| /* |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGAnimatedNumberOptionalNumber.h" |
| |
| #include "SVGAnimateElementBase.h" |
| #include "SVGAnimatedNumber.h" |
| #include "SVGParserUtilities.h" |
| |
| namespace WebCore { |
| |
| SVGAnimatedNumberOptionalNumberAnimator::SVGAnimatedNumberOptionalNumberAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) |
| : SVGAnimatedTypeAnimator(AnimatedNumberOptionalNumber, animationElement, contextElement) |
| { |
| } |
| |
| std::unique_ptr<SVGAnimatedType> SVGAnimatedNumberOptionalNumberAnimator::constructFromString(const String& string) |
| { |
| auto animatedType = SVGAnimatedType::createNumberOptionalNumber(std::make_unique<std::pair<float, float>>()); |
| std::pair<float, float>& animatedNumber = animatedType->numberOptionalNumber(); |
| if (!parseNumberOptionalNumber(string, animatedNumber.first, animatedNumber.second)) { |
| animatedNumber.first = 0; |
| animatedNumber.second = 0; |
| } |
| return animatedType; |
| } |
| |
| std::unique_ptr<SVGAnimatedType> SVGAnimatedNumberOptionalNumberAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) |
| { |
| return SVGAnimatedType::createNumberOptionalNumber(constructFromBaseValues<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes)); |
| } |
| |
| void SVGAnimatedNumberOptionalNumberAnimator::stopAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) |
| { |
| stopAnimValAnimationForTypes<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes); |
| } |
| |
| void SVGAnimatedNumberOptionalNumberAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType& type) |
| { |
| resetFromBaseValues<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes, type, &SVGAnimatedType::numberOptionalNumber); |
| } |
| |
| void SVGAnimatedNumberOptionalNumberAnimator::animValWillChange(const SVGElementAnimatedPropertyList& animatedTypes) |
| { |
| animValWillChangeForTypes<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes); |
| } |
| |
| void SVGAnimatedNumberOptionalNumberAnimator::animValDidChange(const SVGElementAnimatedPropertyList& animatedTypes) |
| { |
| animValDidChangeForTypes<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes); |
| } |
| |
| void SVGAnimatedNumberOptionalNumberAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) |
| { |
| ASSERT(from->type() == AnimatedNumberOptionalNumber); |
| ASSERT(from->type() == to->type()); |
| |
| const std::pair<float, float>& fromNumberPair = from->numberOptionalNumber(); |
| std::pair<float, float>& toNumberPair = to->numberOptionalNumber(); |
| |
| toNumberPair.first += fromNumberPair.first; |
| toNumberPair.second += fromNumberPair.second; |
| } |
| |
| void SVGAnimatedNumberOptionalNumberAnimator::calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndOfDuration, SVGAnimatedType* animated) |
| { |
| ASSERT(m_animationElement); |
| ASSERT(m_contextElement); |
| |
| const std::pair<float, float>& fromNumberPair = m_animationElement->animationMode() == ToAnimation ? animated->numberOptionalNumber() : from->numberOptionalNumber(); |
| const std::pair<float, float>& toNumberPair = to->numberOptionalNumber(); |
| const std::pair<float, float>& toAtEndOfDurationNumberPair = toAtEndOfDuration->numberOptionalNumber(); |
| std::pair<float, float>& animatedNumberPair = animated->numberOptionalNumber(); |
| |
| m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumberPair.first, toNumberPair.first, toAtEndOfDurationNumberPair.first, animatedNumberPair.first); |
| m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumberPair.second, toNumberPair.second, toAtEndOfDurationNumberPair.second, animatedNumberPair.second); |
| } |
| |
| float SVGAnimatedNumberOptionalNumberAnimator::calculateDistance(const String&, const String&) |
| { |
| // FIXME: Distance calculation is not possible for SVGNumberOptionalNumber right now. We need the distance for every single value. |
| return -1; |
| } |
| |
| } |