| /* |
| * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * 2. Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| * OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ExclusionRectangle_h |
| #define ExclusionRectangle_h |
| |
| #include "ExclusionShape.h" |
| #include "FloatSize.h" |
| #include <wtf/Assertions.h> |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class ExclusionRectangle : public ExclusionShape { |
| public: |
| ExclusionRectangle(const FloatRect& bounds, const FloatSize& radii) |
| : ExclusionShape() |
| , m_x(bounds.x()) |
| , m_y(bounds.y()) |
| , m_width(bounds.width()) |
| , m_height(bounds.height()) |
| , m_rx(radii.width()) |
| , m_ry(radii.height()) |
| { |
| } |
| |
| virtual FloatRect shapeLogicalBoundingBox() const OVERRIDE { return internalToLogicalBoundingBox(FloatRect(m_x, m_y, m_width, m_height)); } |
| virtual void getExcludedIntervals(float logicalTop, float logicalBottom, SegmentList&) const OVERRIDE; |
| virtual void getIncludedIntervals(float logicalTop, float logicalBottom, SegmentList&) const OVERRIDE; |
| |
| private: |
| float m_x; |
| float m_y; |
| float m_width; |
| float m_height; |
| float m_rx; // corner X radius |
| float m_ry; // corner Y radius |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ExclusionRectangle_h |