| ; GENERATED FILE - DO NOT EDIT. |
| ; Generated by generate_entry_points.py using data from Khronos and ANGLE XML files. |
| ; |
| ; Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| ; Use of this source code is governed by a BSD-style license that can be |
| ; found in the LICENSE file. |
| LIBRARY openGL32 |
| EXPORTS |
| |
| ; GL 1.0 |
| glAccum |
| glAlphaFunc |
| glBegin |
| glBitmap |
| glBlendFunc |
| glCallList |
| glCallLists |
| glClear |
| glClearAccum |
| glClearColor |
| glClearDepth |
| glClearIndex |
| glClearStencil |
| glClipPlane |
| glColor3b |
| glColor3bv |
| glColor3d |
| glColor3dv |
| glColor3f |
| glColor3fv |
| glColor3i |
| glColor3iv |
| glColor3s |
| glColor3sv |
| glColor3ub |
| glColor3ubv |
| glColor3ui |
| glColor3uiv |
| glColor3us |
| glColor3usv |
| glColor4b |
| glColor4bv |
| glColor4d |
| glColor4dv |
| glColor4f |
| glColor4fv |
| glColor4i |
| glColor4iv |
| glColor4s |
| glColor4sv |
| glColor4ub |
| glColor4ubv |
| glColor4ui |
| glColor4uiv |
| glColor4us |
| glColor4usv |
| glColorMask |
| glColorMaterial |
| glCopyPixels |
| glCullFace |
| glDeleteLists |
| glDepthFunc |
| glDepthMask |
| glDepthRange |
| glDisable |
| glDrawBuffer |
| glDrawPixels |
| glEdgeFlag |
| glEdgeFlagv |
| glEnable |
| glEnd |
| glEndList |
| glEvalCoord1d |
| glEvalCoord1dv |
| glEvalCoord1f |
| glEvalCoord1fv |
| glEvalCoord2d |
| glEvalCoord2dv |
| glEvalCoord2f |
| glEvalCoord2fv |
| glEvalMesh1 |
| glEvalMesh2 |
| glEvalPoint1 |
| glEvalPoint2 |
| glFeedbackBuffer |
| glFinish |
| glFlush |
| glFogf |
| glFogfv |
| glFogi |
| glFogiv |
| glFrontFace |
| glFrustum |
| glGenLists |
| glGetBooleanv |
| glGetClipPlane |
| glGetDoublev |
| glGetError |
| glGetFloatv |
| glGetIntegerv |
| glGetLightfv |
| glGetLightiv |
| glGetMapdv |
| glGetMapfv |
| glGetMapiv |
| glGetMaterialfv |
| glGetMaterialiv |
| glGetPixelMapfv |
| glGetPixelMapuiv |
| glGetPixelMapusv |
| glGetPolygonStipple |
| glGetString |
| glGetTexEnvfv |
| glGetTexEnviv |
| glGetTexGendv |
| glGetTexGenfv |
| glGetTexGeniv |
| glGetTexImage |
| glGetTexLevelParameterfv |
| glGetTexLevelParameteriv |
| glGetTexParameterfv |
| glGetTexParameteriv |
| glHint |
| glIndexMask |
| glIndexd |
| glIndexdv |
| glIndexf |
| glIndexfv |
| glIndexi |
| glIndexiv |
| glIndexs |
| glIndexsv |
| glInitNames |
| glIsEnabled |
| glIsList |
| glLightModelf |
| glLightModelfv |
| glLightModeli |
| glLightModeliv |
| glLightf |
| glLightfv |
| glLighti |
| glLightiv |
| glLineStipple |
| glLineWidth |
| glListBase |
| glLoadIdentity |
| glLoadMatrixd |
| glLoadMatrixf |
| glLoadName |
| glLogicOp |
| glMap1d |
| glMap1f |
| glMap2d |
| glMap2f |
| glMapGrid1d |
| glMapGrid1f |
| glMapGrid2d |
| glMapGrid2f |
| glMaterialf |
| glMaterialfv |
| glMateriali |
| glMaterialiv |
| glMatrixMode |
| glMultMatrixd |
| glMultMatrixf |
| glNewList |
| glNormal3b |
| glNormal3bv |
| glNormal3d |
| glNormal3dv |
| glNormal3f |
| glNormal3fv |
| glNormal3i |
| glNormal3iv |
| glNormal3s |
| glNormal3sv |
