| /* |
| * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org> |
| * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| * Copyright (C) 2008, 2017 Apple Inc. All rights reserved. |
| * Copyright (C) 2009 Cameron McCormack <cam@mcc.id.au> |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGAnimationElement.h" |
| |
| #include "CSSComputedStyleDeclaration.h" |
| #include "CSSPropertyNames.h" |
| #include "CSSPropertyParser.h" |
| #include "Document.h" |
| #include "FloatConversion.h" |
| #include "RenderObject.h" |
| #include "SVGAnimateColorElement.h" |
| #include "SVGAnimateElement.h" |
| #include "SVGElement.h" |
| #include "SVGNames.h" |
| #include "SVGParserUtilities.h" |
| #include "SVGStringList.h" |
| #include <wtf/IsoMallocInlines.h> |
| #include <wtf/MathExtras.h> |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/text/StringParsingBuffer.h> |
| #include <wtf/text/StringView.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(SVGAnimationElement); |
| |
| SVGAnimationElement::SVGAnimationElement(const QualifiedName& tagName, Document& document) |
| : SVGSMILElement(tagName, document) |
| , SVGTests(this) |
| { |
| } |
| |
| static void parseKeyTimes(const String& parse, Vector<float>& result, bool verifyOrder) |
| { |
| result.clear(); |
| bool isFirst = true; |
| for (StringView timeString : StringView(parse).split(';')) { |
| bool ok; |
| float time = timeString.toFloat(ok); |
| if (!ok || time < 0 || time > 1) |
| goto fail; |
| if (verifyOrder) { |
| if (isFirst) { |
| if (time) |
| goto fail; |
| isFirst = false; |
| } else if (time < result.last()) |
| goto fail; |
| } |
| result.append(time); |
| } |
| return; |
| fail: |
| result.clear(); |
| } |
| |
| static Optional<Vector<UnitBezier>> parseKeySplines(StringView string) |
| { |
| if (string.isEmpty()) |
| return WTF::nullopt; |
| |
| return readCharactersForParsing(string, [&](auto buffer) -> Optional<Vector<UnitBezier>> { |
| skipOptionalSVGSpaces(buffer); |
| |
| Vector<UnitBezier> result; |
| |
| bool delimParsed = false; |
| while (buffer.hasCharactersRemaining()) { |
| delimParsed = false; |
| auto posA = parseNumber(buffer); |
| if (!posA) |
| return WTF::nullopt; |
| |
| auto posB = parseNumber(buffer); |
| if (!posB) |
| return WTF::nullopt; |
| |
| auto posC = parseNumber(buffer); |
| if (!posC) |
| return WTF::nullopt; |
| |
| auto posD = parseNumber(buffer, SuffixSkippingPolicy::DontSkip); |
| if (!posD) |
| return WTF::nullopt; |
| |
| skipOptionalSVGSpaces(buffer); |
| |
| if (skipExactly(buffer, ';')) |
| delimParsed = true; |
| |
| skipOptionalSVGSpaces(buffer); |
| |
| result.append(UnitBezier { *posA, *posB, *posC, *posD }); |
| } |
| |
| if (!(buffer.atEnd() && !delimParsed)) |
| return WTF::nullopt; |
| |
| return result; |
| }); |
| } |
| |
| bool SVGAnimationElement::isSupportedAttribute(const QualifiedName& attrName) |
| { |
| static const auto supportedAttributes = makeNeverDestroyed([] { |
| HashSet<QualifiedName> set; |
| SVGTests::addSupportedAttributes(set); |
| set.add({ |
| SVGNames::valuesAttr.get(), |
| SVGNames::keyTimesAttr.get(), |
| SVGNames::keyPointsAttr.get(), |
| SVGNames::keySplinesAttr.get(), |
| SVGNames::attributeTypeAttr.get(), |
| SVGNames::calcModeAttr.get(), |
| SVGNames::fromAttr.get(), |
| SVGNames::toAttr.get(), |
| SVGNames::byAttr.get(), |
| }); |
| return set; |
| }()); |
| return supportedAttributes.get().contains<SVGAttributeHashTranslator>(attrName); |
| } |
| |
| void SVGAnimationElement::parseAttribute(const QualifiedName& name, const AtomString& value) |
| { |
| if (name == SVGNames::valuesAttr) { |
