 2, 4, 2 should be cyan |
| PASS 0, 0, 4, 2 should be yellow |
| PASS 0, 2, 4, 2 should be red |
| PASS 0, 0, 4, 2 should be cyan |
| PASS 0, 2, 4, 2 should be green |
| PASS 0, 0, 4, 2 should be green |
| PASS 0, 2, 4, 2 should be yellow |
| PASS getError was expected value: NO_ERROR : Should be no errors. |
| PASS successfullyParsed is true |
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| TEST COMPLETE |
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