| glOrtho |
| glPassThrough |
| glPixelMapfv |
| glPixelMapuiv |
| glPixelMapusv |
| glPixelStoref |
| glPixelStorei |
| glPixelTransferf |
| glPixelTransferi |
| glPixelZoom |
| glPointSize |
| glPolygonMode |
| glPolygonStipple |
| glPopAttrib |
| glPopMatrix |
| glPopName |
| glPushAttrib |
| glPushMatrix |
| glPushName |
| glRasterPos2d |
| glRasterPos2dv |
| glRasterPos2f |
| glRasterPos2fv |
| glRasterPos2i |
| glRasterPos2iv |
| glRasterPos2s |
| glRasterPos2sv |
| glRasterPos3d |
| glRasterPos3dv |
| glRasterPos3f |
| glRasterPos3fv |
| glRasterPos3i |
| glRasterPos3iv |
| glRasterPos3s |
| glRasterPos3sv |
| glRasterPos4d |
| glRasterPos4dv |
| glRasterPos4f |
| glRasterPos4fv |
| glRasterPos4i |
| glRasterPos4iv |
| glRasterPos4s |
| glRasterPos4sv |
| glReadBuffer |
| glReadPixels |
| glRectd |
| glRectdv |
| glRectf |
| glRectfv |
| glRecti |
| glRectiv |
| glRects |
| glRectsv |
| glRenderMode |
| glRotated |
| glRotatef |
| glScaled |
| glScalef |
| glScissor |
| glSelectBuffer |
| glShadeModel |
| glStencilFunc |
| glStencilMask |
| glStencilOp |
| glTexCoord1d |
| glTexCoord1dv |
| glTexCoord1f |
| glTexCoord1fv |
| glTexCoord1i |
| glTexCoord1iv |
| glTexCoord1s |
| glTexCoord1sv |
| glTexCoord2d |
| glTexCoord2dv |
| glTexCoord2f |
| glTexCoord2fv |
| glTexCoord2i |
| glTexCoord2iv |
| glTexCoord2s |
| glTexCoord2sv |
| glTexCoord3d |
| glTexCoord3dv |
| glTexCoord3f |
| glTexCoord3fv |
| glTexCoord3i |
| glTexCoord3iv |
| glTexCoord3s |
| glTexCoord3sv |
| glTexCoord4d |
| glTexCoord4dv |
| glTexCoord4f |
| glTexCoord4fv |
| glTexCoord4i |
| glTexCoord4iv |
| glTexCoord4s |
| glTexCoord4sv |
| glTexEnvf |
| glTexEnvfv |
| glTexEnvi |
| glTexEnviv |
| glTexGend |
| glTexGendv |
| glTexGenf |
| glTexGenfv |
| glTexGeni |
| glTexGeniv |
| glTexImage1D |
| glTexImage2D |
| glTexParameterf |
| glTexParameterfv |
| glTexParameteri |
| glTexParameteriv |
| glTranslated |
| glTranslatef |
| glVertex2d |
| glVertex2dv |
| glVertex2f |
| glVertex2fv |
| glVertex2i |
| glVertex2iv |
| glVertex2s |
| glVertex2sv |
| glVertex3d |
| glVertex3dv |
| glVertex3f |
| glVertex3fv |
| glVertex3i |
| glVertex3iv |
| glVertex3s |
| glVertex3sv |
| glVertex4d |
| glVertex4dv |
| glVertex4f |
| glVertex4fv |
| glVertex4i |
| glVertex4iv |
| glVertex4s |
| glVertex4sv |
| glViewport |
| |
| ; GL 1.1 |
| glAreTexturesResident |
| glArrayElement |
| glBindTexture |
| glColorPointer |
| glCopyTexImage1D |
| glCopyTexImage2D |
| glCopyTexSubImage1D |
| glCopyTexSubImage2D |
| glDeleteTextures |
| glDisableClientState |
| glDrawArrays |
| glDrawElements |
| glEdgeFlagPointer |
| glEnableClientState |
| glGenTextures |
| glGetPointerv |
| glIndexPointer |
| glIndexub |
| glIndexubv |
| glInterleavedArrays |
| glIsTexture |
| glNormalPointer |
| glPolygonOffset |
| glPopClientAttrib |
| glPrioritizeTextures |
| glPushClientAttrib |
| glTexCoordPointer |
| glTexSubImage1D |
| glTexSubImage2D |
| glVertexPointer |
| |
| ; GL 1.2 |
| glCopyTexSubImage3D |
| glDrawRangeElements |
