| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #include "gmock/gmock.h" |
| #include "gtest/gtest.h" |
| |
| #include "libANGLE/AttributeMap.h" |
| #include "libANGLE/Config.h" |
| #include "libANGLE/State.h" |
| #include "libANGLE/Surface.h" |
| #include "libANGLE/angletypes.h" |
| #include "libANGLE/renderer/FramebufferImpl_mock.h" |
| #include "libANGLE/renderer/SurfaceImpl.h" |
| #include "tests/angle_unittests_utils.h" |
| |
| using namespace rx; |
| using namespace testing; |
| |
| namespace |
| { |
| |
| class MockSurfaceImpl : public rx::SurfaceImpl |
| { |
| public: |
| MockSurfaceImpl() : SurfaceImpl(mockState), mockState(nullptr, egl::AttributeMap()) {} |
| virtual ~MockSurfaceImpl() { destructor(); } |
| |
| MOCK_METHOD1(destroy, void(const egl::Display *)); |
| MOCK_METHOD1(initialize, egl::Error(const egl::Display *)); |
| MOCK_METHOD2(createDefaultFramebuffer, |
| rx::FramebufferImpl *(const gl::Context *, const gl::FramebufferState &data)); |
| MOCK_METHOD1(swap, egl::Error(const gl::Context *)); |
| MOCK_METHOD3(swapWithDamage, egl::Error(const gl::Context *, EGLint *, EGLint)); |
| MOCK_METHOD5(postSubBuffer, egl::Error(const gl::Context *, EGLint, EGLint, EGLint, EGLint)); |
| MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void **)); |
| MOCK_METHOD3(bindTexImage, egl::Error(const gl::Context *context, gl::Texture *, EGLint)); |
| MOCK_METHOD2(releaseTexImage, egl::Error(const gl::Context *context, EGLint)); |
| MOCK_METHOD3(getSyncValues, egl::Error(EGLuint64KHR *, EGLuint64KHR *, EGLuint64KHR *)); |
| MOCK_METHOD1(setSwapInterval, void(EGLint)); |
| MOCK_CONST_METHOD0(getWidth, EGLint()); |
| MOCK_CONST_METHOD0(getHeight, EGLint()); |
| MOCK_CONST_METHOD0(isPostSubBufferSupported, EGLint(void)); |
| MOCK_CONST_METHOD0(getSwapBehavior, EGLint(void)); |
| MOCK_METHOD5(getAttachmentRenderTarget, |
| angle::Result(const gl::Context *, |
| GLenum, |
| const gl::ImageIndex &, |
| GLsizei, |
| rx::FramebufferAttachmentRenderTarget **)); |
| |
| MOCK_METHOD0(destructor, void()); |
| |
| egl::SurfaceState mockState; |
| }; |
| |
| TEST(SurfaceTest, DestructionDeletesImpl) |
| { |
| NiceMock<MockEGLFactory> factory; |
| |
| MockSurfaceImpl *impl = new MockSurfaceImpl; |
| EXPECT_CALL(factory, createWindowSurface(_, _, _)).WillOnce(Return(impl)); |
| |
| egl::Config config; |
| egl::Surface *surface = new egl::WindowSurface( |
| &factory, &config, static_cast<EGLNativeWindowType>(0), egl::AttributeMap()); |
| |
| EXPECT_CALL(*impl, destroy(_)).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*impl, destructor()).Times(1).RetiresOnSaturation(); |
| |
| EXPECT_FALSE(surface->onDestroy(nullptr).isError()); |
| |
| // Only needed because the mock is leaked if bugs are present, |
| // which logs an error, but does not cause the test to fail. |
| // Ordinarily mocks are verified when destroyed. |
| Mock::VerifyAndClear(impl); |
| } |
| |
| } // namespace |