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/*
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2015 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef MachineThreads_h
#define MachineThreads_h
#include <setjmp.h>
#include <wtf/Lock.h>
#include <wtf/Noncopyable.h>
#include <wtf/ThreadSpecific.h>
namespace JSC {
class CodeBlockSet;
class ConservativeRoots;
class Heap;
class JITStubRoutineSet;
class MachineThreads {
WTF_MAKE_NONCOPYABLE(MachineThreads);
public:
typedef jmp_buf RegisterState;
MachineThreads(Heap*);
~MachineThreads();
void gatherConservativeRoots(ConservativeRoots&, JITStubRoutineSet&, CodeBlockSet&, void* stackOrigin, void* stackTop, RegisterState& calleeSavedRegisters);
JS_EXPORT_PRIVATE void addCurrentThread(); // Only needs to be called by clients that can use the same heap from multiple threads.
private:
class Thread;
void gatherFromCurrentThread(ConservativeRoots&, JITStubRoutineSet&, CodeBlockSet&, void* stackOrigin, void* stackTop, RegisterState& calleeSavedRegisters);
void tryCopyOtherThreadStack(Thread*, void*, size_t capacity, size_t*);
bool tryCopyOtherThreadStacks(LockHolder&, void*, size_t capacity, size_t*);
static void removeThread(void*);
template<typename PlatformThread>
void removeThreadIfFound(PlatformThread);
Lock m_registeredThreadsMutex;
Thread* m_registeredThreads;
WTF::ThreadSpecificKey m_threadSpecific;
#if !ASSERT_DISABLED
Heap* m_heap;
#endif
};
} // namespace JSC
#if COMPILER(GCC_OR_CLANG)
#define REGISTER_BUFFER_ALIGNMENT __attribute__ ((aligned (sizeof(void*))))
#else
#define REGISTER_BUFFER_ALIGNMENT
#endif
// ALLOCATE_AND_GET_REGISTER_STATE() is a macro so that it is always "inlined" even in debug builds.
#if COMPILER(MSVC)
#pragma warning(push)
#pragma warning(disable: 4611)
#define ALLOCATE_AND_GET_REGISTER_STATE(registers) \
MachineThreads::RegisterState registers REGISTER_BUFFER_ALIGNMENT; \
setjmp(registers)
#pragma warning(pop)
#else
#define ALLOCATE_AND_GET_REGISTER_STATE(registers) \
MachineThreads::RegisterState registers REGISTER_BUFFER_ALIGNMENT; \
setjmp(registers)
#endif
#endif // MachineThreads_h