| /* |
| * Copyright (c) 2021-2022 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WGSL.h" |
| |
| #include "Parser.h" |
| |
| namespace WGSL { |
| |
| std::variant<SuccessfulCheck, FailedCheck> staticCheck(const String& wgsl, const std::optional<SourceMap>&) |
| { |
| Expected<AST::ShaderModule, Error> parserResult = wgsl.is8Bit() ? parseLChar(wgsl) : parseUChar(wgsl); |
| if (!parserResult.has_value()) { |
| // FIXME: Add support for returning multiple errors from the parser. |
| return FailedCheck { { parserResult.error() }, { /* warnings */ } }; |
| } |
| UniqueRef<AST::ShaderModule> shader = makeUniqueRef<AST::ShaderModule>(WTFMove(parserResult.value())); |
| |
| Vector<Warning> warnings { }; |
| // FIXME: add validation |
| return std::variant<SuccessfulCheck, FailedCheck>(std::in_place_type<SuccessfulCheck>, WTFMove(warnings), WTFMove(shader)); |
| } |
| |
| SuccessfulCheck::SuccessfulCheck(SuccessfulCheck&&) = default; |
| |
| SuccessfulCheck::SuccessfulCheck(Vector<Warning>&& messages, UniqueRef<AST::ShaderModule>&& shader) |
| : warnings(WTFMove(messages)) |
| , ast(WTFMove(shader)) |
| { |
| } |
| |
| SuccessfulCheck::~SuccessfulCheck() = default; |
| |
| PrepareResult prepare(const AST::ShaderModule& ast, const HashMap<String, PipelineLayout>& pipelineLayouts) |
| { |
| UNUSED_PARAM(ast); |
| UNUSED_PARAM(pipelineLayouts); |
| return { String(), { } }; |
| } |
| |
| PrepareResult prepare(const AST::ShaderModule& ast, const String& entryPointName, const std::optional<PipelineLayout>& pipelineLayouts) |
| { |
| UNUSED_PARAM(ast); |
| UNUSED_PARAM(entryPointName); |
| UNUSED_PARAM(pipelineLayouts); |
| return { String(), { } }; |
| } |
| |
| } |