| /* |
| * Copyright (C) 2008 Apple Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "LocalStorageThread.h" |
| |
| #include "LocalStorage.h" |
| #include "LocalStorageArea.h" |
| #include "LocalStorageTask.h" |
| |
| namespace WebCore { |
| |
| PassRefPtr<LocalStorageThread> LocalStorageThread::create() |
| { |
| return adoptRef(new LocalStorageThread); |
| } |
| |
| LocalStorageThread::LocalStorageThread() |
| : m_threadID(0) |
| { |
| m_selfRef = this; |
| } |
| |
| bool LocalStorageThread::start() |
| { |
| if (m_threadID) |
| return true; |
| |
| m_threadID = createThread(LocalStorageThread::localStorageThreadStart, this, "WebCore::LocalStorage"); |
| |
| return m_threadID; |
| } |
| |
| void* LocalStorageThread::localStorageThreadStart(void* thread) |
| { |
| return static_cast<LocalStorageThread*>(thread)->localStorageThread(); |
| } |
| |
| void* LocalStorageThread::localStorageThread() |
| { |
| while (true) { |
| RefPtr<LocalStorageTask> task; |
| if (!m_queue.waitForMessage(task)) |
| break; |
| |
| task->performTask(); |
| } |
| |
| // Detach the thread so its resources are no longer of any concern to anyone else |
| detachThread(m_threadID); |
| m_threadID = 0; |
| |
| // Clear the self refptr, possibly resulting in deletion |
| m_selfRef = 0; |
| |
| return 0; |
| } |
| |
| void LocalStorageThread::scheduleImport(PassRefPtr<LocalStorage> storage) |
| { |
| ASSERT(!m_queue.killed() && m_threadID); |
| m_queue.append(LocalStorageTask::createImport(storage)); |
| } |
| |
| void LocalStorageThread::scheduleSync(PassRefPtr<LocalStorage> storage) |
| { |
| ASSERT(!m_queue.killed() && m_threadID); |
| m_queue.append(LocalStorageTask::createSync(storage)); |
| } |
| |
| void LocalStorageThread::scheduleImport(PassRefPtr<LocalStorageArea> area) |
| { |
| ASSERT(!m_queue.killed() && m_threadID); |
| m_queue.append(LocalStorageTask::createImport(area)); |
| } |
| |
| void LocalStorageThread::scheduleSync(PassRefPtr<LocalStorageArea> area) |
| { |
| ASSERT(!m_queue.killed() && m_threadID); |
| m_queue.append(LocalStorageTask::createSync(area)); |
| } |
| |
| void LocalStorageThread::terminate() |
| { |
| ASSERT(isMainThread()); |
| |
| // Ideally we'd never be killing a thread that wasn't live, so ASSERT it. |
| // But if we do in a release build, make sure to not wait on a condition that will never get signalled |
| ASSERT(!m_queue.killed() && m_threadID); |
| if (!m_threadID) |
| return; |
| |
| MutexLocker locker(m_terminateLock); |
| |
| m_queue.append(LocalStorageTask::createTerminate(this)); |
| |
| m_terminateCondition.wait(m_terminateLock); |
| } |
| |
| void LocalStorageThread::performTerminate() |
| { |
| ASSERT(!isMainThread()); |
| |
| m_queue.kill(); |
| |
| MutexLocker locker(m_terminateLock); |
| m_terminateCondition.signal(); |
| } |
| |
| } |