<canvas id="canvas" width="200" height="200"></canvas> | |
<img id="image" src="resources/feDiffuseLighting-rect.svg" onload="drawIntoCanvas()" style="visibility:hidden"> | |
<script> | |
if (window.testRunner) | |
testRunner.waitUntilDone(); | |
function drawIntoCanvas() | |
{ | |
var ctx = document.getElementById('canvas').getContext("2d"); | |
var image = document.getElementById('image'); | |
ctx.imageSmoothingEnabled = false; | |
ctx.drawImage(image, 0, 0, 200, 200); | |
if (window.testRunner) | |
testRunner.notifyDone(); | |
} | |
</script> |