| /* |
| * Copyright (C) 2010, 2014 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "AnimationFrameRate.h" |
| #include "PlatformScreen.h" |
| #include <optional> |
| |
| namespace WebCore { |
| |
| class DisplayRefreshMonitor; |
| class DisplayRefreshMonitorFactory; |
| |
| struct DisplayUpdate; |
| |
| class DisplayRefreshMonitorClient { |
| public: |
| DisplayRefreshMonitorClient(); |
| virtual ~DisplayRefreshMonitorClient(); |
| |
| // Always called on the main thread. |
| virtual void displayRefreshFired() = 0; |
| |
| virtual DisplayRefreshMonitorFactory* displayRefreshMonitorFactory() const = 0; |
| |
| PlatformDisplayID displayID() const { return m_displayID.value(); } |
| bool hasDisplayID() const { return !!m_displayID; } |
| void setDisplayID(PlatformDisplayID displayID) { m_displayID = displayID; } |
| |
| void setPreferredFramesPerSecond(FramesPerSecond); |
| FramesPerSecond preferredFramesPerSecond() const { return m_preferredFramesPerSecond; } |
| |
| void setIsScheduled(bool isScheduled) { m_scheduled = isScheduled; } |
| bool isScheduled() const { return m_scheduled; } |
| |
| void fireDisplayRefreshIfNeeded(const DisplayUpdate&); |
| |
| private: |
| std::optional<PlatformDisplayID> m_displayID; |
| FramesPerSecond m_preferredFramesPerSecond { FullSpeedFramesPerSecond }; |
| bool m_scheduled { false }; |
| }; |
| |
| } |