blob: 9aab94c0e9d39b777fd3fa2a096de0d997e36d36 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
[
NoInterfaceObject,
Exposed=(Window,Worker)
] interface CanvasTransform {
// FIXME: All the unrestricted float parameters below should be unrestricted doubles.
// transformations (default transform is the identity matrix)
void scale(unrestricted float x, unrestricted float y);
void rotate(unrestricted float angle);
void translate(unrestricted float x, unrestricted float y);
void transform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f);
[NewObject] DOMMatrix getTransform();
void setTransform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f);
[MayThrowException] void setTransform(optional DOMMatrix2DInit transform);
void resetTransform();
};