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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
* Copyright (C) Research In Motion Limited 2011-2012. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "RenderReplaced.h"
#include "DocumentMarkerController.h"
#include "FloatRoundedRect.h"
#include "Frame.h"
#include "GraphicsContext.h"
#include "HTMLElement.h"
#include "InlineElementBox.h"
#include "LayoutRepainter.h"
#include "RenderBlock.h"
#include "RenderFragmentedFlow.h"
#include "RenderImage.h"
#include "RenderLayer.h"
#include "RenderTheme.h"
#include "RenderView.h"
#include "RenderedDocumentMarker.h"
#include "VisiblePosition.h"
#include <wtf/IsoMallocInlines.h>
#include <wtf/StackStats.h>
namespace WebCore {
WTF_MAKE_ISO_ALLOCATED_IMPL(RenderReplaced);
const int cDefaultWidth = 300;
const int cDefaultHeight = 150;
RenderReplaced::RenderReplaced(Element& element, RenderStyle&& style)
: RenderBox(element, WTFMove(style), RenderReplacedFlag)
, m_intrinsicSize(cDefaultWidth, cDefaultHeight)
{
setReplaced(true);
}
RenderReplaced::RenderReplaced(Element& element, RenderStyle&& style, const LayoutSize& intrinsicSize)
: RenderBox(element, WTFMove(style), RenderReplacedFlag)
, m_intrinsicSize(intrinsicSize)
{
setReplaced(true);
}
RenderReplaced::RenderReplaced(Document& document, RenderStyle&& style, const LayoutSize& intrinsicSize)
: RenderBox(document, WTFMove(style), RenderReplacedFlag)
, m_intrinsicSize(intrinsicSize)
{
setReplaced(true);
}
RenderReplaced::~RenderReplaced() = default;
void RenderReplaced::willBeDestroyed()
{
if (!renderTreeBeingDestroyed() && parent())
parent()->dirtyLinesFromChangedChild(*this);
RenderBox::willBeDestroyed();
}
void RenderReplaced::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
RenderBox::styleDidChange(diff, oldStyle);
bool hadStyle = (oldStyle != 0);
float oldZoom = hadStyle ? oldStyle->effectiveZoom() : RenderStyle::initialZoom();
if (style().effectiveZoom() != oldZoom)
intrinsicSizeChanged();
}
void RenderReplaced::layout()
{
StackStats::LayoutCheckPoint layoutCheckPoint;
ASSERT(needsLayout());
LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
setHeight(minimumReplacedHeight());
updateLogicalWidth();
updateLogicalHeight();
// Now that we've calculated our preferred layout, we check to see
// if we should further constrain sizing to the intrinsic aspect ratio.
if (style().aspectRatioType() == AspectRatioFromIntrinsic && !m_intrinsicSize.isEmpty()) {
float aspectRatio = m_intrinsicSize.aspectRatio();
LayoutSize frameSize = size();
float frameAspectRatio = frameSize.aspectRatio();
if (frameAspectRatio < aspectRatio)
setHeight(computeReplacedLogicalHeightRespectingMinMaxHeight(frameSize.height() * frameAspectRatio / aspectRatio));
else if (frameAspectRatio > aspectRatio)
setWidth(computeReplacedLogicalWidthRespectingMinMaxWidth(frameSize.width() * aspectRatio / frameAspectRatio, ComputePreferred));
}
clearOverflow();
addVisualEffectOverflow();
updateLayerTransform();
invalidateBackgroundObscurationStatus();
repainter.repaintAfterLayout();
clearNeedsLayout();
}
void RenderReplaced::intrinsicSizeChanged()
{
int scaledWidth = static_cast<int>(cDefaultWidth * style().effectiveZoom());
int scaledHeight = static_cast<int>(cDefaultHeight * style().effectiveZoom());
m_intrinsicSize = IntSize(scaledWidth, scaledHeight);
setNeedsLayoutAndPrefWidthsRecalc();
}
bool RenderReplaced::shouldDrawSelectionTint() const
{
return selectionState() != SelectionNone && !document().printing();
}
