| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGL) |
| #include <optional> |
| #include <wtf/EnumTraits.h> |
| |
| namespace WebCore { |
| |
| enum class GraphicsContextGLPowerPreference { |
| Default, |
| LowPower, |
| HighPerformance |
| }; |
| |
| enum class GraphicsContextGLWebGLVersion { |
| WebGL1, |
| #if ENABLE(WEBGL2) |
| WebGL2 |
| #endif |
| }; |
| |
| #if PLATFORM(MAC) || PLATFORM(MACCATALYST) |
| using PlatformGPUID = uint64_t; |
| #endif |
| |
| struct GraphicsContextGLAttributes { |
| // WebGLContextAttributes |
| bool alpha { true }; |
| bool depth { true }; |
| bool stencil { false }; |
| bool antialias { true }; |
| bool premultipliedAlpha { true }; |
| bool preserveDrawingBuffer { false }; |
| bool failIfMajorPerformanceCaveat { false }; |
| using PowerPreference = GraphicsContextGLPowerPreference; |
| PowerPreference powerPreference { PowerPreference::Default }; |
| |
| // Additional attributes. |
| bool shareResources { true }; |
| bool noExtensions { false }; |
| float devicePixelRatio { 1 }; |
| PowerPreference initialPowerPreference { PowerPreference::Default }; |
| using WebGLVersion = GraphicsContextGLWebGLVersion; |
| WebGLVersion webGLVersion { WebGLVersion::WebGL1 }; |
| bool forceRequestForHighPerformanceGPU { false }; |
| #if PLATFORM(MAC) || PLATFORM(MACCATALYST) |
| PlatformGPUID windowGPUID { 0 }; |
| #endif |
| #if PLATFORM(COCOA) |
| bool useMetal { true }; |
| #endif |
| #if ENABLE(WEBXR) |
| bool xrCompatible { false }; |
| #endif |
| |
| PowerPreference effectivePowerPreference() const |
| { |
| if (forceRequestForHighPerformanceGPU) |
| return PowerPreference::HighPerformance; |
| return powerPreference; |
| } |
| |
| #if ENABLE(GPU_PROCESS) |
| template<typename Encoder> void encode(Encoder&) const; |
| template<typename Decoder> static std::optional<GraphicsContextGLAttributes> decode(Decoder&); |
| #endif |
| }; |
| |
| #if ENABLE(GPU_PROCESS) |
| |
| template<typename Encoder> |
| void GraphicsContextGLAttributes::encode(Encoder& encoder) const |
| { |
| encoder << alpha |
| << depth |
| << stencil |
| << antialias |
| << premultipliedAlpha |
| << preserveDrawingBuffer |
| << failIfMajorPerformanceCaveat |
| << powerPreference |
| << shareResources |
| << noExtensions |
| << devicePixelRatio |
| << initialPowerPreference |
| << webGLVersion |
| << forceRequestForHighPerformanceGPU; |
| #if PLATFORM(MAC) || PLATFORM(MACCATALYST) |
| encoder << windowGPUID; |
| #endif |
| #if PLATFORM(COCOA) |
| encoder << useMetal; |
| #endif |
| #if ENABLE(WEBXR) |
| encoder << xrCompatible; |
| #endif |
| } |
| |
| template<typename Decoder> |
| std::optional<WebCore::GraphicsContextGLAttributes> GraphicsContextGLAttributes::decode(Decoder& decoder) |
| { |
| auto alpha = decoder.template decode<bool>(); |
| auto depth = decoder.template decode<bool>(); |
| auto stencil = decoder.template decode<bool>(); |
| auto antialias = decoder.template decode<bool>(); |
| auto premultipliedAlpha = decoder.template decode<bool>(); |
| auto preserveDrawingBuffer = decoder.template decode<bool>(); |
| auto failIfMajorPerformanceCaveat = decoder.template decode<bool>(); |
| auto powerPreference = decoder.template decode<PowerPreference>(); |
| auto shareResources = decoder.template decode<bool>(); |
| auto noExtensions = decoder.template decode<bool>(); |
| auto devicePixelRatio = decoder.template decode<float>(); |
| auto initialPowerPreference = decoder.template decode<PowerPreference>(); |
| auto webGLVersion = decoder.template decode<WebGLVersion>(); |
| auto forceRequestForHighPerformanceGPU = decoder.template decode<bool>(); |
| #if PLATFORM(MAC) || PLATFORM(MACCATALYST) |
| auto windowGPUID = decoder.template decode<PlatformGPUID>(); |
| #endif |
| #if PLATFORM(COCOA) |
| auto useMetal = decoder.template decode<bool>(); |
| #endif |
| #if ENABLE(WEBXR) |
| auto xrCompatible = decoder.template decode<bool>(); |
| #endif |
| if (!decoder.isValid()) |
| return std::nullopt; |
| return GraphicsContextGLAttributes { |
| *alpha, |
| *depth, |
| *stencil, |
| *antialias, |
| *premultipliedAlpha, |
| *preserveDrawingBuffer, |
| *failIfMajorPerformanceCaveat, |
| *powerPreference, |
| *shareResources, |
| *noExtensions, |
| *devicePixelRatio, |
| *initialPowerPreference, |
| *webGLVersion, |
| *forceRequestForHighPerformanceGPU, |
| #if PLATFORM(MAC) || PLATFORM(MACCATALYST) |
| *windowGPUID, |
| #endif |
| #if PLATFORM(COCOA) |
| *useMetal, |
| #endif |
| #if ENABLE(WEBXR) |
| *xrCompatible |
| #endif |
| }; |
| } |
| |
| #endif |
| |
| } |
| |
| #if ENABLE(GPU_PROCESS) |
| namespace WTF { |
| |
| template <> struct EnumTraits<WebCore::GraphicsContextGLPowerPreference> { |
| using values = EnumValues< |
| WebCore::GraphicsContextGLPowerPreference, |
| WebCore::GraphicsContextGLPowerPreference::Default, |
| WebCore::GraphicsContextGLPowerPreference::LowPower, |
| WebCore::GraphicsContextGLPowerPreference::HighPerformance |
| >; |
| }; |
| |
| template <> struct EnumTraits<WebCore::GraphicsContextGLWebGLVersion> { |
| using values = EnumValues< |
| WebCore::GraphicsContextGLWebGLVersion, |
| WebCore::GraphicsContextGLWebGLVersion::WebGL1 |
| #if ENABLE(WEBGL2) |
| , WebCore::GraphicsContextGLWebGLVersion::WebGL2 |
| #endif |
| >; |
| }; |
| |
| } |
| |
| #endif |
| |
| #endif // ENABLE(WEBGL) |