To check anti-aliasing, we draw a triangle over half of a 2x2 quad, then check the pixel colors in the corners. Note that if you're looking at the rendering results on a high-dpi display you will see some artefacts as the canvas is scaled by the page zoom. Don't mistake that for anti-aliasing (the test code doesn't). | |
PASS: top left corner was fully black. | |
PASS: top right corner did not have a completely solid red channel. | |