blob: e80dc55ac1eaaec12d4064fdf2362048953d13c1 [file] [log] [blame]
/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "TableGrid.h"
#if ENABLE(LAYOUT_FORMATTING_CONTEXT)
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
namespace Layout {
WTF_MAKE_ISO_ALLOCATED_IMPL(TableGrid);
TableGrid::Column::Column(const Box* columnBox)
: m_columnBox(makeWeakPtr(columnBox))
{
}
void TableGrid::Column::setWidthConstraints(FormattingContext::IntrinsicWidthConstraints widthConstraints)
{
#ifndef NDEBUG
m_hasWidthConstraints = true;
#endif
m_widthConstraints = widthConstraints;
}
FormattingContext::IntrinsicWidthConstraints TableGrid::Column::widthConstraints() const
{
ASSERT(m_hasWidthConstraints);
return m_widthConstraints;
}
void TableGrid::Column::setLogicalWidth(LayoutUnit computedLogicalWidth)
{
#ifndef NDEBUG
m_hasComputedWidth = true;
#endif
m_computedLogicalWidth = computedLogicalWidth;
}
LayoutUnit TableGrid::Column::logicalWidth() const
{
ASSERT(m_hasComputedWidth);
return m_computedLogicalWidth;
}
void TableGrid::Column::setLogicalLeft(LayoutUnit computedLogicalLeft)
{
#ifndef NDEBUG
m_hasComputedLeft = true;
#endif
m_computedLogicalLeft = computedLogicalLeft;
}
LayoutUnit TableGrid::Column::logicalLeft() const
{
ASSERT(m_hasComputedLeft);
return m_computedLogicalLeft;
}
bool TableGrid::Column::hasFixedWidth() const
{
// FIXME: This only covers the <col> attribute case.
return columnBox() && columnBox()->columnWidth();
}
void TableGrid::ColumnsContext::addColumn(const Box* columnBox)
{
m_columns.append({ columnBox });
}
TableGrid::Row::Row(const Box& rowBox)
: m_layoutBox(rowBox)
{
}
TableGrid::CellInfo::CellInfo(const Box& tableCellBox, SlotPosition position, CellSize size)
: tableCellBox(tableCellBox)
, position(position)
, size(size)
{
}
TableGrid::SlotInfo::SlotInfo(CellInfo& cell)
: cell(makeWeakPtr(cell))
{
}
TableGrid::TableGrid()
{
}
TableGrid::SlotInfo* TableGrid::slot(SlotPosition position)
{
return m_slotMap.get(position);
}
void TableGrid::appendCell(const Box& tableCellBox)
{
int rowSpan = tableCellBox.rowSpan();
int columnSpan = tableCellBox.columnSpan();
auto isInNewRow = !tableCellBox.previousSibling();
auto initialSlotPosition = SlotPosition { };
if (!m_cellList.isEmpty()) {
auto& lastCell = m_cellList.last();
auto lastSlotPosition = lastCell->position;
// First table cell in this row?
if (isInNewRow)
initialSlotPosition = SlotPosition { 0, lastSlotPosition.y() + 1 };
else
initialSlotPosition = SlotPosition { lastSlotPosition.x() + 1, lastSlotPosition.y() };
// Pick the next available slot by avoiding row and column spanners.
while (true) {
if (!m_slotMap.contains(initialSlotPosition))
break;
initialSlotPosition.move(1, 0);
}
}
auto cellInfo = makeUnique<CellInfo>(tableCellBox, initialSlotPosition, CellSize { rowSpan, columnSpan });
// Row and column spanners create additional slots.
for (int row = 1; row <= rowSpan; ++row) {
for (int column = 1; column <= columnSpan; ++column) {
auto position = SlotPosition { initialSlotPosition.x() + row - 1, initialSlotPosition.y() + column - 1 };
ASSERT(!m_slotMap.contains(position));
m_slotMap.add(position, makeUnique<SlotInfo>(*cellInfo));
}
}
// Initialize columns/rows if needed.
auto missingNumberOfColumns = std::max<int>(0, initialSlotPosition.x() + columnSpan - m_columnsContext.columns().size());
for (auto column = 0; column < missingNumberOfColumns; ++column)
m_columnsContext.addColumn();
if (isInNewRow)
m_rows.append({ *tableCellBox.parent() });
m_cellList.add(WTFMove(cellInfo));
}
void TableGrid::insertCell(const Box& tableCellBox, const Box& before)
{
UNUSED_PARAM(tableCellBox);
UNUSED_PARAM(before);
}
void TableGrid::removeCell(const Box& tableCellBox)
{
UNUSED_PARAM(tableCellBox);
}
FormattingContext::IntrinsicWidthConstraints TableGrid::widthConstraints()
{
// FIXME: Add constraint invalidation for incremental layouts.
if (m_intrinsicWidthConstraints)
return *m_intrinsicWidthConstraints;
m_intrinsicWidthConstraints = FormattingContext::IntrinsicWidthConstraints { };
for (auto& column : m_columnsContext.columns())
*m_intrinsicWidthConstraints += column.widthConstraints();
m_intrinsicWidthConstraints->expand(totalHorizontalSpacing());
return *m_intrinsicWidthConstraints;
}
}
}
#endif