| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft Corporation and contributors. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| |
| WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js"); |
| function asmModule(stdlib, imports) { |
| "use asm"; |
| var i4 = stdlib.SIMD.Int32x4; |
| var i4check = i4.check; |
| var i4splat = i4.splat; |
| |
| var i4fromFloat32x4 = i4.fromFloat32x4; |
| var i4fromFloat32x4Bits = i4.fromFloat32x4Bits; |
| //var i4abs = i4.abs; |
| var i4neg = i4.neg; |
| var i4add = i4.add; |
| var i4sub = i4.sub; |
| var i4mul = i4.mul; |
| //var i4swizzle = i4.swizzle; |
| //var i4shuffle = i4.shuffle; |
| var i4lessThan = i4.lessThan; |
| var i4equal = i4.equal; |
| var i4greaterThan = i4.greaterThan; |
| var i4select = i4.select; |
| var i4and = i4.and; |
| var i4or = i4.or; |
| var i4xor = i4.xor; |
| var i4not = i4.not; |
| var i4extractLane = i4.extractLane; |
| //var i4shiftLeftByScalar = i4.shiftLeftByScalar; |
| //var i4shiftRightByScalar = i4.shiftRightByScalar; |
| //var i4shiftRightArithmeticByScalar = i4.shiftRightArithmeticByScalar; |
| |
| var f4 = stdlib.SIMD.Float32x4; |
| var f4check = f4.check; |
| var f4splat = f4.splat; |
| |
| var f4fromInt32x4 = f4.fromInt32x4; |
| var f4fromInt32x4Bits = f4.fromInt32x4Bits; |
| var f4abs = f4.abs; |
| var f4neg = f4.neg; |
| var f4add = f4.add; |
| var f4sub = f4.sub; |
| var f4mul = f4.mul; |
| var f4div = f4.div; |
| |
| var f4min = f4.min; |
| var f4max = f4.max; |
| |
| var f4sqrt = f4.sqrt; |
| //var f4swizzle = f4.swizzle; |
| //var f4shuffle = f4.shuffle; |
| var f4lessThan = f4.lessThan; |
| var f4lessThanOrEqual = f4.lessThanOrEqual; |
| var f4equal = f4.equal; |
| var f4notEqual = f4.notEqual; |
| var f4greaterThan = f4.greaterThan; |
| var f4greaterThanOrEqual = f4.greaterThanOrEqual; |
| var f4extractLane = f4.extractLane; |
| |
| var f4select = f4.select; |
| |
| var fround = stdlib.Math.fround; |
| |
| var globImportF4 = f4check(imports.g1); // global var import |
| var globImportI4 = i4check(imports.g2); // global var import |
| |
| var f4g1 = f4(-5033.2, -3401.0, 665.34, 32234.1); // global var initialized |
| var f4g2 = f4(1194580.33, -11201.5, 63236.93, 334.8); // global var initialized |
| |
| var i4g1 = i4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized |
| var i4g2 = i4(353216, -492529, -1128, 1085); // global var initialized |
| |
| var gval = 1234; |
| var gval2 = 1234.0; |
| |
| |
| var loopCOUNT = 3; |
| |
| function func1() { |
| var b = f4(5033.2, -3401.0, 665.34, -32234.1); |
| var c = f4(-34183.8985, 212344.12, -569437.0, 65534.99); |
| var d = f4(0.0, 0.0, 0.0, 0.0); |
| var e = fround(1.23); |
| var f = 1.2345; |
| |
| |
| var loopIndex = 0; |
| while ((loopIndex | 0) < (loopCOUNT | 0)) { |
| |
| b = f4(f4extractLane(b, 0) + f4extractLane(b, 1), e, 1.0, e * e); |
| c = f4(44.3, fround((e + fround(34.3))) * e, e - fround(f), fround(f)); |
| d = f4add(b, c); |
| |
| loopIndex = (loopIndex + 1) | 0; |
| } |
| |
| return f4check(d); |
| } |
| |
| function func2() { |
| var b = f4(5033.2, -3401.0, 665.34, -32234.1); |
| var c = f4(-34183.8985, 212344.12, -569437.0, 65534.99); |
| var d = f4(0.0, 0.0, 0.0, 0.0); |
| var loopIndex = 0; |
| |
| for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0) { |
| globImportF4 = f4(15534.3, f4extractLane(b, 3) * f4extractLane(b, 2), fround(5034.12) + fround(344.0), 0.0); |
| d = f4add(d, globImportF4); |
| |
| } |
| |
| return f4check(d); |
| } |
| |
| function func3() { |
| var b = f4(5033.2, -3401.0, 665.34, -32234.1); |
| var c = f4(-34183.8985, 212344.12, -569437.0, 65534.99); |
| var d = f4(0.0, 0.0, 0.0, 0.0); |
| var loopIndex = 0; |
| |
| loopIndex = loopCOUNT | 0; |
| do { |
| f4g1 = f4(0.0, fround(f4extractLane(b, 1)), fround(+(i4extractLane(i4g1, 0) | 0)) + fround(+(i4extractLane(i4g1, 1) | 0)), fround(gval2)); |
| f4g1 = f4add(f4g1, b); |
| |
| loopIndex = (loopIndex - 1) | 0; |
| } |
| while ((loopIndex | 0) > 0); |
| |
| return f4check(f4g1); |
| } |
| |
| |
| |
| return { func1: func1, func2: func2, func3: func3 }; |
| } |
| |
| var m = asmModule(this, { g1: SIMD.Float32x4(90934.2, 123.9, 419.39, 449.0), g2: SIMD.Int32x4(-1065353216, -1073741824, -1077936128, -1082130432) }); |
| |
| var c; |
| c = m.func1(); |
| equalSimd([1678.960205,44.931900,0.995500,2.747400], c, SIMD.Float32x4, "func1"); |
| |
| c = m.func2(); |
| equalSimd([46602.898438,-64339908.000000,16134.360352,0.000000], c, SIMD.Float32x4, "func2"); |
| |
| c = m.func3(); |
| equalSimd([5033.200195,-6802.000000,-8387942.500000,-31000.099609], c, SIMD.Float32x4, "func3"); |
| WScript.Echo("PASS"); |