| /* |
| * Copyright (C) Research In Motion Limited 2010, 2012. All rights reserved. |
| * Copyright (C) 2015 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGPathUtilities.h" |
| |
| #include "FloatPoint.h" |
| #include "Path.h" |
| #include "PathTraversalState.h" |
| #include "SVGPathBlender.h" |
| #include "SVGPathBuilder.h" |
| #include "SVGPathByteStreamBuilder.h" |
| #include "SVGPathByteStreamSource.h" |
| #include "SVGPathConsumer.h" |
| #include "SVGPathElement.h" |
| #include "SVGPathParser.h" |
| #include "SVGPathSegListBuilder.h" |
| #include "SVGPathSegListSource.h" |
| #include "SVGPathStringBuilder.h" |
| #include "SVGPathStringSource.h" |
| #include "SVGPathTraversalStateBuilder.h" |
| |
| namespace WebCore { |
| |
| Path buildPathFromString(const String& d) |
| { |
| if (d.isEmpty()) |
| return { }; |
| |
| Path path; |
| SVGPathBuilder builder(path); |
| SVGPathStringSource source(d); |
| SVGPathParser::parse(source, builder); |
| return path; |
| } |
| |
| String buildStringFromPath(const Path& path) |
| { |
| StringBuilder builder; |
| |
| if (!path.isNull() && !path.isEmpty()) { |
| path.apply([&builder] (const PathElement& element) { |
| switch (element.type) { |
| case PathElement::Type::MoveToPoint: |
| builder.append('M'); |
| builder.appendNumber(element.points[0].x()); |
| builder.append(' '); |
| builder.appendNumber(element.points[0].y()); |
| break; |
| case PathElement::Type::AddLineToPoint: |
| builder.append('L'); |
| builder.appendNumber(element.points[0].x()); |
| builder.append(' '); |
| builder.appendNumber(element.points[0].y()); |
| break; |
| case PathElement::Type::AddQuadCurveToPoint: |
| builder.append('Q'); |
| builder.appendNumber(element.points[0].x()); |
| builder.append(' '); |
| builder.appendNumber(element.points[0].y()); |
| builder.append(','); |
| builder.appendNumber(element.points[1].x()); |
| builder.append(' '); |
| builder.appendNumber(element.points[1].y()); |
| break; |
| case PathElement::Type::AddCurveToPoint: |
| builder.append('C'); |
| builder.appendNumber(element.points[0].x()); |
| builder.append(' '); |
| builder.appendNumber(element.points[0].y()); |
| builder.append(','); |
| builder.appendNumber(element.points[1].x()); |
| builder.append(' '); |
| builder.appendNumber(element.points[1].y()); |
| builder.append(','); |
| builder.appendNumber(element.points[2].x()); |
| builder.append(' '); |
| builder.appendNumber(element.points[2].y()); |
| break; |
| case PathElement::Type::CloseSubpath: |
| builder.append('Z'); |
| break; |
| } |
| }); |
| } |
| |
| return builder.toString(); |
| } |
| |
| bool buildSVGPathByteStreamFromSVGPathSegList(const SVGPathSegList& list, SVGPathByteStream& stream, PathParsingMode parsingMode, bool checkForInitialMoveTo) |
| { |
| stream.clear(); |
| if (list.isEmpty()) |
| return true; |
| |
| SVGPathSegListSource source(list); |
| return SVGPathParser::parseToByteStream(source, stream, parsingMode, checkForInitialMoveTo); |
| } |
| |
| Path buildPathFromByteStream(const SVGPathByteStream& stream) |
| { |
| if (stream.isEmpty()) |
| return { }; |
| |
| Path path; |
| SVGPathBuilder builder(path); |
| SVGPathByteStreamSource source(stream); |
| SVGPathParser::parse(source, builder); |
| return path; |
| } |
| |
| bool buildSVGPathSegListFromByteStream(const SVGPathByteStream& stream, SVGPathSegList& list, PathParsingMode mode) |
| { |
| if (stream.isEmpty()) |
| return true; |
| |
| SVGPathSegListBuilder builder(list); |
| SVGPathByteStreamSource source(stream); |
| return SVGPathParser::parse(source, builder, mode); |