| // Per the SMIL specification, leading and trailing white space, |
| // and white space before and after semicolon separators, is allowed and will be ignored. |
| // http://www.w3.org/TR/SVG11/animate.html#ValuesAttribute |
| m_values = value.string().split(';'); |
| for (auto& value : m_values) |
| value = value.stripWhiteSpace(); |
| |
| updateAnimationMode(); |
| return; |
| } |
| |
| if (name == SVGNames::keyTimesAttr) { |
| parseKeyTimes(value, m_keyTimes, true); |
| return; |
| } |
| |
| if (name == SVGNames::keyPointsAttr) { |
| if (hasTagName(SVGNames::animateMotionTag)) { |
| // This is specified to be an animateMotion attribute only but it is simpler to put it here |
| // where the other timing calculatations are. |
| parseKeyTimes(value, m_keyPoints, false); |
| } |
| return; |
| } |
| |
| if (name == SVGNames::keySplinesAttr) { |
| if (auto keySplines = parseKeySplines(value)) |
| m_keySplines = WTFMove(*keySplines); |
| else |
| m_keySplines.clear(); |
| return; |
| } |
| |
| if (name == SVGNames::attributeTypeAttr) { |
| setAttributeType(value); |
| return; |
| } |
| |
| if (name == SVGNames::calcModeAttr) { |
| setCalcMode(value); |
| return; |
| } |
| |
| if (name == SVGNames::fromAttr || name == SVGNames::toAttr || name == SVGNames::byAttr) { |
| updateAnimationMode(); |
| return; |
| } |
| |
| SVGSMILElement::parseAttribute(name, value); |
| SVGTests::parseAttribute(name, value); |
| } |
| |
| void SVGAnimationElement::svgAttributeChanged(const QualifiedName& attrName) |
| { |
| if (!isSupportedAttribute(attrName)) { |
| SVGSMILElement::svgAttributeChanged(attrName); |
| return; |
| } |
| |
| animationAttributeChanged(); |
| } |
| |
| void SVGAnimationElement::animationAttributeChanged() |
| { |
| // Assumptions may not hold after an attribute change. |
| m_animationValid = false; |
| setInactive(); |
| } |
| |
| float SVGAnimationElement::getStartTime() const |
| { |
| return narrowPrecisionToFloat(intervalBegin().value()); |
| } |
| |
| float SVGAnimationElement::getCurrentTime() const |
| { |
| return narrowPrecisionToFloat(elapsed().value()); |
| } |
| |
| float SVGAnimationElement::getSimpleDuration() const |
| { |
| return narrowPrecisionToFloat(simpleDuration().value()); |
| } |
| |
| void SVGAnimationElement::beginElement() |
| { |
| beginElementAt(0); |
| } |
| |
| void SVGAnimationElement::beginElementAt(float offset) |
| { |
| if (std::isnan(offset)) |
| return; |
| SMILTime elapsed = this->elapsed(); |
| addBeginTime(elapsed, elapsed + offset, SMILTimeWithOrigin::ScriptOrigin); |
| } |
| |
| void SVGAnimationElement::endElement() |
| { |
| endElementAt(0); |
| } |
| |
| void SVGAnimationElement::endElementAt(float offset) |
| { |
| if (std::isnan(offset)) |
| return; |
| SMILTime elapsed = this->elapsed(); |
| addEndTime(elapsed, elapsed + offset, SMILTimeWithOrigin::ScriptOrigin); |
| } |
| |
| void SVGAnimationElement::updateAnimationMode() |
| { |
| // http://www.w3.org/TR/2001/REC-smil-animation-20010904/#AnimFuncValues |
| if (hasAttribute(SVGNames::valuesAttr)) |
| setAnimationMode(AnimationMode::Values); |
| else if (!toValue().isEmpty()) |
| setAnimationMode(fromValue().isEmpty() ? AnimationMode::To : AnimationMode::FromTo); |
| else if (!byValue().isEmpty()) |
| setAnimationMode(fromValue().isEmpty() ? AnimationMode::By : AnimationMode::FromBy); |
| else |
| setAnimationMode(AnimationMode::None); |
| } |
| |
| void SVGAnimationElement::setCalcMode(const AtomString& calcMode) |
| { |
| static MainThreadNeverDestroyed<const AtomString> discrete("discrete", AtomString::ConstructFromLiteral); |
