| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * Copyright (C) 2017 Yuichiro Kikura (y.kikura@gmail.com) |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPUBasedCanvasRenderingContext.h" |
| #include "GPUDevice.h" |
| #include <JavaScriptCore/ArrayBuffer.h> |
| |
| namespace WebCore { |
| |
| class WebGPUCommandQueue; |
| class WebGPUComputePipelineState; |
| class WebGPUFunction; |
| class WebGPULibrary; |
| class WebGPURenderPipelineDescriptor; |
| class WebGPURenderPipelineState; |
| class WebGPUDepthStencilDescriptor; |
| class WebGPUDepthStencilState; |
| class WebGPURenderPassDescriptor; |
| class WebGPUDrawable; |
| class WebGPUBuffer; |
| class WebGPUTexture; |
| class WebGPUTextureDescriptor; |
| |
| class WebGPURenderingContext : public GPUBasedCanvasRenderingContext { |
| public: |
| static std::unique_ptr<WebGPURenderingContext> create(CanvasBase&); |
| |
| HTMLCanvasElement* canvas() const; |
| |
| bool isWebGPU() const final { return true; } |
| |
| void reshape(int width, int height) final; |
| |
| void markLayerComposited() final; |
| |
| PlatformLayer* platformLayer() const override; |
| |
| RefPtr<GPUDevice> device() { return m_device; } |
| |
| // WebGPU entry points |
| |
| RefPtr<WebGPULibrary> createLibrary(const String); |
| |
| RefPtr<WebGPURenderPipelineState> createRenderPipelineState(WebGPURenderPipelineDescriptor&); |
| |
| RefPtr<WebGPUDepthStencilState> createDepthStencilState(WebGPUDepthStencilDescriptor&); |
| |
| RefPtr<WebGPUComputePipelineState> createComputePipelineState(WebGPUFunction&); |
| |
| RefPtr<WebGPUCommandQueue> createCommandQueue(); |
| |
| RefPtr<WebGPUDrawable> nextDrawable(); |
| |
| RefPtr<WebGPUBuffer> createBuffer(ArrayBufferView& data); |
| |
| RefPtr<WebGPUTexture> createTexture(WebGPUTextureDescriptor&); |
| |
| protected: |
| // ActiveDOMObject |
| bool hasPendingActivity() const override; |
| void stop() override; |
| const char* activeDOMObjectName() const override; |
| bool canSuspendForDocumentSuspension() const override; |
| |
| IntSize clampedCanvasSize() const; |
| void initializeNewContext(); |
| |
| private: |
| WebGPURenderingContext(CanvasBase&, Ref<GPUDevice>&&); |
| |
| RefPtr<GPUDevice> m_device; |
| }; |
| |
| } // namespace WebCore |
| |
| SPECIALIZE_TYPE_TRAITS_CANVASRENDERINGCONTEXT(WebCore::WebGPURenderingContext, isWebGPU()) |
| |
| #endif |