inline static bool draggedContentContainsReplacedElement(const Vector<RenderedDocumentMarker*>& markers, const Element& element)
{
if (markers.isEmpty())
return false;
for (auto* marker : markers) {
auto& draggedContentData = WTF::get<DocumentMarker::DraggedContentData>(marker->data());
if (draggedContentData.targetNode == &element)
return true;
}
return false;
}
void RenderReplaced::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
if (!shouldPaint(paintInfo, paintOffset))
return;
#ifndef NDEBUG
SetLayoutNeededForbiddenScope scope(this);
#endif
GraphicsContextStateSaver savedGraphicsContext(paintInfo.context(), false);
if (element() && element()->parentOrShadowHostElement()) {
auto* parentContainer = element()->parentOrShadowHostElement();
if (draggedContentContainsReplacedElement(document().markers().markersFor(parentContainer, DocumentMarker::DraggedContent), *element())) {
savedGraphicsContext.save();
paintInfo.context().setAlpha(0.25);
}
}
LayoutPoint adjustedPaintOffset = paintOffset + location();
if (hasVisibleBoxDecorations() && paintInfo.phase == PaintPhaseForeground)
paintBoxDecorations(paintInfo, adjustedPaintOffset);
if (paintInfo.phase == PaintPhaseMask) {
paintMask(paintInfo, adjustedPaintOffset);
return;
}
LayoutRect paintRect = LayoutRect(adjustedPaintOffset, size());
if (paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) {
if (style().outlineWidth())
paintOutline(paintInfo, paintRect);
return;
}
if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection)
return;
if (!paintInfo.shouldPaintWithinRoot(*this))
return;
bool drawSelectionTint = shouldDrawSelectionTint();
if (paintInfo.phase == PaintPhaseSelection) {
if (selectionState() == SelectionNone)
return;
drawSelectionTint = false;
}
bool completelyClippedOut = false;
if (style().hasBorderRadius()) {
LayoutRect borderRect = LayoutRect(adjustedPaintOffset, size());
if (borderRect.isEmpty())
completelyClippedOut = true;
else {
// Push a clip if we have a border radius, since we want to round the foreground content that gets painted.
paintInfo.context().save();
FloatRoundedRect roundedInnerRect = FloatRoundedRect(style().getRoundedInnerBorderFor(paintRect,
paddingTop() + borderTop(), paddingBottom() + borderBottom(), paddingLeft() + borderLeft(), paddingRight() + borderRight(), true, true));
clipRoundedInnerRect(paintInfo.context(), paintRect, roundedInnerRect);
}
}
if (!completelyClippedOut) {
paintReplaced(paintInfo, adjustedPaintOffset);
if (style().hasBorderRadius())
paintInfo.context().restore();
}
// The selection tint never gets clipped by border-radius rounding, since we want it to run right up to the edges of
// surrounding content.
if (drawSelectionTint) {
LayoutRect selectionPaintingRect = localSelectionRect();
selectionPaintingRect.moveBy(adjustedPaintOffset);
paintInfo.context().fillRect(snappedIntRect(selectionPaintingRect), selectionBackgroundColor());
}
}
bool RenderReplaced::shouldPaint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
if ((paintInfo.paintBehavior & PaintBehaviorExcludeSelection) && isSelected())
return false;
if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseOutline && paintInfo.phase != PaintPhaseSelfOutline
&& paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseMask)
return false;
if (!paintInfo.shouldPaintWithinRoot(*this))
return false;
// if we're invisible or haven't received a layout yet, then just bail.
if (style().visibility() != VISIBLE)
return false;
LayoutPoint adjustedPaintOffset = paintOffset + location();
// Early exit if the element touches the edges.