| static MainThreadNeverDestroyed<const AtomString> linear("linear", AtomString::ConstructFromLiteral); |
| static MainThreadNeverDestroyed<const AtomString> paced("paced", AtomString::ConstructFromLiteral); |
| static MainThreadNeverDestroyed<const AtomString> spline("spline", AtomString::ConstructFromLiteral); |
| if (calcMode == discrete) |
| setCalcMode(CalcMode::Discrete); |
| else if (calcMode == linear) |
| setCalcMode(CalcMode::Linear); |
| else if (calcMode == paced) |
| setCalcMode(CalcMode::Paced); |
| else if (calcMode == spline) |
| setCalcMode(CalcMode::Spline); |
| else |
| setCalcMode(hasTagName(SVGNames::animateMotionTag) ? CalcMode::Paced : CalcMode::Linear); |
| } |
| |
| void SVGAnimationElement::setAttributeType(const AtomString& attributeType) |
| { |
| static MainThreadNeverDestroyed<const AtomString> css("CSS", AtomString::ConstructFromLiteral); |
| static MainThreadNeverDestroyed<const AtomString> xml("XML", AtomString::ConstructFromLiteral); |
| if (attributeType == css) |
| m_attributeType = AttributeType::CSS; |
| else if (attributeType == xml) |
| m_attributeType = AttributeType::XML; |
| else |
| m_attributeType = AttributeType::Auto; |
| } |
| |
| String SVGAnimationElement::toValue() const |
| { |
| return attributeWithoutSynchronization(SVGNames::toAttr); |
| } |
| |
| String SVGAnimationElement::byValue() const |
| { |
| return attributeWithoutSynchronization(SVGNames::byAttr); |
| } |
| |
| String SVGAnimationElement::fromValue() const |
| { |
| return attributeWithoutSynchronization(SVGNames::fromAttr); |
| } |
| |
| bool SVGAnimationElement::isAdditive() const |
| { |
| static MainThreadNeverDestroyed<const AtomString> sum("sum", AtomString::ConstructFromLiteral); |
| const AtomString& value = attributeWithoutSynchronization(SVGNames::additiveAttr); |
| return value == sum || animationMode() == AnimationMode::By; |
| } |
| |
| bool SVGAnimationElement::isAccumulated() const |
| { |
| static MainThreadNeverDestroyed<const AtomString> sum("sum", AtomString::ConstructFromLiteral); |
| const AtomString& value = attributeWithoutSynchronization(SVGNames::accumulateAttr); |
| return value == sum && animationMode() != AnimationMode::To; |
| } |
| |
| bool SVGAnimationElement::isTargetAttributeCSSProperty(SVGElement* targetElement, const QualifiedName& attributeName) |
| { |
| return targetElement->isAnimatedStyleAttribute(attributeName); |
| } |
| |
| void SVGAnimationElement::calculateKeyTimesForCalcModePaced() |
| { |
| ASSERT(calcMode() == CalcMode::Paced); |
| ASSERT(animationMode() == AnimationMode::Values); |
| |
| unsigned valuesCount = m_values.size(); |
| ASSERT(valuesCount >= 1); |
| if (valuesCount == 1) |
| return; |
| |
| // FIXME, webkit.org/b/109010: m_keyTimes should not be modified in this function. |
| m_keyTimes.clear(); |
| |
| Vector<float> keyTimesForPaced; |
| float totalDistance = 0; |
| keyTimesForPaced.append(0); |
| for (unsigned n = 0; n < valuesCount - 1; ++n) { |
| // Distance in any units |
| auto distance = calculateDistance(m_values[n], m_values[n + 1]); |
| if (!distance) |
| return; |
| totalDistance += *distance; |
| keyTimesForPaced.append(*distance); |
| } |
| if (!totalDistance) |
| return; |
| |
| // Normalize. |
| for (unsigned n = 1; n < keyTimesForPaced.size() - 1; ++n) |
| keyTimesForPaced[n] = keyTimesForPaced[n - 1] + keyTimesForPaced[n] / totalDistance; |
| keyTimesForPaced[keyTimesForPaced.size() - 1] = 1; |
| |
| // Use key times calculated based on pacing instead of the user provided ones. |
| m_keyTimes = keyTimesForPaced; |
| } |
| |
| static inline double solveEpsilon(double duration) { return 1 / (200 * duration); } |
