| /* |
| * Copyright (C) 2011, 2013, 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(DFG_JIT) |
| |
| #include "DFGEdge.h" |
| |
| namespace JSC { namespace DFG { |
| |
| class AdjacencyList { |
| public: |
| enum Kind { |
| Fixed, |
| Variable |
| }; |
| |
| enum { Size = 3 }; |
| |
| AdjacencyList() { } |
| |
| AdjacencyList(Kind kind) |
| { |
| if (kind == Variable) { |
| m_words[0].m_encodedWord = UINT_MAX; |
| m_words[1].m_encodedWord = UINT_MAX; |
| } |
| } |
| |
| AdjacencyList(Kind kind, Edge child1, Edge child2 = Edge(), Edge child3 = Edge()) |
| { |
| ASSERT_UNUSED(kind, kind == Fixed); |
| initialize(child1, child2, child3); |
| } |
| |
| AdjacencyList(Kind kind, unsigned firstChild, unsigned numChildren) |
| { |
| ASSERT_UNUSED(kind, kind == Variable); |
| setFirstChild(firstChild); |
| setNumChildren(numChildren); |
| // We need to make sure this is the empty value so equivalent adjacency |
| // lists produce identical hashes. |
| m_words[2] = Edge(); |
| } |
| |
| bool isEmpty() const { return !child1(); } |
| |
| const Edge& child(unsigned i) const |
| { |
| ASSERT(i < Size); |
| return m_words[i]; |
| } |
| |
| Edge& child(unsigned i) |
| { |
| ASSERT(i < Size); |
| return m_words[i]; |
| } |
| |
| void setChild(unsigned i, Edge nodeUse) |
| { |
| ASSERT(i < Size); |
| m_words[i] = nodeUse; |
| } |
| |
| Edge child1() const { return child(0); } |
| Edge child2() const { return child(1); } |
| Edge child3() const { return child(2); } |
| |
| Edge& child1() { return child(0); } |
| Edge& child2() { return child(1); } |
| Edge& child3() { return child(2); } |
| |
| void setChild1(Edge nodeUse) { setChild(0, nodeUse); } |
| void setChild2(Edge nodeUse) { setChild(1, nodeUse); } |
| void setChild3(Edge nodeUse) { setChild(2, nodeUse); } |
| |
| Edge child1Unchecked() const { return m_words[0]; } |
| |
| void initialize(Edge child1, Edge child2, Edge child3) |
| { |
| child(0) = child1; |
| child(1) = child2; |
| child(2) = child3; |
| } |
| |
| void initialize(Node* child1 = nullptr, Node* child2 = nullptr, Node* child3 = nullptr) |
| { |
| initialize(Edge(child1), Edge(child2), Edge(child3)); |
| } |
| |
| void reset() |
| { |
| initialize(); |
| } |
| |
| // Call this if you wish to remove an edge and the node treats the list of children. |
| void removeEdge(unsigned edgeIndex) |
| { |
| for (unsigned i = edgeIndex; i < Size - 1; ++i) |
| setChild(i, child(i + 1)); |
| setChild(Size - 1, Edge()); |
| } |
| |
| unsigned firstChild() const |
| { |
| return m_words[0].m_encodedWord; |
| } |
| void setFirstChild(unsigned firstChild) |
| { |
| m_words[0].m_encodedWord = firstChild; |
| } |
| |
| unsigned numChildren() const |
| { |
| return m_words[1].m_encodedWord; |
| } |
| void setNumChildren(unsigned numChildren) |
| { |
| m_words[1].m_encodedWord = numChildren; |
| } |
| |
| AdjacencyList sanitized() const |
| { |
| return AdjacencyList(Fixed, child1().sanitized(), child2().sanitized(), child3().sanitized()); |
| } |
| |
| AdjacencyList justChecks() const |
| { |
| AdjacencyList result(Fixed); |
| unsigned sourceIndex = 0; |
| unsigned targetIndex = 0; |
| while (sourceIndex < AdjacencyList::Size) { |
| Edge edge = child(sourceIndex++); |
| if (!edge) |
| break; |
| if (edge.willHaveCheck()) |
| result.child(targetIndex++) = edge; |
| } |
| return result; |
| } |
| |
| unsigned hash() const |
| { |
| unsigned result = 0; |
| if (!child1()) |
| return result; |
| |
| result += child1().hash(); |
| |
| if (!child2()) |
| return result; |
| |
| result *= 3; |
| result += child2().hash(); |
| |
| if (!child3()) |
| return result; |
| |
| result *= 3; |
| result += child3().hash(); |
| |
| return result; |
| } |
| |
| bool operator==(const AdjacencyList& other) const |
| { |
| return child1() == other.child1() |
| && child2() == other.child2() |
| && child3() == other.child3(); |
| } |
| |
| private: |
| Edge m_words[Size]; |
| }; |
| |
| } } // namespace JSC::DFG |
| |
| #endif // ENABLE(DFG_JIT) |