LayoutUnit top = adjustedPaintOffset.y() + visualOverflowRect().y();
LayoutUnit bottom = adjustedPaintOffset.y() + visualOverflowRect().maxY();
if (isSelected() && m_inlineBoxWrapper) {
const RootInlineBox& rootBox = m_inlineBoxWrapper->root();
LayoutUnit selTop = paintOffset.y() + rootBox.selectionTop();
LayoutUnit selBottom = paintOffset.y() + selTop + rootBox.selectionHeight();
top = std::min(selTop, top);
bottom = std::max(selBottom, bottom);
}
LayoutRect localRepaintRect = paintInfo.rect;
if (adjustedPaintOffset.x() + visualOverflowRect().x() >= localRepaintRect.maxX() || adjustedPaintOffset.x() + visualOverflowRect().maxX() <= localRepaintRect.x())
return false;
if (top >= localRepaintRect.maxY() || bottom <= localRepaintRect.y())
return false;
return true;
}
static inline RenderBlock* firstContainingBlockWithLogicalWidth(const RenderReplaced* replaced)
{
// We have to lookup the containing block, which has an explicit width, which must not be equal to our direct containing block.
// If the embedded document appears _after_ we performed the initial layout, our intrinsic size is 300x150. If our containing
// block doesn't provide an explicit width, it's set to the 300 default, coming from the initial layout run.
RenderBlock* containingBlock = replaced->containingBlock();
if (!containingBlock)
return 0;
for (; containingBlock && !is<RenderView>(*containingBlock) && !containingBlock->isBody(); containingBlock = containingBlock->containingBlock()) {
if (containingBlock->style().logicalWidth().isSpecified())
return containingBlock;
}
return 0;
}
bool RenderReplaced::hasReplacedLogicalWidth() const
{
if (style().logicalWidth().isSpecified())
return true;
if (style().logicalWidth().isAuto())
return false;
return firstContainingBlockWithLogicalWidth(this);
}
bool RenderReplaced::hasReplacedLogicalHeight() const
{
if (style().logicalHeight().isAuto())
return false;
if (style().logicalHeight().isSpecified()) {
if (hasAutoHeightOrContainingBlockWithAutoHeight())
return false;
return true;
}
if (style().logicalHeight().isIntrinsic())
return true;
return false;
}
bool RenderReplaced::setNeedsLayoutIfNeededAfterIntrinsicSizeChange()
{
setPreferredLogicalWidthsDirty(true);
// If the actual area occupied by the image has changed and it is not constrained by style then a layout is required.
bool imageSizeIsConstrained = style().logicalWidth().isSpecified() && style().logicalHeight().isSpecified();
// FIXME: We only need to recompute the containing block's preferred size
// if the containing block's size depends on the image's size (i.e., the container uses shrink-to-fit sizing).
// There's no easy way to detect that shrink-to-fit is needed, always force a layout.
bool containingBlockNeedsToRecomputePreferredSize =
style().logicalWidth().isPercentOrCalculated()
|| style().logicalMaxWidth().isPercentOrCalculated()
|| style().logicalMinWidth().isPercentOrCalculated();
bool layoutSizeDependsOnIntrinsicSize = style().aspectRatioType() == AspectRatioFromIntrinsic;
if (!imageSizeIsConstrained || containingBlockNeedsToRecomputePreferredSize || layoutSizeDependsOnIntrinsicSize) {
setNeedsLayout();
return true;
}
return false;
}
void RenderReplaced::computeAspectRatioInformationForRenderBox(RenderBox* contentRenderer, FloatSize& constrainedSize, double& intrinsicRatio) const
{
FloatSize intrinsicSize;
if (contentRenderer) {
contentRenderer->computeIntrinsicRatioInformation(intrinsicSize, intrinsicRatio);
// Handle zoom & vertical writing modes here, as the embedded document doesn't know about them.
intrinsicSize.scale(style().effectiveZoom());
if (is<RenderImage>(*this))
intrinsicSize.scale(downcast<RenderImage>(*this).imageDevicePixelRatio());
// Update our intrinsic size to match what the content renderer has computed, so that when we
// constrain the size below, the correct intrinsic size will be obtained for comparison against
// min and max widths.
