| /* |
| * Copyright (C) 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "CrossfadeGeneratedImage.h" |
| |
| #include "FloatRect.h" |
| #include "GraphicsContext.h" |
| #include "ImageBuffer.h" |
| #include <wtf/text/TextStream.h> |
| |
| namespace WebCore { |
| |
| CrossfadeGeneratedImage::CrossfadeGeneratedImage(Image& fromImage, Image& toImage, float percentage, const FloatSize& crossfadeSize, const FloatSize& size) |
| : m_fromImage(fromImage) |
| , m_toImage(toImage) |
| , m_percentage(percentage) |
| , m_crossfadeSize(crossfadeSize) |
| { |
| setContainerSize(size); |
| } |
| |
| static void drawCrossfadeSubimage(GraphicsContext& context, Image& image, CompositeOperator operation, float opacity, const FloatSize& targetSize) |
| { |
| FloatSize imageSize = image.size(); |
| |
| // SVGImage resets the opacity when painting, so we have to use transparency layers to accurately paint one at a given opacity. |
| bool useTransparencyLayer = image.drawsSVGImage(); |
| |
| GraphicsContextStateSaver stateSaver(context); |
| |
| ImagePaintingOptions options; |
| |
| if (useTransparencyLayer) { |
| context.setCompositeOperation(operation); |
| context.beginTransparencyLayer(opacity); |
| } else { |
| context.setAlpha(opacity); |
| options = { operation }; |
| } |
| |
| if (targetSize != imageSize) |
| context.scale(targetSize / imageSize); |
| |
| context.drawImage(image, IntPoint(), options); |
| |
| if (useTransparencyLayer) |
| context.endTransparencyLayer(); |
| } |
| |
| void CrossfadeGeneratedImage::drawCrossfade(GraphicsContext& context) |
| { |
| // Draw nothing if either of the images hasn't loaded yet. |
| if (m_fromImage.ptr() == &Image::nullImage() || m_toImage.ptr() == &Image::nullImage()) |
| return; |
| |
| GraphicsContextStateSaver stateSaver(context); |
| |
| context.clip(FloatRect(FloatPoint(), m_crossfadeSize)); |
| context.beginTransparencyLayer(1); |
| |
| drawCrossfadeSubimage(context, m_fromImage.get(), CompositeOperator::SourceOver, 1 - m_percentage, m_crossfadeSize); |
| drawCrossfadeSubimage(context, m_toImage.get(), CompositeOperator::PlusLighter, m_percentage, m_crossfadeSize); |
| |
| context.endTransparencyLayer(); |
| } |
| |
| ImageDrawResult CrossfadeGeneratedImage::draw(GraphicsContext& context, const FloatRect& dstRect, const FloatRect& srcRect, const ImagePaintingOptions& options) |
| { |
| GraphicsContextStateSaver stateSaver(context); |
| context.setCompositeOperation(options.compositeOperator(), options.blendMode()); |
| context.clip(dstRect); |
| context.translate(dstRect.location()); |
| if (dstRect.size() != srcRect.size()) |
| context.scale(dstRect.size() / srcRect.size()); |
| context.translate(-srcRect.location()); |
| |
| drawCrossfade(context); |
| return ImageDrawResult::DidDraw; |
| } |
| |
| void CrossfadeGeneratedImage::drawPattern(GraphicsContext& context, const FloatRect& dstRect, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, const FloatSize& spacing, const ImagePaintingOptions& options) |
| { |
| auto imageBuffer = context.createImageBuffer(size()); |
| if (!imageBuffer) |
| return; |
| |
| // Fill with the cross-faded image. |
| GraphicsContext& graphicsContext = imageBuffer->context(); |
| drawCrossfade(graphicsContext); |
| |
| // Tile the image buffer into the context. |
| context.drawPattern(*imageBuffer, dstRect, srcRect, patternTransform, phase, spacing, options); |
| } |
| |
| void CrossfadeGeneratedImage::dump(TextStream& ts) const |
| { |
| GeneratedImage::dump(ts); |
| ts.dumpProperty("from-image", m_fromImage.get()); |
| ts.dumpProperty("to-image", m_toImage.get()); |
| ts.dumpProperty("percentage", m_percentage); |
| } |
| |
| } |