| /* |
| * Copyright (C) 2013-2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(DFG_JIT) |
| |
| #include "DFGAbstractValue.h" |
| #include "DFGGraph.h" |
| #include "DFGNode.h" |
| #include "DFGNodeFlowProjection.h" |
| #include "DFGPhiChildren.h" |
| |
| namespace JSC { namespace DFG { |
| |
| template<typename AbstractStateType> |
| class AbstractInterpreter { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| AbstractInterpreter(Graph&, AbstractStateType&); |
| ~AbstractInterpreter(); |
| |
| ALWAYS_INLINE AbstractValue& forNode(NodeFlowProjection node) |
| { |
| return m_state.forNode(node); |
| } |
| |
| ALWAYS_INLINE AbstractValue& forNode(Edge edge) |
| { |
| return forNode(edge.node()); |
| } |
| |
| ALWAYS_INLINE void clearForNode(NodeFlowProjection node) |
| { |
| m_state.clearForNode(node); |
| } |
| |
| ALWAYS_INLINE void clearForNode(Edge edge) |
| { |
| clearForNode(edge.node()); |
| } |
| |
| template<typename... Arguments> |
| ALWAYS_INLINE void setForNode(NodeFlowProjection node, Arguments&&... arguments) |
| { |
| m_state.setForNode(node, std::forward<Arguments>(arguments)...); |
| } |
| |
| template<typename... Arguments> |
| ALWAYS_INLINE void setForNode(Edge edge, Arguments&&... arguments) |
| { |
| setForNode(edge.node(), std::forward<Arguments>(arguments)...); |
| } |
| |
| template<typename... Arguments> |
| ALWAYS_INLINE void setTypeForNode(NodeFlowProjection node, Arguments&&... arguments) |
| { |
| m_state.setTypeForNode(node, std::forward<Arguments>(arguments)...); |
| } |
| |
| template<typename... Arguments> |
| ALWAYS_INLINE void setTypeForNode(Edge edge, Arguments&&... arguments) |
| { |
| setTypeForNode(edge.node(), std::forward<Arguments>(arguments)...); |
| } |
| |
| template<typename... Arguments> |
| ALWAYS_INLINE void setNonCellTypeForNode(NodeFlowProjection node, Arguments&&... arguments) |
| { |
| m_state.setNonCellTypeForNode(node, std::forward<Arguments>(arguments)...); |
| } |
| |
| template<typename... Arguments> |
| ALWAYS_INLINE void setNonCellTypeForNode(Edge edge, Arguments&&... arguments) |
| { |
| setNonCellTypeForNode(edge.node(), std::forward<Arguments>(arguments)...); |
| } |
| |
| ALWAYS_INLINE void makeBytecodeTopForNode(NodeFlowProjection node) |
| { |
| m_state.makeBytecodeTopForNode(node); |
| } |
| |
| ALWAYS_INLINE void makeBytecodeTopForNode(Edge edge) |
| { |
| makeBytecodeTopForNode(edge.node()); |
| } |
| |
| ALWAYS_INLINE void makeHeapTopForNode(NodeFlowProjection node) |
| { |
| m_state.makeHeapTopForNode(node); |
| } |
| |
| ALWAYS_INLINE void makeHeapTopForNode(Edge edge) |
| { |
| makeHeapTopForNode(edge.node()); |
| } |
| |
| bool needsTypeCheck(Node* node, SpeculatedType typesPassedThrough) |
| { |
| return !forNode(node).isType(typesPassedThrough); |
| } |
| |
| bool needsTypeCheck(Edge edge, SpeculatedType typesPassedThrough) |
| { |
| return needsTypeCheck(edge.node(), typesPassedThrough); |
| } |
| |
| bool needsTypeCheck(Edge edge) |
| { |
| return needsTypeCheck(edge, typeFilterFor(edge.useKind())); |
| } |
| |
| // Abstractly executes the given node. The new abstract state is stored into an |
| // abstract stack stored in *this. Loads of local variables (that span |
| // basic blocks) interrogate the basic block's notion of the state at the head. |
| // Stores to local variables are handled in endBasicBlock(). This returns true |
| // if execution should continue past this node. Notably, it will return true |
| // for block terminals, so long as those terminals are not Return or Unreachable. |
| // |
| // This is guaranteed to be equivalent to doing: |
| // |
| // state.startExecuting() |
| // state.executeEdges(node); |
| // result = state.executeEffects(index); |
| bool execute(unsigned indexInBlock); |
| bool execute(Node*); |
| |