| |
| unsigned SVGAnimationElement::calculateKeyTimesIndex(float percent) const |
| { |
| unsigned index; |
| unsigned keyTimesCount = m_keyTimes.size(); |
| // Compare index + 1 to keyTimesCount because the last keyTimes entry is |
| // required to be 1, and percent can never exceed 1; i.e., the second last |
| // keyTimes entry defines the beginning of the final interval |
| for (index = 1; index + 1 < keyTimesCount; ++index) { |
| if (m_keyTimes[index] > percent) |
| break; |
| } |
| return --index; |
| } |
| |
| float SVGAnimationElement::calculatePercentForSpline(float percent, unsigned splineIndex) const |
| { |
| ASSERT(calcMode() == CalcMode::Spline); |
| ASSERT_WITH_SECURITY_IMPLICATION(splineIndex < m_keySplines.size()); |
| UnitBezier bezier = m_keySplines[splineIndex]; |
| SMILTime duration = simpleDuration(); |
| if (!duration.isFinite()) |
| duration = 100.0; |
| return narrowPrecisionToFloat(bezier.solve(percent, solveEpsilon(duration.value()))); |
| } |
| |
| float SVGAnimationElement::calculatePercentFromKeyPoints(float percent) const |
| { |
| ASSERT(!m_keyPoints.isEmpty()); |
| ASSERT(calcMode() != CalcMode::Paced); |
| ASSERT(m_keyTimes.size() > 1); |
| ASSERT(m_keyPoints.size() == m_keyTimes.size()); |
| |
| if (percent == 1) |
| return m_keyPoints[m_keyPoints.size() - 1]; |
| |
| unsigned index = calculateKeyTimesIndex(percent); |
| float fromPercent = m_keyTimes[index]; |
| float toPercent = m_keyTimes[index + 1]; |
| float fromKeyPoint = m_keyPoints[index]; |
| float toKeyPoint = m_keyPoints[index + 1]; |
| |
| if (calcMode() == CalcMode::Discrete) |
| return fromKeyPoint; |
| |
| float keyPointPercent = (percent - fromPercent) / (toPercent - fromPercent); |
| |
| if (calcMode() == CalcMode::Spline) { |
| ASSERT(m_keySplines.size() == m_keyPoints.size() - 1); |
| keyPointPercent = calculatePercentForSpline(keyPointPercent, index); |
| } |
| return (toKeyPoint - fromKeyPoint) * keyPointPercent + fromKeyPoint; |
| } |
| |
| float SVGAnimationElement::calculatePercentForFromTo(float percent) const |
| { |
| if (calcMode() == CalcMode::Discrete && m_keyTimes.size() == 2) |
| return percent > m_keyTimes[1] ? 1 : 0; |
| |
| return percent; |
| } |
| |
| void SVGAnimationElement::currentValuesFromKeyPoints(float percent, float& effectivePercent, String& from, String& to) const |
| { |
| ASSERT(!m_keyPoints.isEmpty()); |
| ASSERT(m_keyPoints.size() == m_keyTimes.size()); |
| ASSERT(calcMode() != CalcMode::Paced); |
| effectivePercent = calculatePercentFromKeyPoints(percent); |
| unsigned index = effectivePercent == 1 ? m_values.size() - 2 : static_cast<unsigned>(effectivePercent * (m_values.size() - 1)); |
| from = m_values[index]; |
| to = m_values[index + 1]; |
| } |
| |
| void SVGAnimationElement::currentValuesForValuesAnimation(float percent, float& effectivePercent, String& from, String& to) |
| { |
| unsigned valuesCount = m_values.size(); |
| ASSERT(m_animationValid); |
| ASSERT(valuesCount >= 1); |
| |
| if (percent == 1 || valuesCount == 1) { |
| from = m_values[valuesCount - 1]; |
| to = m_values[valuesCount - 1]; |
| effectivePercent = 1; |
| return; |
| } |
| |
| CalcMode calcMode = this->calcMode(); |
| if (is<SVGAnimateElement>(*this) || is<SVGAnimateColorElement>(*this)) { |
| ASSERT(targetElement()); |
| if (downcast<SVGAnimateElementBase>(*this).isDiscreteAnimator()) |
| calcMode = CalcMode::Discrete; |
| } |
| if (!m_keyPoints.isEmpty() && calcMode != CalcMode::Paced) |
| return currentValuesFromKeyPoints(percent, effectivePercent, from, to); |
| |