if (intrinsicRatio && !intrinsicSize.isEmpty())
m_intrinsicSize = LayoutSize(intrinsicSize);
if (!isHorizontalWritingMode()) {
if (intrinsicRatio)
intrinsicRatio = 1 / intrinsicRatio;
intrinsicSize = intrinsicSize.transposedSize();
}
} else {
computeIntrinsicRatioInformation(intrinsicSize, intrinsicRatio);
if (intrinsicRatio && !intrinsicSize.isEmpty())
m_intrinsicSize = LayoutSize(isHorizontalWritingMode() ? intrinsicSize : intrinsicSize.transposedSize());
}
// Now constrain the intrinsic size along each axis according to minimum and maximum width/heights along the
// opposite axis. So for example a maximum width that shrinks our width will result in the height we compute here
// having to shrink in order to preserve the aspect ratio. Because we compute these values independently along
// each axis, the final returned size may in fact not preserve the aspect ratio.
// FIXME: In the long term, it might be better to just return this code more to the way it used to be before this
// function was added, since all it has done is make the code more unclear.
constrainedSize = intrinsicSize;
if (intrinsicRatio && !intrinsicSize.isEmpty() && style().logicalWidth().isAuto() && style().logicalHeight().isAuto()) {
// We can't multiply or divide by 'intrinsicRatio' here, it breaks tests, like fast/images/zoomed-img-size.html, which
// can only be fixed once subpixel precision is available for things like intrinsicWidth/Height - which include zoom!
constrainedSize.setWidth(RenderBox::computeReplacedLogicalHeight() * intrinsicSize.width() / intrinsicSize.height());
constrainedSize.setHeight(RenderBox::computeReplacedLogicalWidth() * intrinsicSize.height() / intrinsicSize.width());
}
}
LayoutRect RenderReplaced::replacedContentRect(const LayoutSize& intrinsicSize) const
{
LayoutRect contentRect = contentBoxRect();
if (intrinsicSize.isEmpty())
return contentRect;
ObjectFit objectFit = style().objectFit();
LayoutRect finalRect = contentRect;
switch (objectFit) {
case ObjectFitContain:
case ObjectFitScaleDown:
case ObjectFitCover:
finalRect.setSize(finalRect.size().fitToAspectRatio(intrinsicSize, objectFit == ObjectFitCover ? AspectRatioFitGrow : AspectRatioFitShrink));
if (objectFit != ObjectFitScaleDown || finalRect.width() <= intrinsicSize.width())
break;
FALLTHROUGH;
case ObjectFitNone:
finalRect.setSize(intrinsicSize);
break;
case ObjectFitFill:
break;
}
LengthPoint objectPosition = style().objectPosition();
LayoutUnit xOffset = minimumValueForLength(objectPosition.x(), contentRect.width() - finalRect.width());
LayoutUnit yOffset = minimumValueForLength(objectPosition.y(), contentRect.height() - finalRect.height());
finalRect.move(xOffset, yOffset);
return finalRect;
}
void RenderReplaced::computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio) const
{
// If there's an embeddedContentBox() of a remote, referenced document available, this code-path should never be used.
ASSERT(!embeddedContentBox());
intrinsicSize = FloatSize(intrinsicLogicalWidth(), intrinsicLogicalHeight());
// Figure out if we need to compute an intrinsic ratio.
if (intrinsicSize.isEmpty() || !hasAspectRatio())
return;
intrinsicRatio = intrinsicSize.width() / intrinsicSize.height();
}
LayoutUnit RenderReplaced::computeConstrainedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
{
if (shouldComputePreferred == ComputePreferred)
return computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit(), ComputePreferred);
// The aforementioned 'constraint equation' used for block-level, non-replaced
// elements in normal flow:
// 'margin-left' + 'border-left-width' + 'padding-left' + 'width' +
// 'padding-right' + 'border-right-width' + 'margin-right' = width of
// containing block
LayoutUnit logicalWidth = containingBlock()->availableLogicalWidth();
// This solves above equation for 'width' (== logicalWidth).