| // Indicate the start of execution of a node. It resets any state in the node |
| // that is progressively built up by executeEdges() and executeEffects(). |
| void startExecuting(); |
| |
| // Abstractly execute the edges of the given node. This runs filterEdgeByUse() |
| // on all edges of the node. You can skip this step, if you have already used |
| // filterEdgeByUse() (or some equivalent) on each edge. |
| void executeEdges(Node*); |
| |
| void executeKnownEdgeTypes(Node*); |
| |
| ALWAYS_INLINE void filterEdgeByUse(Edge& edge) |
| { |
| UseKind useKind = edge.useKind(); |
| if (useKind == UntypedUse) |
| return; |
| filterByType(edge, typeFilterFor(useKind)); |
| } |
| |
| // Abstractly execute the effects of the given node. This changes the abstract |
| // state assuming that edges have already been filtered. |
| bool executeEffects(unsigned indexInBlock); |
| bool executeEffects(unsigned clobberLimit, Node*); |
| |
| void dump(PrintStream& out) const; |
| void dump(PrintStream& out); |
| |
| template<typename T> |
| FiltrationResult filter(T node, const RegisteredStructureSet& set, SpeculatedType admittedTypes = SpecNone) |
| { |
| return filter(forNode(node), set, admittedTypes); |
| } |
| |
| template<typename T> |
| FiltrationResult filterArrayModes(T node, ArrayModes arrayModes) |
| { |
| return filterArrayModes(forNode(node), arrayModes); |
| } |
| |
| template<typename T> |
| FiltrationResult filter(T node, SpeculatedType type) |
| { |
| return filter(forNode(node), type); |
| } |
| |
| template<typename T> |
| FiltrationResult filterByValue(T node, FrozenValue value) |
| { |
| return filterByValue(forNode(node), value); |
| } |
| |
| template<typename T> |
| FiltrationResult filterClassInfo(T node, const ClassInfo* classInfo) |
| { |
| return filterClassInfo(forNode(node), classInfo); |
| } |
| |
| FiltrationResult filter(AbstractValue&, const RegisteredStructureSet&, SpeculatedType admittedTypes = SpecNone); |
| FiltrationResult filterArrayModes(AbstractValue&, ArrayModes); |
| FiltrationResult filter(AbstractValue&, SpeculatedType); |
| FiltrationResult filterByValue(AbstractValue&, FrozenValue); |
| FiltrationResult filterClassInfo(AbstractValue&, const ClassInfo*); |
| |
| PhiChildren* phiChildren() { return m_phiChildren.get(); } |
| |
| void filterICStatus(Node*); |
| |
| private: |
| void clobberWorld(); |
| void didFoldClobberWorld(); |
| |
| bool handleConstantBinaryBitwiseOp(Node*); |
| |
| template<typename Functor> |
| void forAllValues(unsigned indexInBlock, Functor&); |
| |
| void clobberStructures(); |
| void didFoldClobberStructures(); |
| |
| void observeTransition(unsigned indexInBlock, RegisteredStructure from, RegisteredStructure to); |
| void observeTransitions(unsigned indexInBlock, const TransitionVector&); |
| |
| enum BooleanResult { |
| UnknownBooleanResult, |
| DefinitelyFalse, |
| DefinitelyTrue |
| }; |
| BooleanResult booleanResult(Node*, AbstractValue&); |
| |
| void setBuiltInConstant(Node* node, FrozenValue value) |
| { |
| AbstractValue& abstractValue = forNode(node); |
| abstractValue.set(m_graph, value, m_state.structureClobberState()); |
| abstractValue.fixTypeForRepresentation(m_graph, node); |
| } |
| |
| void setConstant(Node* node, FrozenValue value) |
| { |
| setBuiltInConstant(node, value); |
| m_state.setShouldTryConstantFolding(true); |
| } |
| |
| ALWAYS_INLINE void filterByType(Edge& edge, SpeculatedType type); |
| |
| void verifyEdge(Node*, Edge); |
| void verifyEdges(Node*); |
| void executeDoubleUnaryOpEffects(Node*, double(*equivalentFunction)(double)); |
| |
| bool handleConstantDivOp(Node*); |
| |
| CodeBlock* m_codeBlock; |
| Graph& m_graph; |
| VM& m_vm; |
| AbstractStateType& m_state; |
| std::unique_ptr<PhiChildren> m_phiChildren; |
| }; |
| |
| } } // namespace JSC::DFG |
| |
| #endif // ENABLE(DFG_JIT) |