| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft Corporation and contributors. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js"); |
| function asmModule(stdlib, imports) { |
| "use asm"; |
| var b4 = stdlib.SIMD.Bool32x4; |
| var b8 = stdlib.SIMD.Bool16x8; |
| var b16 = stdlib.SIMD.Bool8x16; |
| |
| var b4check = b4.check; |
| var b8check = b8.check; |
| var b16check = b16.check; |
| |
| var b4and = b4.and; |
| var b8and = b8.and; |
| var b16and = b16.and; |
| |
| var b4or = b4.or; |
| var b8or = b8.or; |
| var b16or= b16.or; |
| |
| var b4xor = b4.xor; |
| var b8xor = b8.xor; |
| var b16xor= b16.xor; |
| |
| var b4not = b4.not; |
| var b8not = b8.not; |
| var b16not = b16.not; |
| |
| var b4allTrue = b4.allTrue; |
| var b8allTrue = b8.allTrue; |
| var b16allTrue = b16.allTrue; |
| |
| var b4anyTrue = b4.anyTrue; |
| var b8anyTrue = b8.anyTrue; |
| var b16anyTrue = b16.anyTrue; |
| |
| var i4 = stdlib.SIMD.Int32x4; |
| var i4check = i4.check; |
| var i4splat = i4.splat; |
| var i4fromFloat32x4 = i4.fromFloat32x4; |
| var i4fromFloat32x4Bits = i4.fromFloat32x4Bits; |
| |
| var i4neg = i4.neg; |
| var i4add = i4.add; |
| var i4sub = i4.sub; |
| var i4mul = i4.mul; |
| var i4lessThan = i4.lessThan; |
| var i4equal = i4.equal; |
| var i4greaterThan = i4.greaterThan; |
| var i4select = i4.select; |
| var i4and = i4.and; |
| var i4or = i4.or; |
| var i4xor = i4.xor; |
| var i4not = i4.not; |
| |
| |
| var f4 = stdlib.SIMD.Float32x4; |
| var f4check = f4.check; |
| var f4splat = f4.splat; |
| var f4fromInt32x4 = f4.fromInt32x4; |
| var f4fromInt32x4Bits = f4.fromInt32x4Bits; |
| var f4abs = f4.abs; |
| var f4neg = f4.neg; |
| var f4add = f4.add; |
| var f4sub = f4.sub; |
| var f4mul = f4.mul; |
| var f4div = f4.div; |
| |
| var f4min = f4.min; |
| var f4max = f4.max; |
| |
| var f4sqrt = f4.sqrt; |
| var f4lessThan = f4.lessThan; |
| var f4lessThanOrEqual = f4.lessThanOrEqual; |
| var f4equal = f4.equal; |
| var f4notEqual = f4.notEqual; |
| var f4greaterThan = f4.greaterThan; |
| var f4greaterThanOrEqual = f4.greaterThanOrEqual; |
| |
| var f4select = f4.select; |
| |
| var fround = stdlib.Math.fround; |
| |
| var globImportF4 = f4check(imports.g1); // global var import |
| var globImportB4 = b4check(imports.g2); // global var import |
| |
| |
| var f4g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized |
| var f4g2 = f4(1194580.33,-11201.5,63236.93,334.8); // global var initialized |
| |
| var i4g1 = i4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized |
| var i4g2 = i4(353216, -492529, -1128, 1085); // global var initialized |
| |
| var gval = 1234; |
| var gval2 = 1234.0; |
| |
| var loopCOUNT = 3; |
| |
| function func1(a) |
| { |
| a = a|0; |
| var b = f4(5033.2,-3401.0,665.34,-32234.1); |
| var c = f4(-34183.8985, 212344.12, 665.34, 65534.99); |
| var d = b4(0,-1,0,-1); |
| |
| |
| var loopIndex = 0; |
| while ( (loopIndex|0) < (loopCOUNT|0)) { |
| |
| b = f4select(d, b, c); |
| |
| |
| loopIndex = (loopIndex + 1) | 0; |
| } |
| |
| return f4check(b); |
| } |
| |
| function func2(a) |
| { |
| a = a|0; |
| var b = f4(5033.2,-3401.0,665.34,-32234.1); |
| var c = f4(-34183.8985, 212344.12, -569437.0, 65534.99); |
| var d = b4(0,-1,0,-1); |
| |
| var loopIndex = 0; |
| for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0) |
| { |
| |
| b = f4select(d, f4g1, f4g2); |
| |
| |
| } |
| |
| return f4check(b); |
| } |
| |
| function func3(a) |
| { |
| a = a|0; |
| var b = f4(5033.2,-3401.0,665.34,-32234.1); |
| var c = f4(-34183.8985, 212344.12, -569437.0, 65534.99); |
| var d = b4(0,-1,0,-1); |
| |
| |
| var loopIndex = 0; |
| loopIndex = loopCOUNT | 0; |
| do { |
| |
| globImportF4 = f4select(d, globImportF4, f4g2); |
| |
| |
| loopIndex = (loopIndex - 1) | 0; |
| } |
| while ( (loopIndex | 0) > 0); |
| |
| return f4check(globImportF4); |
| } |
| |
| |
| |
| return {func1:func1, func2:func2, func3:func3}; |
| } |
| |
| var m = asmModule(this, {g1:SIMD.Float32x4(90934.2,123.9,419.39,449.0), g2:SIMD.Bool32x4(-1065353216, -1073741824,-1077936128, -1082130432) /*, g3:SIMD.Float64x2(110.20, 58967.0, 14511.670, 191766.23431)*/}); |
| |
| var ret; |
| ret = m.func1(); |
| equalSimd([-34183.8984375, -3401, 665.3400268554687, -32234.099609375], ret, SIMD.Float32x4, "func1"); |
| |
| ret = m.func2(); |
| equalSimd([1194580.375, -3401, 63236.9296875, 32234.099609375], ret, SIMD.Float32x4, "func2"); |
| |
| ret = m.func3(); |
| equalSimd([1194580.375, 123.9000015258789, 63236.9296875, 449], ret, SIMD.Float32x4, "func3"); |
| |
| print("PASS"); |
| |
| |
| |