| glTexImage3D |
| glTexSubImage3D |
| |
| ; GL 1.3 |
| glActiveTexture |
| glClientActiveTexture |
| glCompressedTexImage1D |
| glCompressedTexImage2D |
| glCompressedTexImage3D |
| glCompressedTexSubImage1D |
| glCompressedTexSubImage2D |
| glCompressedTexSubImage3D |
| glGetCompressedTexImage |
| glLoadTransposeMatrixd |
| glLoadTransposeMatrixf |
| glMultTransposeMatrixd |
| glMultTransposeMatrixf |
| glMultiTexCoord1d |
| glMultiTexCoord1dv |
| glMultiTexCoord1f |
| glMultiTexCoord1fv |
| glMultiTexCoord1i |
| glMultiTexCoord1iv |
| glMultiTexCoord1s |
| glMultiTexCoord1sv |
| glMultiTexCoord2d |
| glMultiTexCoord2dv |
| glMultiTexCoord2f |
| glMultiTexCoord2fv |
| glMultiTexCoord2i |
| glMultiTexCoord2iv |
| glMultiTexCoord2s |
| glMultiTexCoord2sv |
| glMultiTexCoord3d |
| glMultiTexCoord3dv |
| glMultiTexCoord3f |
| glMultiTexCoord3fv |
| glMultiTexCoord3i |
| glMultiTexCoord3iv |
| glMultiTexCoord3s |
| glMultiTexCoord3sv |
| glMultiTexCoord4d |
| glMultiTexCoord4dv |
| glMultiTexCoord4f |
| glMultiTexCoord4fv |
| glMultiTexCoord4i |
| glMultiTexCoord4iv |
| glMultiTexCoord4s |
| glMultiTexCoord4sv |
| glSampleCoverage |
| |
| ; GL 1.4 |
| glBlendColor |
| glBlendEquation |
| glBlendFuncSeparate |
| glFogCoordPointer |
| glFogCoordd |
| glFogCoorddv |
| glFogCoordf |
| glFogCoordfv |
| glMultiDrawArrays |
| glMultiDrawElements |
| glPointParameterf |
| glPointParameterfv |
| glPointParameteri |
| glPointParameteriv |
| glSecondaryColor3b |
| glSecondaryColor3bv |
| glSecondaryColor3d |
| glSecondaryColor3dv |
| glSecondaryColor3f |
| glSecondaryColor3fv |
| glSecondaryColor3i |
| glSecondaryColor3iv |
| glSecondaryColor3s |
| glSecondaryColor3sv |
| glSecondaryColor3ub |
| glSecondaryColor3ubv |
| glSecondaryColor3ui |
| glSecondaryColor3uiv |
| glSecondaryColor3us |
| glSecondaryColor3usv |
| glSecondaryColorPointer |
| glWindowPos2d |
| glWindowPos2dv |
| glWindowPos2f |
| glWindowPos2fv |
| glWindowPos2i |
| glWindowPos2iv |
| glWindowPos2s |
| glWindowPos2sv |
| glWindowPos3d |
| glWindowPos3dv |
| glWindowPos3f |
| glWindowPos3fv |
| glWindowPos3i |
| glWindowPos3iv |
| glWindowPos3s |
| glWindowPos3sv |
| |
| ; GL 1.5 |
| glBeginQuery |
| glBindBuffer |
| glBufferData |
| glBufferSubData |
| glDeleteBuffers |
| glDeleteQueries |
| glEndQuery |
| glGenBuffers |
| glGenQueries |
| glGetBufferParameteriv |
| glGetBufferPointerv |
| glGetBufferSubData |
| glGetQueryObjectiv |
| glGetQueryObjectuiv |
| glGetQueryiv |
| glIsBuffer |
| glIsQuery |
| glMapBuffer |
| glUnmapBuffer |
| |
| ; GL 2.0 |
| glAttachShader |
| glBindAttribLocation |
| glBlendEquationSeparate |
| glCompileShader |
| glCreateProgram |
| glCreateShader |
| glDeleteProgram |
| glDeleteShader |
| glDetachShader |
| glDisableVertexAttribArray |
| glDrawBuffers |
| glEnableVertexAttribArray |
| glGetActiveAttrib |
| glGetActiveUniform |
| glGetAttachedShaders |
| glGetAttribLocation |
| glGetProgramInfoLog |
| glGetProgramiv |
| glGetShaderInfoLog |
| glGetShaderSource |
