blob: 6d9218707aa954f1098f26d0759d2f57e2bbb856 [file] [log] [blame]
/*
* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#if ENABLE(PROGRESS_TAG)
#include "RenderProgress.h"
#include "HTMLProgressElement.h"
#include "RenderTheme.h"
using namespace std;
namespace WebCore {
using namespace HTMLNames;
RenderProgress::RenderProgress(HTMLProgressElement* element)
: RenderBlock(element)
, m_position(-1)
{
}
void RenderProgress::layout()
{
ASSERT(needsLayout());
LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
calcWidth();
calcHeight();
m_overflow.clear();
repainter.repaintAfterLayout();
setNeedsLayout(false);
}
void RenderProgress::updateFromElement()
{
HTMLProgressElement* element = static_cast<HTMLProgressElement*>(node());
if (m_position == element->position())
return;
m_position = element->position();
repaint();
}
} // namespace WebCore
#endif