| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| // FIXME: Should be [LegacyWindowAlias=(SVGMatrix, WebKitCSSMatrix)]. |
| [ |
| Constructor(optional (DOMString or sequence<unrestricted double>) init), |
| ConstructorMayThrowException, |
| ConstructorCallWith=ScriptExecutionContext, |
| ExportMacro=WEBCORE_EXPORT, |
| Exposed=(Window,Worker), |
| ImplementationLacksVTable |
| ] interface DOMMatrix : DOMMatrixReadOnly { |
| [MayThrowException, NewObject] static DOMMatrix fromMatrix(optional DOMMatrixInit other); |
| [MayThrowException, NewObject] static DOMMatrix fromFloat32Array(Float32Array array32); |
| [MayThrowException, NewObject] static DOMMatrix fromFloat64Array(Float64Array array64); |
| |
| // These attributes are simple aliases for certain elements of the 4x4 matrix |
| inherit attribute unrestricted double a; // Alias for m11. |
| inherit attribute unrestricted double b; // Alias for m12. |
| inherit attribute unrestricted double c; // Alias for m21. |
| inherit attribute unrestricted double d; // Alias for m22. |
| inherit attribute unrestricted double e; // Alias for m41. |
| inherit attribute unrestricted double f; // Alias for m42. |
| |
| inherit attribute unrestricted double m11; |
| inherit attribute unrestricted double m12; |
| inherit attribute unrestricted double m13; |
| inherit attribute unrestricted double m14; |
| inherit attribute unrestricted double m21; |
| inherit attribute unrestricted double m22; |
| inherit attribute unrestricted double m23; |
| inherit attribute unrestricted double m24; |
| inherit attribute unrestricted double m31; |
| inherit attribute unrestricted double m32; |
| inherit attribute unrestricted double m33; |
| inherit attribute unrestricted double m34; |
| inherit attribute unrestricted double m41; |
| inherit attribute unrestricted double m42; |
| inherit attribute unrestricted double m43; |
| inherit attribute unrestricted double m44; |
| |
| // Mutable transform methods |
| [MayThrowException] DOMMatrix multiplySelf(optional DOMMatrixInit other); |
| [MayThrowException] DOMMatrix preMultiplySelf(optional DOMMatrixInit other); |
| DOMMatrix translateSelf(optional unrestricted double tx = 0, |
| optional unrestricted double ty = 0, |
| optional unrestricted double tz = 0); |
| DOMMatrix scaleSelf(optional unrestricted double scaleX = 1, |
| optional unrestricted double scaleY, |
| optional unrestricted double scaleZ = 1, |
| optional unrestricted double originX = 0, |
| optional unrestricted double originY = 0, |
| optional unrestricted double originZ = 0); |
| DOMMatrix scale3dSelf(optional unrestricted double scale = 1, |
| optional unrestricted double originX = 0, |
| optional unrestricted double originY = 0, |
| optional unrestricted double originZ = 0); |
| DOMMatrix rotateSelf(optional unrestricted double rotX = 0, |
| optional unrestricted double rotY, |
| optional unrestricted double rotZ); // Angles are in degrees. |
| DOMMatrix rotateFromVectorSelf(optional unrestricted double x = 0, |
| optional unrestricted double y = 0); |
| DOMMatrix rotateAxisAngleSelf(optional unrestricted double x = 0, |
| optional unrestricted double y = 0, |
| optional unrestricted double z = 0, |
| optional unrestricted double angle = 0); // Angle is in degrees. |
| DOMMatrix skewXSelf(optional unrestricted double sx = 0); // Angle is in degrees. |
| DOMMatrix skewYSelf(optional unrestricted double sy = 0); // Angle is in degrees. |
| DOMMatrix invertSelf(); |
| |
| [Exposed=Window, MayThrowException, ImplementedAs=setMatrixValueForBindings] DOMMatrix setMatrixValue(DOMString transformList); |
| }; |