| glGetShaderiv |
| glGetUniformLocation |
| glGetUniformfv |
| glGetUniformiv |
| glGetVertexAttribPointerv |
| glGetVertexAttribdv |
| glGetVertexAttribfv |
| glGetVertexAttribiv |
| glIsProgram |
| glIsShader |
| glLinkProgram |
| glShaderSource |
| glStencilFuncSeparate |
| glStencilMaskSeparate |
| glStencilOpSeparate |
| glUniform1f |
| glUniform1fv |
| glUniform1i |
| glUniform1iv |
| glUniform2f |
| glUniform2fv |
| glUniform2i |
| glUniform2iv |
| glUniform3f |
| glUniform3fv |
| glUniform3i |
| glUniform3iv |
| glUniform4f |
| glUniform4fv |
| glUniform4i |
| glUniform4iv |
| glUniformMatrix2fv |
| glUniformMatrix3fv |
| glUniformMatrix4fv |
| glUseProgram |
| glValidateProgram |
| glVertexAttrib1d |
| glVertexAttrib1dv |
| glVertexAttrib1f |
| glVertexAttrib1fv |
| glVertexAttrib1s |
| glVertexAttrib1sv |
| glVertexAttrib2d |
| glVertexAttrib2dv |
| glVertexAttrib2f |
| glVertexAttrib2fv |
| glVertexAttrib2s |
| glVertexAttrib2sv |
| glVertexAttrib3d |
| glVertexAttrib3dv |
| glVertexAttrib3f |
| glVertexAttrib3fv |
| glVertexAttrib3s |
| glVertexAttrib3sv |
| glVertexAttrib4Nbv |
| glVertexAttrib4Niv |
| glVertexAttrib4Nsv |
| glVertexAttrib4Nub |
| glVertexAttrib4Nubv |
| glVertexAttrib4Nuiv |
| glVertexAttrib4Nusv |
| glVertexAttrib4bv |
| glVertexAttrib4d |
| glVertexAttrib4dv |
| glVertexAttrib4f |
| glVertexAttrib4fv |
| glVertexAttrib4iv |
| glVertexAttrib4s |
| glVertexAttrib4sv |
| glVertexAttrib4ubv |
| glVertexAttrib4uiv |
| glVertexAttrib4usv |
| glVertexAttribPointer |
| |
| ; GL 2.1 |
| glUniformMatrix2x3fv |
| glUniformMatrix2x4fv |
| glUniformMatrix3x2fv |
| glUniformMatrix3x4fv |
| glUniformMatrix4x2fv |
| glUniformMatrix4x3fv |
| |
| ; GL 3.0 |
| glBeginConditionalRender |
| glBeginTransformFeedback |
| glBindBufferBase |
| glBindBufferRange |
| glBindFragDataLocation |
| glBindFramebuffer |
| glBindRenderbuffer |
| glBindVertexArray |
| glBlitFramebuffer |
| glCheckFramebufferStatus |
| glClampColor |
| glClearBufferfi |
| glClearBufferfv |
| glClearBufferiv |
| glClearBufferuiv |
| glColorMaski |
| glDeleteFramebuffers |
| glDeleteRenderbuffers |
| glDeleteVertexArrays |
| glDisablei |
| glEnablei |
| glEndConditionalRender |
| glEndTransformFeedback |
| glFlushMappedBufferRange |
| glFramebufferRenderbuffer |
| glFramebufferTexture1D |
| glFramebufferTexture2D |
| glFramebufferTexture3D |
| glFramebufferTextureLayer |
| glGenFramebuffers |
| glGenRenderbuffers |
| glGenVertexArrays |
| glGenerateMipmap |
| glGetBooleani_v |
| glGetFragDataLocation |
| glGetFramebufferAttachmentParameteriv |
| glGetIntegeri_v |
| glGetRenderbufferParameteriv |
| glGetStringi |
| glGetTexParameterIiv |
| glGetTexParameterIuiv |
| glGetTransformFeedbackVarying |
| glGetUniformuiv |
| glGetVertexAttribIiv |
| glGetVertexAttribIuiv |
| glIsEnabledi |
| glIsFramebuffer |
| glIsRenderbuffer |
| glIsVertexArray |
| glMapBufferRange |
| glRenderbufferStorage |
| glRenderbufferStorageMultisample |
| glTexParameterIiv |
| glTexParameterIuiv |
