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/*
* Copyright (C) 2011-2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Filter.h"
#include "IntRectExtent.h"
#include "LayoutRect.h"
namespace WebCore {
class Document;
class FilterEffect;
class FilterOperations;
class GraphicsContext;
class ReferenceFilterOperation;
class RenderElement;
class RenderLayer;
class SourceGraphic;
enum FilterConsumer { FilterProperty, FilterFunction };
class FilterEffectRendererHelper {
WTF_MAKE_FAST_ALLOCATED;
public:
FilterEffectRendererHelper(bool haveFilterEffect, GraphicsContext& targetContext);
bool haveFilterEffect() const { return m_haveFilterEffect; }
bool hasStartedFilterEffect() const { return m_startedFilterEffect; }
bool prepareFilterEffect(RenderLayer&, const LayoutRect& filterBoxRect, const LayoutRect& dirtyRect, const LayoutRect& layerRepaintRect);
bool beginFilterEffect();
void applyFilterEffect(GraphicsContext& destinationContext);
GraphicsContext* filterContext() const;
const LayoutRect& repaintRect() const { return m_repaintRect; }
private:
RenderLayer* m_renderLayer { nullptr }; // FIXME: this is mainly used to get the FilterEffectRenderer. FilterEffectRendererHelper should be weaned off it.
LayoutPoint m_paintOffset;
LayoutRect m_repaintRect;
const GraphicsContext& m_targetContext;
bool m_haveFilterEffect { false };
bool m_startedFilterEffect { false };
};
// This is used to render filters for the CSS filter: property, and the filter() image function.
class FilterEffectRenderer final : public Filter {
WTF_MAKE_FAST_ALLOCATED;
public:
friend class FilterEffectRendererHelper;
static Ref<FilterEffectRenderer> create();
void setSourceImageRect(const FloatRect&);
void setFilterRegion(const FloatRect& filterRegion) { m_filterRegion = filterRegion; }
ImageBuffer* output() const;
bool build(RenderElement&, const FilterOperations&, FilterConsumer);
void clearIntermediateResults();
void apply();
bool hasFilterThatMovesPixels() const { return m_hasFilterThatMovesPixels; }
bool hasFilterThatShouldBeRestrictedBySecurityOrigin() const { return m_hasFilterThatShouldBeRestrictedBySecurityOrigin; }
private:
FilterEffectRenderer();
virtual ~FilterEffectRenderer();
FloatRect sourceImageRect() const final { return m_sourceDrawingRegion; }
FloatRect filterRegion() const final { return m_filterRegion; }
RefPtr<FilterEffect> buildReferenceFilter(RenderElement&, FilterEffect& previousEffect, ReferenceFilterOperation&);
void setMaxEffectRects(const FloatRect&);
GraphicsContext* inputContext();
bool updateBackingStoreRect(const FloatRect& filterRect);
void allocateBackingStoreIfNeeded(const GraphicsContext&);
IntRect outputRect() const;
LayoutRect computeSourceImageRectForDirtyRect(const LayoutRect& filterBoxRect, const LayoutRect& dirtyRect);
FloatRect m_sourceDrawingRegion;
FloatRect m_filterRegion;
Vector<Ref<FilterEffect>> m_effects;
Ref<SourceGraphic> m_sourceGraphic;
IntRectExtent m_outsets;
bool m_graphicsBufferAttached { false };
bool m_hasFilterThatMovesPixels { false };
bool m_hasFilterThatShouldBeRestrictedBySecurityOrigin { false };
};
inline FilterEffectRendererHelper::FilterEffectRendererHelper(bool haveFilterEffect, GraphicsContext& targetContext)
: m_targetContext(targetContext)
, m_haveFilterEffect(haveFilterEffect)
{
}
inline void FilterEffectRenderer::setSourceImageRect(const FloatRect& sourceImageRect)
{
m_sourceDrawingRegion = sourceImageRect;
setMaxEffectRects(sourceImageRect);
setFilterRegion(sourceImageRect);
m_graphicsBufferAttached = false;
}
} // namespace WebCore