blob: 2f2bff1de3d142cf994c4ccd5688f704416e4f59 [file] [log] [blame]
/*
* Copyright (C) 2022 Metrological Group B.V.
* Copyright (C) 2022 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "GraphicsContextGLGBMTextureMapper.h"
#if ENABLE(WEBGL) && USE(TEXTURE_MAPPER) && USE(LIBGBM) && USE(ANGLE)
#include "NicosiaGCGLANGLELayer.h"
#include "PlatformLayerDisplayDelegate.h"
namespace WebCore {
RefPtr<GraphicsContextGL> createWebProcessGraphicsContextGL(const GraphicsContextGLAttributes& attributes)
{
return GraphicsContextGLGBMTextureMapper::create(GraphicsContextGLAttributes(attributes));
}
RefPtr<GraphicsContextGLGBMTextureMapper> GraphicsContextGLGBMTextureMapper::create(GraphicsContextGLAttributes&& attributes)
{
auto context = adoptRef(*new GraphicsContextGLGBMTextureMapper(WTFMove(attributes)));
if (!context->initialize())
return nullptr;
return context;
}
GraphicsContextGLGBMTextureMapper::GraphicsContextGLGBMTextureMapper(GraphicsContextGLAttributes&& attributes)
: GraphicsContextGLGBM(WTFMove(attributes))
{ }
GraphicsContextGLGBMTextureMapper::~GraphicsContextGLGBMTextureMapper() = default;
RefPtr<GraphicsLayerContentsDisplayDelegate> GraphicsContextGLGBMTextureMapper::layerContentsDisplayDelegate()
{
return m_layerContentsDisplayDelegate.copyRef();
}
bool GraphicsContextGLGBMTextureMapper::platformInitialize()
{
m_nicosiaLayer = makeUnique<Nicosia::GCGLANGLELayer>(*this);
m_layerContentsDisplayDelegate = PlatformLayerDisplayDelegate::create(&m_nicosiaLayer->contentLayer());
return GraphicsContextGLGBM::platformInitialize();
}
} // namespace WebCore
#endif // ENABLE(WEBGL) && USE(TEXTURE_MAPPER) && USE(LIBGBM) && USE(ANGLE)