LayoutUnit marginStart = minimumValueForLength(style().marginStart(), logicalWidth);
LayoutUnit marginEnd = minimumValueForLength(style().marginEnd(), logicalWidth);
logicalWidth = std::max(LayoutUnit(), (logicalWidth - (marginStart + marginEnd + (size().width() - clientWidth()))));
return computeReplacedLogicalWidthRespectingMinMaxWidth(logicalWidth, shouldComputePreferred);
}
LayoutUnit RenderReplaced::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
{
if (style().logicalWidth().isSpecified() || style().logicalWidth().isIntrinsic())
return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(MainOrPreferredSize, style().logicalWidth()), shouldComputePreferred);
RenderBox* contentRenderer = embeddedContentBox();
// 10.3.2 Inline, replaced elements: http://www.w3.org/TR/CSS21/visudet.html#inline-replaced-width
double intrinsicRatio = 0;
FloatSize constrainedSize;
computeAspectRatioInformationForRenderBox(contentRenderer, constrainedSize, intrinsicRatio);
if (style().logicalWidth().isAuto()) {
bool computedHeightIsAuto = style().logicalHeight().isAuto();
bool hasIntrinsicWidth = constrainedSize.width() > 0;
// If 'height' and 'width' both have computed values of 'auto' and the element also has an intrinsic width, then that intrinsic width is the used value of 'width'.
if (computedHeightIsAuto && hasIntrinsicWidth)
return computeReplacedLogicalWidthRespectingMinMaxWidth(constrainedSize.width(), shouldComputePreferred);
bool hasIntrinsicHeight = constrainedSize.height() > 0;
if (intrinsicRatio) {
// If 'height' and 'width' both have computed values of 'auto' and the element has no intrinsic width, but does have an intrinsic height and intrinsic ratio;
// or if 'width' has a computed value of 'auto', 'height' has some other computed value, and the element does have an intrinsic ratio; then the used value
// of 'width' is: (used height) * (intrinsic ratio)
if (intrinsicRatio && ((computedHeightIsAuto && !hasIntrinsicWidth && hasIntrinsicHeight) || !computedHeightIsAuto)) {
LayoutUnit estimatedUsedWidth = hasIntrinsicWidth ? LayoutUnit(constrainedSize.width()) : computeConstrainedLogicalWidth(shouldComputePreferred);
LayoutUnit logicalHeight = computeReplacedLogicalHeight(std::optional<LayoutUnit>(estimatedUsedWidth));
return computeReplacedLogicalWidthRespectingMinMaxWidth(roundToInt(round(logicalHeight * intrinsicRatio)), shouldComputePreferred);
}
// If 'height' and 'width' both have computed values of 'auto' and the
// element has an intrinsic ratio but no intrinsic height or width, then
// the used value of 'width' is undefined in CSS 2.1. However, it is
// suggested that, if the containing block's width does not itself depend
// on the replaced element's width, then the used value of 'width' is
// calculated from the constraint equation used for block-level,
// non-replaced elements in normal flow.
if (computedHeightIsAuto && !hasIntrinsicWidth && !hasIntrinsicHeight)
return computeConstrainedLogicalWidth(shouldComputePreferred);
}
// Otherwise, if 'width' has a computed value of 'auto', and the element has an intrinsic width, then that intrinsic width is the used value of 'width'.
if (hasIntrinsicWidth)
return computeReplacedLogicalWidthRespectingMinMaxWidth(constrainedSize.width(), shouldComputePreferred);
// Otherwise, if 'width' has a computed value of 'auto', but none of the conditions above are met, then the used value of 'width' becomes 300px. If 300px is too
// wide to fit the device, UAs should use the width of the largest rectangle that has a 2:1 ratio and fits the device instead.
// Note: We fall through and instead return intrinsicLogicalWidth() here - to preserve existing WebKit behavior, which might or might not be correct, or desired.