| glTransformFeedbackVaryings |
| glUniform1ui |
| glUniform1uiv |
| glUniform2ui |
| glUniform2uiv |
| glUniform3ui |
| glUniform3uiv |
| glUniform4ui |
| glUniform4uiv |
| glVertexAttribI1i |
| glVertexAttribI1iv |
| glVertexAttribI1ui |
| glVertexAttribI1uiv |
| glVertexAttribI2i |
| glVertexAttribI2iv |
| glVertexAttribI2ui |
| glVertexAttribI2uiv |
| glVertexAttribI3i |
| glVertexAttribI3iv |
| glVertexAttribI3ui |
| glVertexAttribI3uiv |
| glVertexAttribI4bv |
| glVertexAttribI4i |
| glVertexAttribI4iv |
| glVertexAttribI4sv |
| glVertexAttribI4ubv |
| glVertexAttribI4ui |
| glVertexAttribI4uiv |
| glVertexAttribI4usv |
| glVertexAttribIPointer |
| |
| ; GL 3.1 |
| glCopyBufferSubData |
| glDrawArraysInstanced |
| glDrawElementsInstanced |
| glGetActiveUniformBlockName |
| glGetActiveUniformBlockiv |
| glGetActiveUniformName |
| glGetActiveUniformsiv |
| glGetUniformBlockIndex |
| glGetUniformIndices |
| glPrimitiveRestartIndex |
| glTexBuffer |
| glUniformBlockBinding |
| |
| ; GL 3.2 |
| glClientWaitSync |
| glDeleteSync |
| glDrawElementsBaseVertex |
| glDrawElementsInstancedBaseVertex |
| glDrawRangeElementsBaseVertex |
| glFenceSync |
| glFramebufferTexture |
| glGetBufferParameteri64v |
| glGetInteger64i_v |
| glGetInteger64v |
| glGetMultisamplefv |
| glGetSynciv |
| glIsSync |
| glMultiDrawElementsBaseVertex |
| glProvokingVertex |
| glSampleMaski |
| glTexImage2DMultisample |
| glTexImage3DMultisample |
| glWaitSync |
| |
| ; GL 3.3 |
| glBindFragDataLocationIndexed |
| glBindSampler |
| glColorP3ui |
| glColorP3uiv |
| glColorP4ui |
| glColorP4uiv |
| glDeleteSamplers |
| glGenSamplers |
| glGetFragDataIndex |
| glGetQueryObjecti64v |
| glGetQueryObjectui64v |
| glGetSamplerParameterIiv |
| glGetSamplerParameterIuiv |
| glGetSamplerParameterfv |
| glGetSamplerParameteriv |
| glIsSampler |
| glMultiTexCoordP1ui |
| glMultiTexCoordP1uiv |
| glMultiTexCoordP2ui |
| glMultiTexCoordP2uiv |
| glMultiTexCoordP3ui |
| glMultiTexCoordP3uiv |
| glMultiTexCoordP4ui |
| glMultiTexCoordP4uiv |
| glNormalP3ui |
| glNormalP3uiv |
| glQueryCounter |
| glSamplerParameterIiv |
| glSamplerParameterIuiv |
| glSamplerParameterf |
| glSamplerParameterfv |
| glSamplerParameteri |
| glSamplerParameteriv |
| glSecondaryColorP3ui |
| glSecondaryColorP3uiv |
| glTexCoordP1ui |
| glTexCoordP1uiv |
| glTexCoordP2ui |
| glTexCoordP2uiv |
| glTexCoordP3ui |
| glTexCoordP3uiv |
| glTexCoordP4ui |
| glTexCoordP4uiv |
| glVertexAttribDivisor |
| glVertexAttribP1ui |
| glVertexAttribP1uiv |
| glVertexAttribP2ui |
| glVertexAttribP2uiv |
| glVertexAttribP3ui |
| glVertexAttribP3uiv |
| glVertexAttribP4ui |
| glVertexAttribP4uiv |
| glVertexP2ui |
| glVertexP2uiv |
| glVertexP3ui |
| glVertexP3uiv |
| glVertexP4ui |
| glVertexP4uiv |
| |
| ; GL 4.0 |
| glBeginQueryIndexed |
| glBindTransformFeedback |
| glBlendEquationSeparatei |
| glBlendEquationi |
| glBlendFuncSeparatei |
| glBlendFunci |
| glDeleteTransformFeedbacks |
| glDrawArraysIndirect |
| glDrawElementsIndirect |
| glDrawTransformFeedback |
