| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * Copyright (C) 2017 Yuichiro Kikura (y.kikura@gmail.com) |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WebGPUCommandBuffer.h" |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPUCommandBuffer.h" |
| #include "GPUCommandQueue.h" |
| #include "Logging.h" |
| #include "WebGPUCommandQueue.h" |
| #include "WebGPUComputeCommandEncoder.h" |
| #include "WebGPUDrawable.h" |
| #include "WebGPURenderCommandEncoder.h" |
| #include "WebGPURenderPassDescriptor.h" |
| #include "WebGPURenderingContext.h" |
| |
| namespace WebCore { |
| |
| Ref<WebGPUCommandBuffer> WebGPUCommandBuffer::create(WebGPURenderingContext* context, WebGPUCommandQueue* queue) |
| { |
| return adoptRef(*new WebGPUCommandBuffer(context, queue)); |
| } |
| |
| WebGPUCommandBuffer::WebGPUCommandBuffer(WebGPURenderingContext* context, WebGPUCommandQueue* queue) |
| : WebGPUObject(context) |
| { |
| LOG(WebGPU, "WebGPUCommandBuffer::WebGPUCommandBuffer()"); |
| m_commandBuffer = queue->commandQueue()->createCommandBuffer(); |
| } |
| |
| WebGPUCommandBuffer::~WebGPUCommandBuffer() |
| { |
| LOG(WebGPU, "WebGPUCommandBuffer::~WebGPUCommandBuffer()"); |
| } |
| |
| void WebGPUCommandBuffer::commit() |
| { |
| LOG(WebGPU, "WebGPUCommandBuffer::commit()"); |
| if (!m_commandBuffer) |
| return; |
| |
| return m_commandBuffer->commit(); |
| } |
| |
| void WebGPUCommandBuffer::presentDrawable(WebGPUDrawable& drawable) |
| { |
| LOG(WebGPU, "WebGPUCommandBuffer::presentDrawable()"); |
| if (!m_commandBuffer) |
| return; |
| |
| return m_commandBuffer->presentDrawable(drawable.drawable()); |
| } |
| |
| RefPtr<WebGPURenderCommandEncoder> WebGPUCommandBuffer::createRenderCommandEncoderWithDescriptor(WebGPURenderPassDescriptor& descriptor) |
| { |
| RefPtr<WebGPURenderCommandEncoder> commandEncoder = WebGPURenderCommandEncoder::create(this->context(), this, &descriptor); |
| return commandEncoder; |
| } |
| |
| RefPtr<WebGPUComputeCommandEncoder> WebGPUCommandBuffer::createComputeCommandEncoder() |
| { |
| RefPtr<WebGPUComputeCommandEncoder> commandEncoder = WebGPUComputeCommandEncoder::create(this->context(), this); |
| return commandEncoder; |
| } |
| |
| DOMPromiseProxy<IDLVoid>& WebGPUCommandBuffer::completed() |
| { |
| return m_commandBuffer->completed(); |
| } |
| |
| } // namespace WebCore |
| |
| #endif |