| unsigned keyTimesCount = m_keyTimes.size(); |
| ASSERT(!keyTimesCount || valuesCount == keyTimesCount); |
| ASSERT(!keyTimesCount || (keyTimesCount > 1 && !m_keyTimes[0])); |
| |
| unsigned index = calculateKeyTimesIndex(percent); |
| if (calcMode == CalcMode::Discrete) { |
| if (!keyTimesCount) |
| index = static_cast<unsigned>(percent * valuesCount); |
| from = m_values[index]; |
| to = m_values[index]; |
| effectivePercent = 0; |
| return; |
| } |
| |
| float fromPercent; |
| float toPercent; |
| if (keyTimesCount) { |
| fromPercent = m_keyTimes[index]; |
| toPercent = m_keyTimes[index + 1]; |
| } else { |
| index = static_cast<unsigned>(floorf(percent * (valuesCount - 1))); |
| fromPercent = static_cast<float>(index) / (valuesCount - 1); |
| toPercent = static_cast<float>(index + 1) / (valuesCount - 1); |
| } |
| |
| if (index == valuesCount - 1) |
| --index; |
| from = m_values[index]; |
| to = m_values[index + 1]; |
| ASSERT_WITH_SECURITY_IMPLICATION(toPercent > fromPercent); |
| effectivePercent = (percent - fromPercent) / (toPercent - fromPercent); |
| |
| if (calcMode == CalcMode::Spline) { |
| ASSERT(m_keySplines.size() == m_values.size() - 1); |
| effectivePercent = calculatePercentForSpline(effectivePercent, index); |
| } |
| } |
| |
| void SVGAnimationElement::startedActiveInterval() |
| { |
| m_animationValid = false; |
| |
| if (!hasValidAttributeType()) |
| return; |
| |
| // These validations are appropriate for all animation modes. |
| if (hasAttributeWithoutSynchronization(SVGNames::keyPointsAttr) && m_keyPoints.size() != m_keyTimes.size()) |
| return; |
| |
| AnimationMode animationMode = this->animationMode(); |
| CalcMode calcMode = this->calcMode(); |
| if (calcMode == CalcMode::Spline) { |
| unsigned splinesCount = m_keySplines.size(); |
| if (!splinesCount |
| || (hasAttributeWithoutSynchronization(SVGNames::keyPointsAttr) && m_keyPoints.size() - 1 != splinesCount) |
| || (animationMode == AnimationMode::Values && m_values.size() - 1 != splinesCount) |
| || (hasAttributeWithoutSynchronization(SVGNames::keyTimesAttr) && m_keyTimes.size() - 1 != splinesCount)) |
| return; |
| } |
| |
| String from = fromValue(); |
| String to = toValue(); |
| String by = byValue(); |
| if (animationMode == AnimationMode::None) |
| return; |
| if ((animationMode == AnimationMode::FromTo || animationMode == AnimationMode::FromBy || animationMode == AnimationMode::To || animationMode == AnimationMode::By) |
| && (hasAttributeWithoutSynchronization(SVGNames::keyPointsAttr) && hasAttributeWithoutSynchronization(SVGNames::keyTimesAttr) && (m_keyTimes.size() < 2 || m_keyTimes.size() != m_keyPoints.size()))) |
| return; |
| if (animationMode == AnimationMode::FromTo) |
| m_animationValid = calculateFromAndToValues(from, to); |
| else if (animationMode == AnimationMode::To) { |
| // For to-animations the from value is the current accumulated value from lower priority animations. |
| // The value is not static and is determined during the animation. |
| m_animationValid = calculateFromAndToValues(emptyString(), to); |
| } else if (animationMode == AnimationMode::FromBy) |
| m_animationValid = calculateFromAndByValues(from, by); |
| else if (animationMode == AnimationMode::By) |
| m_animationValid = calculateFromAndByValues(emptyString(), by); |
| else if (animationMode == AnimationMode::Values) { |
| m_animationValid = m_values.size() >= 1 |
| && (calcMode == CalcMode::Paced || !hasAttributeWithoutSynchronization(SVGNames::keyTimesAttr) || hasAttributeWithoutSynchronization(SVGNames::keyPointsAttr) || (m_values.size() == m_keyTimes.size())) |
