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// -*- mode: c++; c-basic-offset: 4 -*-
/*
* Copyright (C) 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef StructureID_h
#define StructureID_h
#include "JSType.h"
#include "JSValue.h"
#include "PropertyMap.h"
#include "TypeInfo.h"
#include "ustring.h"
#include <wtf/HashFunctions.h>
#include <wtf/HashTraits.h>
#include <wtf/OwnArrayPtr.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
namespace JSC {
class JSValue;
class PropertyNameArray;
class PropertyNameArrayData;
class StructureIDChain;
struct TransitionTableHash {
typedef std::pair<RefPtr<UString::Rep>, unsigned> TransitionTableKey;
static unsigned hash(const TransitionTableKey& p)
{
return p.first->computedHash();
}
static bool equal(const TransitionTableKey& a, const TransitionTableKey& b)
{
return a == b;
}
static const bool safeToCompareToEmptyOrDeleted = true;
};
struct TransitionTableHashTraits {
typedef WTF::HashTraits<RefPtr<UString::Rep> > FirstTraits;
typedef WTF::GenericHashTraits<unsigned> SecondTraits;
typedef std::pair<FirstTraits::TraitType, SecondTraits::TraitType> TraitType;
static const bool emptyValueIsZero = FirstTraits::emptyValueIsZero && SecondTraits::emptyValueIsZero;
static TraitType emptyValue() { return std::make_pair(FirstTraits::emptyValue(), SecondTraits::emptyValue()); }
static const bool needsDestruction = FirstTraits::needsDestruction || SecondTraits::needsDestruction;
static void constructDeletedValue(TraitType& slot) { FirstTraits::constructDeletedValue(slot.first); }
static bool isDeletedValue(const TraitType& value) { return FirstTraits::isDeletedValue(value.first); }
};
class StructureID : public RefCounted<StructureID> {
public:
friend class CTI;
static PassRefPtr<StructureID> create(JSValue* prototype, const TypeInfo& typeInfo)
{
return adoptRef(new StructureID(prototype, typeInfo));
}
static PassRefPtr<StructureID> changePrototypeTransition(StructureID*, JSValue* prototype);
static PassRefPtr<StructureID> addPropertyTransition(StructureID*, const Identifier& propertyName, JSValue*, unsigned attributes, JSObject* slotBase, PutPropertySlot&, PropertyStorage&);
static PassRefPtr<StructureID> getterSetterTransition(StructureID*);
static PassRefPtr<StructureID> toDictionaryTransition(StructureID*);
static PassRefPtr<StructureID> fromDictionaryTransition(StructureID*);
~StructureID();
void mark()
{
if (!m_prototype->marked())
m_prototype->mark();
}
bool isDictionary() const { return m_isDictionary; }
const TypeInfo& typeInfo() const { return m_typeInfo; }
// For use when first creating a new structure.
TypeInfo& mutableTypeInfo() { return m_typeInfo; }
JSValue* storedPrototype() const { return m_prototype; }
JSValue* prototypeForLookup(ExecState*);
StructureID* previousID() const { return m_previous.get(); }
StructureIDChain* createCachedPrototypeChain();
void setCachedPrototypeChain(PassRefPtr<StructureIDChain> cachedPrototypeChain) { m_cachedPrototypeChain = cachedPrototypeChain; }
StructureIDChain* cachedPrototypeChain() const { return m_cachedPrototypeChain.get(); }
const PropertyMap& propertyMap() const { return m_propertyMap; }
PropertyMap& propertyMap() { return m_propertyMap; }
void getEnumerablePropertyNames(ExecState*, PropertyNameArray&, JSObject*);
void clearEnumerationCache();
static void transitionTo(StructureID* oldStructureID, StructureID* newStructureID, JSObject* slotBase);
private:
typedef std::pair<RefPtr<UString::Rep>, unsigned> TransitionTableKey;
typedef HashMap<TransitionTableKey, StructureID*, TransitionTableHash, TransitionTableHashTraits> TransitionTable;
StructureID(JSValue* prototype, const TypeInfo&);
static const size_t s_maxTransitionLength = 64;
TypeInfo m_typeInfo;
bool m_isDictionary;
JSValue* m_prototype;
RefPtr<StructureIDChain> m_cachedPrototypeChain;
RefPtr<StructureID> m_previous;
UString::Rep* m_nameInPrevious;
unsigned m_attributesInPrevious;
size_t m_transitionCount;
TransitionTable m_transitionTable;
RefPtr<PropertyNameArrayData> m_cachedPropertyNameArrayData;
PropertyMap m_propertyMap;
};
class StructureIDChain : public RefCounted<StructureIDChain> {
public:
static PassRefPtr<StructureIDChain> create(StructureID* structureID) { return adoptRef(new StructureIDChain(structureID)); }
RefPtr<StructureID>* head() { return m_vector.get(); }
private:
StructureIDChain(StructureID* structureID);
OwnArrayPtr<RefPtr<StructureID> > m_vector;
};
bool structureIDChainsAreEqual(StructureIDChain*, StructureIDChain*);
} // namespace JSC
#endif // StructureID_h