| glDrawTransformFeedbackStream |
| glEndQueryIndexed |
| glGenTransformFeedbacks |
| glGetActiveSubroutineName |
| glGetActiveSubroutineUniformName |
| glGetActiveSubroutineUniformiv |
| glGetProgramStageiv |
| glGetQueryIndexediv |
| glGetSubroutineIndex |
| glGetSubroutineUniformLocation |
| glGetUniformSubroutineuiv |
| glGetUniformdv |
| glIsTransformFeedback |
| glMinSampleShading |
| glPatchParameterfv |
| glPatchParameteri |
| glPauseTransformFeedback |
| glResumeTransformFeedback |
| glUniform1d |
| glUniform1dv |
| glUniform2d |
| glUniform2dv |
| glUniform3d |
| glUniform3dv |
| glUniform4d |
| glUniform4dv |
| glUniformMatrix2dv |
| glUniformMatrix2x3dv |
| glUniformMatrix2x4dv |
| glUniformMatrix3dv |
| glUniformMatrix3x2dv |
| glUniformMatrix3x4dv |
| glUniformMatrix4dv |
| glUniformMatrix4x2dv |
| glUniformMatrix4x3dv |
| glUniformSubroutinesuiv |
| |
| ; GL 4.1 |
| glActiveShaderProgram |
| glBindProgramPipeline |
| glClearDepthf |
| glCreateShaderProgramv |
| glDeleteProgramPipelines |
| glDepthRangeArrayv |
| glDepthRangeIndexed |
| glDepthRangef |
| glGenProgramPipelines |
| glGetDoublei_v |
| glGetFloati_v |
| glGetProgramBinary |
| glGetProgramPipelineInfoLog |
| glGetProgramPipelineiv |
| glGetShaderPrecisionFormat |
| glGetVertexAttribLdv |
| glIsProgramPipeline |
| glProgramBinary |
| glProgramParameteri |
| glProgramParameteri |
| glProgramUniform1d |
| glProgramUniform1dv |
| glProgramUniform1f |
| glProgramUniform1fv |
| glProgramUniform1i |
| glProgramUniform1iv |
| glProgramUniform1ui |
| glProgramUniform1uiv |
| glProgramUniform2d |
| glProgramUniform2dv |
| glProgramUniform2f |
| glProgramUniform2fv |
| glProgramUniform2i |
| glProgramUniform2iv |
| glProgramUniform2ui |
| glProgramUniform2uiv |
| glProgramUniform3d |
| glProgramUniform3dv |
| glProgramUniform3f |
| glProgramUniform3fv |
| glProgramUniform3i |
| glProgramUniform3iv |
| glProgramUniform3ui |
| glProgramUniform3uiv |
| glProgramUniform4d |
| glProgramUniform4dv |
| glProgramUniform4f |
| glProgramUniform4fv |
| glProgramUniform4i |
| glProgramUniform4iv |
| glProgramUniform4ui |
| glProgramUniform4uiv |
| glProgramUniformMatrix2dv |
| glProgramUniformMatrix2fv |
| glProgramUniformMatrix2x3dv |
| glProgramUniformMatrix2x3fv |
| glProgramUniformMatrix2x4dv |
| glProgramUniformMatrix2x4fv |
| glProgramUniformMatrix3dv |
| glProgramUniformMatrix3fv |
| glProgramUniformMatrix3x2dv |
| glProgramUniformMatrix3x2fv |
| glProgramUniformMatrix3x4dv |
| glProgramUniformMatrix3x4fv |
| glProgramUniformMatrix4dv |
| glProgramUniformMatrix4fv |
| glProgramUniformMatrix4x2dv |
| glProgramUniformMatrix4x2fv |
| glProgramUniformMatrix4x3dv |
| glProgramUniformMatrix4x3fv |
| glReleaseShaderCompiler |
| glScissorArrayv |
| glScissorIndexed |
| glScissorIndexedv |
| glShaderBinary |
| glUseProgramStages |
| glValidateProgramPipeline |
| glVertexAttribL1d |
| glVertexAttribL1dv |
| glVertexAttribL2d |
| glVertexAttribL2dv |
| glVertexAttribL3d |
| glVertexAttribL3dv |