// Changing this to return cDefaultWidth, will affect lots of test results. Eg. some tests assume that a blank <img> tag (which implies width/height=auto)
// has no intrinsic size, which is wrong per CSS 2.1, but matches our behavior since a long time.
}
return computeReplacedLogicalWidthRespectingMinMaxWidth(intrinsicLogicalWidth(), shouldComputePreferred);
}
LayoutUnit RenderReplaced::computeReplacedLogicalHeight(std::optional<LayoutUnit> estimatedUsedWidth) const
{
// 10.5 Content height: the 'height' property: http://www.w3.org/TR/CSS21/visudet.html#propdef-height
if (hasReplacedLogicalHeight())
return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(MainOrPreferredSize, style().logicalHeight()));
RenderBox* contentRenderer = embeddedContentBox();
// 10.6.2 Inline, replaced elements: http://www.w3.org/TR/CSS21/visudet.html#inline-replaced-height
double intrinsicRatio = 0;
FloatSize constrainedSize;
computeAspectRatioInformationForRenderBox(contentRenderer, constrainedSize, intrinsicRatio);
bool widthIsAuto = style().logicalWidth().isAuto();
bool hasIntrinsicHeight = constrainedSize.height() > 0;
// If 'height' and 'width' both have computed values of 'auto' and the element also has an intrinsic height, then that intrinsic height is the used value of 'height'.
if (widthIsAuto && hasIntrinsicHeight)
return computeReplacedLogicalHeightRespectingMinMaxHeight(constrainedSize.height());
// Otherwise, if 'height' has a computed value of 'auto', and the element has an intrinsic ratio then the used value of 'height' is:
// (used width) / (intrinsic ratio)
if (intrinsicRatio) {
LayoutUnit usedWidth = estimatedUsedWidth ? estimatedUsedWidth.value() : availableLogicalWidth();
return computeReplacedLogicalHeightRespectingMinMaxHeight(roundToInt(round(usedWidth / intrinsicRatio)));
}
// Otherwise, if 'height' has a computed value of 'auto', and the element has an intrinsic height, then that intrinsic height is the used value of 'height'.
if (hasIntrinsicHeight)
return computeReplacedLogicalHeightRespectingMinMaxHeight(constrainedSize.height());
// Otherwise, if 'height' has a computed value of 'auto', but none of the conditions above are met, then the used value of 'height' must be set to the height
// of the largest rectangle that has a 2:1 ratio, has a height not greater than 150px, and has a width not greater than the device width.
return computeReplacedLogicalHeightRespectingMinMaxHeight(intrinsicLogicalHeight());
}
void RenderReplaced::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
{
minLogicalWidth = maxLogicalWidth = intrinsicLogicalWidth();
}
void RenderReplaced::computePreferredLogicalWidths()
{
ASSERT(preferredLogicalWidthsDirty());
// We cannot resolve any percent logical width here as the available logical
// width may not be set on our containing block.
if (style().logicalWidth().isPercentOrCalculated())
computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth);
else
m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = computeReplacedLogicalWidth(ComputePreferred);
const RenderStyle& styleToUse = style();
if (styleToUse.logicalWidth().isPercentOrCalculated() || styleToUse.logicalMaxWidth().isPercentOrCalculated())
m_minPreferredLogicalWidth = 0;
if (styleToUse.logicalMinWidth().isFixed() && styleToUse.logicalMinWidth().value() > 0) {
m_maxPreferredLogicalWidth = std::max(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMinWidth().value()));
m_minPreferredLogicalWidth = std::max(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMinWidth().value()));
}
if (styleToUse.logicalMaxWidth().isFixed()) {
m_maxPreferredLogicalWidth = std::min(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMaxWidth().value()));
m_minPreferredLogicalWidth = std::min(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMaxWidth().value()));
}
LayoutUnit borderAndPadding = borderAndPaddingLogicalWidth();
m_minPreferredLogicalWidth += borderAndPadding;
m_maxPreferredLogicalWidth += borderAndPadding;
setPreferredLogicalWidthsDirty(false);
}
VisiblePosition RenderReplaced::positionForPoint(const LayoutPoint& point, const RenderFragmentContainer* fragment)
{
// FIXME: This code is buggy if the replaced element is relative positioned.