| && (calcMode == CalcMode::Discrete || !m_keyTimes.size() || m_keyTimes.last() == 1) |
| && (calcMode != CalcMode::Spline || ((m_keySplines.size() && (m_keySplines.size() == m_values.size() - 1)) || m_keySplines.size() == m_keyPoints.size() - 1)) |
| && (!hasAttributeWithoutSynchronization(SVGNames::keyPointsAttr) || (m_keyTimes.size() > 1 && m_keyTimes.size() == m_keyPoints.size())); |
| if (m_animationValid) |
| m_animationValid = calculateToAtEndOfDurationValue(m_values.last()); |
| if (calcMode == CalcMode::Paced && m_animationValid) |
| calculateKeyTimesForCalcModePaced(); |
| } else if (animationMode == AnimationMode::Path) |
| m_animationValid = calcMode == CalcMode::Paced || !hasAttributeWithoutSynchronization(SVGNames::keyPointsAttr) || (m_keyTimes.size() > 1 && m_keyTimes.size() == m_keyPoints.size()); |
| } |
| |
| void SVGAnimationElement::updateAnimation(float percent, unsigned repeatCount) |
| { |
| if (!m_animationValid) |
| return; |
| |
| float effectivePercent; |
| CalcMode calcMode = this->calcMode(); |
| AnimationMode animationMode = this->animationMode(); |
| if (animationMode == AnimationMode::Values) { |
| String from; |
| String to; |
| currentValuesForValuesAnimation(percent, effectivePercent, from, to); |
| if (from != m_lastValuesAnimationFrom || to != m_lastValuesAnimationTo) { |
| m_animationValid = calculateFromAndToValues(from, to); |
| if (!m_animationValid) |
| return; |
| m_lastValuesAnimationFrom = from; |
| m_lastValuesAnimationTo = to; |
| } |
| } else if (!m_keyPoints.isEmpty() && calcMode != CalcMode::Paced) |
| effectivePercent = calculatePercentFromKeyPoints(percent); |
| else if (m_keyPoints.isEmpty() && calcMode == CalcMode::Spline && m_keyTimes.size() > 1) |
| effectivePercent = calculatePercentForSpline(percent, calculateKeyTimesIndex(percent)); |
| else if (animationMode == AnimationMode::FromTo || animationMode == AnimationMode::To) |
| effectivePercent = calculatePercentForFromTo(percent); |
| else |
| effectivePercent = percent; |
| |
| calculateAnimatedValue(effectivePercent, repeatCount); |
| } |
| |
| void SVGAnimationElement::computeCSSPropertyValue(SVGElement* element, CSSPropertyID id, String& valueString) |
| { |
| ASSERT(element); |
| |
| // Don't include any properties resulting from CSS Transitions/Animations or SMIL animations, as we want to retrieve the "base value". |
| element->setUseOverrideComputedStyle(true); |
| RefPtr<CSSValue> value = ComputedStyleExtractor(element).propertyValue(id); |
| valueString = value ? value->cssText() : String(); |
| element->setUseOverrideComputedStyle(false); |
| } |
| |
| static bool inheritsFromProperty(SVGElement* targetElement, const QualifiedName& attributeName, const String& value) |
| { |
| static MainThreadNeverDestroyed<const AtomString> inherit("inherit", AtomString::ConstructFromLiteral); |
| |
| if (value.isEmpty() || value != inherit) |
| return false; |
| return targetElement->isAnimatedStyleAttribute(attributeName); |
| } |
| |
| void SVGAnimationElement::determinePropertyValueTypes(const String& from, const String& to) |
| { |
| auto targetElement = makeRefPtr(this->targetElement()); |
| ASSERT(targetElement); |
| |
| const QualifiedName& attributeName = this->attributeName(); |
| if (inheritsFromProperty(targetElement.get(), attributeName, from)) |
| m_fromPropertyValueType = InheritValue; |
| if (inheritsFromProperty(targetElement.get(), attributeName, to)) |
| m_toPropertyValueType = InheritValue; |
| } |
| void SVGAnimationElement::resetAnimation() |
| { |
| m_lastValuesAnimationFrom = String(); |
| m_lastValuesAnimationTo = String(); |
| } |
| |
| } |