| glVertexAttribL4d |
| glVertexAttribL4dv |
| glVertexAttribLPointer |
| glViewportArrayv |
| glViewportIndexedf |
| glViewportIndexedfv |
| |
| ; GL 4.2 |
| glBindImageTexture |
| glDrawArraysInstancedBaseInstance |
| glDrawElementsInstancedBaseInstance |
| glDrawElementsInstancedBaseVertexBaseInstance |
| glDrawTransformFeedbackInstanced |
| glDrawTransformFeedbackStreamInstanced |
| glGetActiveAtomicCounterBufferiv |
| glGetInternalformativ |
| glMemoryBarrier |
| glTexStorage1D |
| glTexStorage2D |
| glTexStorage3D |
| |
| ; GL 4.3 |
| glBindVertexBuffer |
| glClearBufferData |
| glClearBufferSubData |
| glCopyImageSubData |
| glDebugMessageCallback |
| glDebugMessageControl |
| glDebugMessageInsert |
| glDispatchCompute |
| glDispatchComputeIndirect |
| glFramebufferParameteri |
| glGetDebugMessageLog |
| glGetFramebufferParameteriv |
| glGetInternalformati64v |
| glGetObjectLabel |
| glGetObjectPtrLabel |
| glGetProgramInterfaceiv |
| glGetProgramResourceIndex |
| glGetProgramResourceLocation |
| glGetProgramResourceLocationIndex |
| glGetProgramResourceName |
| glGetProgramResourceiv |
| glInvalidateBufferData |
| glInvalidateBufferSubData |
| glInvalidateFramebuffer |
| glInvalidateSubFramebuffer |
| glInvalidateTexImage |
| glInvalidateTexSubImage |
| glMultiDrawArraysIndirect |
| glMultiDrawElementsIndirect |
| glObjectLabel |
| glObjectPtrLabel |
| glPopDebugGroup |
| glPushDebugGroup |
| glShaderStorageBlockBinding |
| glTexBufferRange |
| glTexStorage2DMultisample |
| glTexStorage3DMultisample |
| glTextureView |
| glVertexAttribBinding |
| glVertexAttribFormat |
| glVertexAttribIFormat |
| glVertexAttribLFormat |
| glVertexBindingDivisor |
| |
| ; GL 4.4 |
| glBindBuffersBase |
| glBindBuffersRange |
| glBindImageTextures |
| glBindSamplers |
| glBindTextures |
| glBindVertexBuffers |
| glBufferStorage |
| glClearTexImage |
| glClearTexSubImage |
| |
| ; GL 4.5 |
| glBindTextureUnit |
| glBlitNamedFramebuffer |
| glCheckNamedFramebufferStatus |
| glClearNamedBufferData |
| glClearNamedBufferSubData |
| glClearNamedFramebufferfi |
| glClearNamedFramebufferfv |
| glClearNamedFramebufferiv |
| glClearNamedFramebufferuiv |
| glClipControl |
| glCompressedTextureSubImage1D |
| glCompressedTextureSubImage2D |
| glCompressedTextureSubImage3D |
| glCopyNamedBufferSubData |
| glCopyTextureSubImage1D |
| glCopyTextureSubImage2D |
| glCopyTextureSubImage3D |
| glCreateBuffers |
| glCreateFramebuffers |
| glCreateProgramPipelines |
| glCreateQueries |
| glCreateRenderbuffers |
| glCreateSamplers |
| glCreateTextures |
| glCreateTransformFeedbacks |
| glCreateVertexArrays |
| glDisableVertexArrayAttrib |
| glEnableVertexArrayAttrib |
| glFlushMappedNamedBufferRange |
| glGenerateTextureMipmap |
| glGetCompressedTextureImage |
| glGetCompressedTextureSubImage |
| glGetGraphicsResetStatus |
| glGetNamedBufferParameteri64v |
| glGetNamedBufferParameteriv |
| glGetNamedBufferPointerv |
| glGetNamedBufferSubData |
| glGetNamedFramebufferAttachmentParameteriv |