InlineBox* box = inlineBoxWrapper();
const RootInlineBox* rootBox = box ? &box->root() : 0;
LayoutUnit top = rootBox ? rootBox->selectionTop() : logicalTop();
LayoutUnit bottom = rootBox ? rootBox->selectionBottom() : logicalBottom();
LayoutUnit blockDirectionPosition = isHorizontalWritingMode() ? point.y() + y() : point.x() + x();
LayoutUnit lineDirectionPosition = isHorizontalWritingMode() ? point.x() + x() : point.y() + y();
if (blockDirectionPosition < top)
return createVisiblePosition(caretMinOffset(), DOWNSTREAM); // coordinates are above
if (blockDirectionPosition >= bottom)
return createVisiblePosition(caretMaxOffset(), DOWNSTREAM); // coordinates are below
if (element()) {
if (lineDirectionPosition <= logicalLeft() + (logicalWidth() / 2))
return createVisiblePosition(0, DOWNSTREAM);
return createVisiblePosition(1, DOWNSTREAM);
}
return RenderBox::positionForPoint(point, fragment);
}
LayoutRect RenderReplaced::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent)
{
ASSERT(!needsLayout());
if (!isSelected())
return LayoutRect();
LayoutRect rect = localSelectionRect();
if (clipToVisibleContent)
return computeRectForRepaint(rect, repaintContainer);
return localToContainerQuad(FloatRect(rect), repaintContainer).enclosingBoundingBox();
}
LayoutRect RenderReplaced::localSelectionRect(bool checkWhetherSelected) const
{
if (checkWhetherSelected && !isSelected())
return LayoutRect();
if (!m_inlineBoxWrapper)
// We're a block-level replaced element. Just return our own dimensions.
return LayoutRect(LayoutPoint(), size());
const RootInlineBox& rootBox = m_inlineBoxWrapper->root();
LayoutUnit newLogicalTop = rootBox.blockFlow().style().isFlippedBlocksWritingMode() ? m_inlineBoxWrapper->logicalBottom() - rootBox.selectionBottom() : rootBox.selectionTop() - m_inlineBoxWrapper->logicalTop();
if (rootBox.blockFlow().style().isHorizontalWritingMode())
return LayoutRect(0, newLogicalTop, width(), rootBox.selectionHeight());
return LayoutRect(newLogicalTop, 0, rootBox.selectionHeight(), height());
}
void RenderReplaced::setSelectionState(SelectionState state)
{
// The selection state for our containing block hierarchy is updated by the base class call.
RenderBox::setSelectionState(state);
if (m_inlineBoxWrapper && canUpdateSelectionOnRootLineBoxes())
m_inlineBoxWrapper->root().setHasSelectedChildren(isSelected());
}
bool RenderReplaced::isSelected() const
{
SelectionState state = selectionState();
if (state == SelectionNone)
return false;
if (state == SelectionInside)
return true;
auto selectionStart = view().selection().startPosition();
auto selectionEnd = view().selection().endPosition();
if (state == SelectionStart)
return !selectionStart;
unsigned end = element()->hasChildNodes() ? element()->countChildNodes() : 1;
if (state == SelectionEnd)
return selectionEnd == end;
if (state == SelectionBoth)
return !selectionStart && selectionEnd == end;
ASSERT_NOT_REACHED();
return false;
}
LayoutRect RenderReplaced::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
{
if (style().visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent())
return LayoutRect();
// The selectionRect can project outside of the overflowRect, so take their union
// for repainting to avoid selection painting glitches.
LayoutRect r = unionRect(localSelectionRect(false), visualOverflowRect());
// FIXME: layoutDelta needs to be applied in parts before/after transforms and
// repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
r.move(view().frameView().layoutContext().layoutDelta());
return computeRectForRepaint(r, repaintContainer);
}
}