| /* |
| * Copyright (C) 2007-2008, 2010, 2012-2013, 2015 Apple Inc. All rights reserved. |
| * Copyright (C) 2007 Justin Haygood (jhaygood@reaktix.com) |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| * |
| * Note: The implementations of InterlockedIncrement and InterlockedDecrement are based |
| * on atomic_increment and atomic_exchange_and_add from the Boost C++ Library. The license |
| * is virtually identical to the Apple license above but is included here for completeness. |
| * |
| * Boost Software License - Version 1.0 - August 17th, 2003 |
| * |
| * Permission is hereby granted, free of charge, to any person or organization |
| * obtaining a copy of the software and accompanying documentation covered by |
| * this license (the "Software") to use, reproduce, display, distribute, |
| * execute, and transmit the Software, and to prepare derivative works of the |
| * Software, and to permit third-parties to whom the Software is furnished to |
| * do so, all subject to the following: |
| * |
| * The copyright notices in the Software and this entire statement, including |
| * the above license grant, this restriction and the following disclaimer, |
| * must be included in all copies of the Software, in whole or in part, and |
| * all derivative works of the Software, unless such copies or derivative |
| * works are solely in the form of machine-executable object code generated by |
| * a source language processor. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT |
| * SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE |
| * FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #ifndef Atomics_h |
| #define Atomics_h |
| |
| #include <atomic> |
| #include <wtf/StdLibExtras.h> |
| |
| #if OS(WINDOWS) |
| #if !COMPILER(GCC_OR_CLANG) |
| extern "C" void _ReadWriteBarrier(void); |
| #pragma intrinsic(_ReadWriteBarrier) |
| #endif |
| #include <windows.h> |
| #endif |
| |
| namespace WTF { |
| |
| // Atomic wraps around std::atomic with the sole purpose of making the compare_exchange |
| // operations not alter the expected value. This is more in line with how we typically |
| // use CAS in our code. |
| // |
| // Atomic is a struct without explicitly defined constructors so that it can be |
| // initialized at compile time. |
| |
| template<typename T> |
| struct Atomic { |
| // Don't pass a non-default value for the order parameter unless you really know |
| // what you are doing and have thought about it very hard. The cost of seq_cst |
| // is usually not high enough to justify the risk. |
| |
| T load(std::memory_order order = std::memory_order_seq_cst) const { return value.load(order); } |
| |
| void store(T desired, std::memory_order order = std::memory_order_seq_cst) { value.store(desired, order); } |
| |
| bool compareExchangeWeak(T expected, T desired, std::memory_order order = std::memory_order_seq_cst) |
| { |
| #if OS(WINDOWS) |
| // Windows makes strange assertions about the argument to compare_exchange_weak, and anyway, |
| // Windows is X86 so seq_cst is cheap. |
| order = std::memory_order_seq_cst; |
| #endif |
| T expectedOrActual = expected; |
| return value.compare_exchange_weak(expectedOrActual, desired, order); |
| } |
| |
| bool compareExchangeStrong(T expected, T desired, std::memory_order order = std::memory_order_seq_cst) |
| { |
| #if OS(WINDOWS) |
| // See above. |
| order = std::memory_order_seq_cst; |
| #endif |
| T expectedOrActual = expected; |
| return value.compare_exchange_strong(expectedOrActual, desired, order); |
| } |
| |
| std::atomic<T> value; |
| }; |
| |
| // This is a weak CAS function that takes a direct pointer and has no portable fencing guarantees. |
| template<typename T> |
| inline bool weakCompareAndSwap(volatile T* location, T expected, T newValue) |
| { |
| return bitwise_cast<Atomic<T>*>(location)->compareExchangeWeak(expected, newValue, std::memory_order_relaxed); |
| } |
| |
| // Just a compiler fence. Has no effect on the hardware, but tells the compiler |
| // not to move things around this call. Should not affect the compiler's ability |
| // to do things like register allocation and code motion over pure operations. |
| inline void compilerFence() |
| { |
| #if OS(WINDOWS) && !COMPILER(GCC_OR_CLANG) |
| _ReadWriteBarrier(); |
| #else |
| asm volatile("" ::: "memory"); |
| #endif |
| } |
| |
| #if CPU(ARM_THUMB2) || CPU(ARM64) |
| |
| // Full memory fence. No accesses will float above this, and no accesses will sink |
| // below it. |
| inline void armV7_dmb() |
| { |
| asm volatile("dmb sy" ::: "memory"); |
| } |
| |
| // Like the above, but only affects stores. |
| inline void armV7_dmb_st() |
| { |
| asm volatile("dmb st" ::: "memory"); |
| } |
| |
| inline void loadLoadFence() { armV7_dmb(); } |
| inline void loadStoreFence() { armV7_dmb(); } |
| inline void storeLoadFence() { armV7_dmb(); } |
| inline void storeStoreFence() { armV7_dmb_st(); } |
| inline void memoryBarrierAfterLock() { armV7_dmb(); } |
| inline void memoryBarrierBeforeUnlock() { armV7_dmb(); } |
| |
| #elif CPU(X86) || CPU(X86_64) |
| |
| inline void x86_mfence() |
| { |
| #if OS(WINDOWS) |
| // I think that this does the equivalent of a dummy interlocked instruction, |
| // instead of using the 'mfence' instruction, at least according to MSDN. I |
| // know that it is equivalent for our purposes, but it would be good to |
| // investigate if that is actually better. |
| MemoryBarrier(); |
| #else |
| asm volatile("mfence" ::: "memory"); |
| #endif |
| } |
| |
| inline void loadLoadFence() { compilerFence(); } |
| inline void loadStoreFence() { compilerFence(); } |
| inline void storeLoadFence() { x86_mfence(); } |
| inline void storeStoreFence() { compilerFence(); } |
| inline void memoryBarrierAfterLock() { compilerFence(); } |
| inline void memoryBarrierBeforeUnlock() { compilerFence(); } |
| |
| #else |
| |
| inline void loadLoadFence() { compilerFence(); } |
| inline void loadStoreFence() { compilerFence(); } |
| inline void storeLoadFence() { compilerFence(); } |
| inline void storeStoreFence() { compilerFence(); } |
| inline void memoryBarrierAfterLock() { compilerFence(); } |
| inline void memoryBarrierBeforeUnlock() { compilerFence(); } |
| |
| #endif |
| |
| } // namespace WTF |
| |
| using WTF::Atomic; |
| |
| #endif // Atomics_h |