| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "B3FoldPathConstants.h" |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "B3BasicBlockInlines.h" |
| #include "B3CaseCollectionInlines.h" |
| #include "B3Dominators.h" |
| #include "B3InsertionSetInlines.h" |
| #include "B3PhaseScope.h" |
| #include "B3ProcedureInlines.h" |
| #include "B3SwitchValue.h" |
| #include "B3ValueInlines.h" |
| |
| namespace JSC { namespace B3 { |
| |
| namespace { |
| |
| namespace B3FoldPathConstantsInternal { |
| static const bool verbose = false; |
| } |
| |
| class FoldPathConstants { |
| public: |
| FoldPathConstants(Procedure& proc) |
| : m_proc(proc) |
| , m_insertionSet(proc) |
| { |
| } |
| |
| void run() |
| { |
| bool changed = false; |
| |
| if (B3FoldPathConstantsInternal::verbose) |
| dataLog("B3 before folding path constants: \n", m_proc, "\n"); |
| |
| // Find all of the values that are the subject of a branch or switch. For any successor |
| // that we dominate, install a value override at that block. |
| |
| HashMap<Value*, Vector<Override>> overrides; |
| |
| Dominators& dominators = m_proc.dominators(); |
| |
| auto addOverride = [&] ( |
| BasicBlock* from, Value* value, const Override& override) { |
| |
| if (override.block->numPredecessors() != 1) |
| return; |
| ASSERT(override.block->predecessor(0) == from); |
| |
| Vector<Override>& forValue = |
| overrides.add(value, Vector<Override>()).iterator->value; |
| |
| if (!ASSERT_DISABLED) { |
| for (const Override& otherOverride : forValue) |
| ASSERT_UNUSED(otherOverride, otherOverride.block != override.block); |
| } |
| |
| if (B3FoldPathConstantsInternal::verbose) |
| dataLog("Overriding ", *value, " from ", *from, ": ", override, "\n"); |
| |
| forValue.append(override); |
| }; |
| |
| for (BasicBlock* block : m_proc) { |
| Value* branch = block->last(); |
| switch (branch->opcode()) { |
| case Branch: |
| if (block->successorBlock(0) == block->successorBlock(1)) |
| continue; |
| addOverride( |
| block, branch->child(0), |
| Override::nonZero(block->successorBlock(0))); |
| addOverride( |
| block, branch->child(0), |
| Override::constant(block->successorBlock(1), 0)); |
| break; |
| case Switch: { |
| SwitchValue* switchValue = branch->as<SwitchValue>(); |
| |
| HashMap<BasicBlock*, unsigned> targetUses; |
| for (SwitchCase switchCase : switchValue->cases(block)) |
| targetUses.add(switchCase.targetBlock(), 0).iterator->value++; |
| targetUses.add(switchValue->fallThrough(block), 0).iterator->value++; |
| |
| for (SwitchCase switchCase : switchValue->cases(block)) { |
| if (targetUses.find(switchCase.targetBlock())->value != 1) |
| continue; |
| |
| addOverride( |
| block, branch->child(0), |
| Override::constant(switchCase.targetBlock(), switchCase.caseValue())); |
| } |
| break; |
| } |
| default: |
| break; |
| } |
| } |
| |
| // Install the constants in the override blocks. We use one-shot insertion sets because |
| // each block will get at most one thing inserted into it anyway. |
| for (auto& entry : overrides) { |
| for (Override& override : entry.value) { |
| if (!override.hasValue) |
| continue; |
| override.valueNode = |
| m_insertionSet.insertIntConstant(0, entry.key, override.value); |
| m_insertionSet.execute(override.block); |
| } |
| } |
| |
| // Replace all uses of a value that has an override with that override, if appropriate. |
| // Certain instructions get special treatment. |
| auto getOverride = [&] (BasicBlock* block, Value* value) -> Override { |
| auto iter = overrides.find(value); |
| if (iter == overrides.end()) |
| return Override(); |
| |
| Vector<Override>& forValue = iter->value; |
| Override result; |
| for (Override& override : forValue) { |
| if (dominators.dominates(override.block, block) |
| && override.isBetterThan(result)) |
| result = override; |
| } |
| |
| if (B3FoldPathConstantsInternal::verbose) |
| dataLog("In block ", *block, " getting override for ", *value, ": ", result, "\n"); |
| |
| return result; |
| }; |
| |
| for (BasicBlock* block : m_proc) { |
| for (unsigned valueIndex = 0; valueIndex < block->size(); ++valueIndex) { |
| Value* value = block->at(valueIndex); |
| |
| switch (value->opcode()) { |
| case Branch: { |
| if (getOverride(block, value->child(0)).isNonZero) { |
| value->replaceWithJump(block, block->taken()); |
| changed = true; |
| } |
| break; |
| } |
| |
| case Equal: { |
| if (value->child(1)->isInt(0) |
| && getOverride(block, value->child(0)).isNonZero) { |
| value->replaceWithIdentity( |
| m_insertionSet.insertIntConstant(valueIndex, value, 0)); |
| } |
| break; |
| } |
| |
| case NotEqual: { |
| if (value->child(1)->isInt(0) |
| && getOverride(block, value->child(0)).isNonZero) { |
| value->replaceWithIdentity( |
| m_insertionSet.insertIntConstant(valueIndex, value, 1)); |
| } |
| break; |
| } |
| |
| default: |
| break; |
| } |
| |
| for (Value*& child : value->children()) { |
| Override override = getOverride(block, child); |
| if (override.valueNode) |
| child = override.valueNode; |
| } |
| } |
| m_insertionSet.execute(block); |
| } |
| |
| if (changed) { |
| m_proc.resetReachability(); |
| m_proc.invalidateCFG(); |
| } |
| } |
| |
| private: |
| struct Override { |
| Override() |
| { |
| } |
| |
| static Override constant(BasicBlock* block, int64_t value) |
| { |
| Override result; |
| result.block = block; |
| result.hasValue = true; |
| result.value = value; |
| if (value) |
| result.isNonZero = true; |
| return result; |
| } |
| |
| static Override nonZero(BasicBlock* block) |
| { |
| Override result; |
| result.block = block; |
| result.isNonZero = true; |
| return result; |
| } |
| |
| bool isBetterThan(const Override& override) |
| { |
| if (hasValue && !override.hasValue) |
| return true; |
| if (isNonZero && !override.isNonZero) |
| return true; |
| return false; |
| } |
| |
| void dump(PrintStream& out) const |
| { |
| out.print("{block = ", pointerDump(block), ", value = "); |
| if (hasValue) |
| out.print(value); |
| else |
| out.print("<none>"); |
| out.print(", isNonZero = ", isNonZero); |
| if (valueNode) |
| out.print(", valueNode = ", *valueNode); |
| out.print("}"); |
| } |
| |
| BasicBlock* block { nullptr }; |
| bool hasValue { false }; |
| bool isNonZero { false }; |
| int64_t value { 0 }; |
| Value* valueNode { nullptr }; |
| }; |
| |
| Procedure& m_proc; |
| InsertionSet m_insertionSet; |
| }; |
| |
| } // anonymous namespace |
| |
| void foldPathConstants(Procedure& proc) |
| { |
| PhaseScope phaseScope(proc, "foldPathConstants"); |
| FoldPathConstants foldPathConstants(proc); |
| foldPathConstants.run(); |
| } |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |
| |