| /* |
| * Copyright (C) 2017 Igalia S.L. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "VRDisplay.h" |
| |
| #include "VRDisplayCapabilities.h" |
| #include "VREyeParameters.h" |
| #include "VRLayerInit.h" |
| #include "VRPlatformDisplay.h" |
| #include "VRPose.h" |
| #include "VRStageParameters.h" |
| |
| namespace WebCore { |
| |
| Ref<VRDisplay> VRDisplay::create(ScriptExecutionContext& context, WeakPtr<VRPlatformDisplay>&& platformDisplay) |
| { |
| auto display = adoptRef(*new VRDisplay(context, WTFMove(platformDisplay))); |
| display->suspendIfNeeded(); |
| return display; |
| } |
| |
| VRDisplay::VRDisplay(ScriptExecutionContext& context, WeakPtr<VRPlatformDisplay>&& platformDisplay) |
| : ActiveDOMObject(&context) |
| , m_display(WTFMove(platformDisplay)) |
| { |
| auto displayInfo = m_display->getDisplayInfo(); |
| m_capabilities = VRDisplayCapabilities::create(displayInfo.capabilityFlags()); |
| m_leftEyeParameters = VREyeParameters::create(displayInfo.eyeTranslation(VRPlatformDisplayInfo::EyeLeft), displayInfo.eyeFieldOfView(VRPlatformDisplayInfo::EyeLeft), displayInfo.renderSize()); |
| m_rightEyeParameters = VREyeParameters::create(displayInfo.eyeTranslation(VRPlatformDisplayInfo::EyeRight), displayInfo.eyeFieldOfView(VRPlatformDisplayInfo::EyeRight), displayInfo.renderSize()); |
| m_displayId = displayInfo.displayIdentifier(); |
| m_displayName = displayInfo.displayName(); |
| } |
| |
| VRDisplay::~VRDisplay() = default; |
| |
| bool VRDisplay::isConnected() const |
| { |
| if (!m_display) |
| return false; |
| |
| return m_display->getDisplayInfo().isConnected(); |
| } |
| |
| bool VRDisplay::isPresenting() const |
| { |
| return false; |
| } |
| |
| const VRDisplayCapabilities& VRDisplay::capabilities() const |
| { |
| return *m_capabilities; |
| } |
| |
| RefPtr<VRStageParameters> VRDisplay::stageParameters() const |
| { |
| auto displayInfo = m_display->getDisplayInfo(); |
| return VRStageParameters::create(displayInfo.sittingToStandingTransform(), displayInfo.playAreaBounds()); |
| } |
| |
| const VREyeParameters& VRDisplay::getEyeParameters(VREye eye) const |
| { |
| return eye == VREye::Left ? *m_leftEyeParameters : *m_rightEyeParameters; |
| } |
| |
| bool VRDisplay::getFrameData(VRFrameData&) const |
| { |
| return false; |
| } |
| |
| Ref<VRPose> VRDisplay::getPose() const |
| { |
| return VRPose::create(); |
| } |
| |
| void VRDisplay::resetPose() |
| { |
| } |
| |
| long VRDisplay::requestAnimationFrame(Ref<RequestAnimationFrameCallback>&&) |
| { |
| return 0; |
| } |
| |
| void VRDisplay::cancelAnimationFrame(unsigned) |
| { |
| } |
| |
| void VRDisplay::requestPresent(const Vector<VRLayerInit>&, Ref<DeferredPromise>&&) |
| { |
| } |
| |
| void VRDisplay::exitPresent(Ref<DeferredPromise>&&) |
| { |
| } |
| |
| const Vector<VRLayerInit>& VRDisplay::getLayers() const |
| { |
| static auto mockLayers = makeNeverDestroyed(Vector<VRLayerInit> { }); |
| return mockLayers; |
| } |
| |
| void VRDisplay::submitFrame() |
| { |
| } |
| |
| bool VRDisplay::hasPendingActivity() const |
| { |
| return false; |
| } |
| |
| const char* VRDisplay::activeDOMObjectName() const |
| { |
| return "VRDisplay"; |
| } |
| |
| bool VRDisplay::canSuspendForDocumentSuspension() const |
| { |
| return false; |
| } |
| |
| void VRDisplay::stop() |
| { |
| } |
| |
| } // namespace WebCore |