| glGetNamedFramebufferParameteriv |
| glGetNamedRenderbufferParameteriv |
| glGetQueryBufferObjecti64v |
| glGetQueryBufferObjectiv |
| glGetQueryBufferObjectui64v |
| glGetQueryBufferObjectuiv |
| glGetTextureImage |
| glGetTextureLevelParameterfv |
| glGetTextureLevelParameteriv |
| glGetTextureParameterIiv |
| glGetTextureParameterIuiv |
| glGetTextureParameterfv |
| glGetTextureParameteriv |
| glGetTextureSubImage |
| glGetTransformFeedbacki64_v |
| glGetTransformFeedbacki_v |
| glGetTransformFeedbackiv |
| glGetVertexArrayIndexed64iv |
| glGetVertexArrayIndexediv |
| glGetVertexArrayiv |
| glGetnColorTable |
| glGetnCompressedTexImage |
| glGetnConvolutionFilter |
| glGetnHistogram |
| glGetnMapdv |
| glGetnMapfv |
| glGetnMapiv |
| glGetnMinmax |
| glGetnPixelMapfv |
| glGetnPixelMapuiv |
| glGetnPixelMapusv |
| glGetnPolygonStipple |
| glGetnSeparableFilter |
| glGetnTexImage |
| glGetnUniformdv |
| glGetnUniformfv |
| glGetnUniformiv |
| glGetnUniformuiv |
| glInvalidateNamedFramebufferData |
| glInvalidateNamedFramebufferSubData |
| glMapNamedBuffer |
| glMapNamedBufferRange |
| glMemoryBarrierByRegion |
| glNamedBufferData |
| glNamedBufferStorage |
| glNamedBufferSubData |
| glNamedFramebufferDrawBuffer |
| glNamedFramebufferDrawBuffers |
| glNamedFramebufferParameteri |
| glNamedFramebufferReadBuffer |
| glNamedFramebufferRenderbuffer |
| glNamedFramebufferTexture |
| glNamedFramebufferTextureLayer |
| glNamedRenderbufferStorage |
| glNamedRenderbufferStorageMultisample |
| glReadnPixels |
| glTextureBarrier |
| glTextureBuffer |
| glTextureBufferRange |
| glTextureParameterIiv |
| glTextureParameterIuiv |
| glTextureParameterf |
| glTextureParameterfv |
| glTextureParameteri |
| glTextureParameteriv |
| glTextureStorage1D |
| glTextureStorage2D |
| glTextureStorage2DMultisample |
| glTextureStorage3D |
| glTextureStorage3DMultisample |
| glTextureSubImage1D |
| glTextureSubImage2D |
| glTextureSubImage3D |
| glTransformFeedbackBufferBase |
| glTransformFeedbackBufferRange |
| glUnmapNamedBuffer |
| glVertexArrayAttribBinding |
| glVertexArrayAttribFormat |
| glVertexArrayAttribIFormat |
| glVertexArrayAttribLFormat |
| glVertexArrayBindingDivisor |
| glVertexArrayElementBuffer |
| glVertexArrayVertexBuffer |
| glVertexArrayVertexBuffers |
| |
| ; GL 4.6 |
| glMultiDrawArraysIndirectCount |
| glMultiDrawElementsIndirectCount |
| glPolygonOffsetClamp |
| glSpecializeShader |
| |
| ; WGL 1.0 |
| wglChoosePixelFormat |
| wglCopyContext |
| wglCreateContext |
| wglCreateLayerContext |
| wglDeleteContext |
| wglDescribeLayerPlane |
| wglDescribePixelFormat |
| wglGetCurrentContext |
| wglGetCurrentDC |
| wglGetEnhMetaFilePixelFormat |
| wglGetLayerPaletteEntries |
| wglGetPixelFormat |
| wglGetProcAddress |
| wglMakeCurrent |
| wglRealizeLayerPalette |
| wglSetLayerPaletteEntries |
| wglSetPixelFormat |
| wglShareLists |
| wglSwapBuffers |
| wglSwapLayerBuffers |
| wglUseFontBitmapsA |
| wglUseFontBitmapsW |
| wglUseFontOutlinesA |
| wglUseFontOutlinesW |