| } |
| |
| bool buildStringFromByteStream(const SVGPathByteStream& stream, String& result, PathParsingMode parsingMode, bool checkForInitialMoveTo) |
| { |
| if (stream.isEmpty()) |
| return true; |
| |
| SVGPathByteStreamSource source(stream); |
| return SVGPathParser::parseToString(source, result, parsingMode, checkForInitialMoveTo); |
| } |
| |
| bool buildSVGPathByteStreamFromString(const String& d, SVGPathByteStream& result, PathParsingMode parsingMode) |
| { |
| result.clear(); |
| if (d.isEmpty()) |
| return true; |
| |
| SVGPathStringSource source(d); |
| return SVGPathParser::parseToByteStream(source, result, parsingMode); |
| } |
| |
| bool canBlendSVGPathByteStreams(const SVGPathByteStream& fromStream, const SVGPathByteStream& toStream) |
| { |
| SVGPathByteStreamSource fromSource(fromStream); |
| SVGPathByteStreamSource toSource(toStream); |
| return SVGPathBlender::canBlendPaths(fromSource, toSource); |
| } |
| |
| bool buildAnimatedSVGPathByteStream(const SVGPathByteStream& fromStream, const SVGPathByteStream& toStream, SVGPathByteStream& result, float progress) |
| { |
| ASSERT(&toStream != &result); |
| result.clear(); |
| if (toStream.isEmpty()) |
| return true; |
| |
| SVGPathByteStreamBuilder builder(result); |
| |
| SVGPathByteStreamSource fromSource(fromStream); |
| SVGPathByteStreamSource toSource(toStream); |
| return SVGPathBlender::blendAnimatedPath(fromSource, toSource, builder, progress); |
| } |
| |
| bool addToSVGPathByteStream(SVGPathByteStream& streamToAppendTo, const SVGPathByteStream& byStream, unsigned repeatCount) |
| { |
| // The byStream will be blended with streamToAppendTo. So streamToAppendTo has to have elements. |
| if (streamToAppendTo.isEmpty() || byStream.isEmpty()) |
| return true; |
| |
| // builder is the destination of blending fromSource and bySource. The stream of builder |
| // (i.e. streamToAppendTo) has to be cleared before calling addAnimatedPath. |
| SVGPathByteStreamBuilder builder(streamToAppendTo); |
| |
| SVGPathByteStream fromStreamCopy = WTFMove(streamToAppendTo); |
| |
| SVGPathByteStreamSource fromSource(fromStreamCopy); |
| SVGPathByteStreamSource bySource(byStream); |
| return SVGPathBlender::addAnimatedPath(fromSource, bySource, builder, repeatCount); |
| } |
| |
| unsigned getSVGPathSegAtLengthFromSVGPathByteStream(const SVGPathByteStream& stream, float length) |
| { |
| if (stream.isEmpty()) |
| return 0; |
| |
| PathTraversalState traversalState(PathTraversalState::Action::SegmentAtLength); |
| SVGPathTraversalStateBuilder builder(traversalState, length); |
| |
| SVGPathByteStreamSource source(stream); |
| SVGPathParser::parse(source, builder); |
| return builder.pathSegmentIndex(); |
| } |
| |
| float getTotalLengthOfSVGPathByteStream(const SVGPathByteStream& stream) |
| { |
| if (stream.isEmpty()) |
| return 0; |
| |
| PathTraversalState traversalState(PathTraversalState::Action::TotalLength); |
| |
| SVGPathTraversalStateBuilder builder(traversalState); |
| |
| SVGPathByteStreamSource source(stream); |
| SVGPathParser::parse(source, builder); |
| return builder.totalLength(); |
| } |
| |
| FloatPoint getPointAtLengthOfSVGPathByteStream(const SVGPathByteStream& stream, float length) |
| { |
| if (stream.isEmpty()) |
| return { }; |
| |
| PathTraversalState traversalState(PathTraversalState::Action::VectorAtLength); |
| |
| SVGPathTraversalStateBuilder builder(traversalState, length); |
| |
| SVGPathByteStreamSource source(stream); |
| SVGPathParser::parse(source, builder); |
| return builder.currentPoint(); |
| } |
| |
| } |