| // |
| // Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // entry_points_gles_3_0.cpp : Implements the GLES 3.0 entry points. |
| |
| #include "libGLESv2/entry_points_gles_3_0.h" |
| #include "libGLESv2/entry_points_gles_2_0_ext.h" |
| #include "libGLESv2/global_state.h" |
| |
| #include "libANGLE/formatutils.h" |
| #include "libANGLE/Buffer.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Error.h" |
| #include "libANGLE/Fence.h" |
| #include "libANGLE/Framebuffer.h" |
| #include "libANGLE/Query.h" |
| #include "libANGLE/VertexArray.h" |
| |
| #include "libANGLE/validationES.h" |
| #include "libANGLE/validationES3.h" |
| #include "libANGLE/queryconversions.h" |
| #include "libANGLE/queryutils.h" |
| |
| #include "common/debug.h" |
| |
| namespace gl |
| { |
| |
| void GL_APIENTRY ReadBuffer(GLenum mode) |
| { |
| EVENT("(GLenum mode = 0x%X)", mode); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateReadBuffer(context, mode)) |
| { |
| return; |
| } |
| |
| context->readBuffer(mode); |
| } |
| } |
| |
| void GL_APIENTRY DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices) |
| { |
| EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, " |
| "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| IndexRange indexRange; |
| if (!context->skipValidation() && |
| !ValidateDrawRangeElements(context, mode, start, end, count, type, indices, |
| &indexRange)) |
| { |
| return; |
| } |
| |
| context->drawRangeElements(mode, start, end, count, type, indices, indexRange); |
| } |
| } |
| |
| void GL_APIENTRY TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
| { |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " |
| "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, " |
| "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
| target, level, internalformat, width, height, depth, border, format, type, pixels); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateTexImage3D(context, target, level, internalformat, width, height, depth, |
| border, format, type, pixels)) |
| { |
| return; |
| } |
| |
| context->texImage3D(target, level, internalformat, width, height, depth, border, format, |
| type, pixels); |
| } |
| } |
| |
| void GL_APIENTRY TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) |
| { |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " |
| "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
| target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, width, height, |
| depth, format, type, pixels)) |
| { |
| return; |
| } |
| |
| context->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, |
| format, type, pixels); |
| } |
| } |
| |
| void GL_APIENTRY CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
| target, level, xoffset, yoffset, zoffset, x, y, width, height); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateCopyTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, x, y, |
| width, height)) |
| { |
| return; |
| } |
| |
| context->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height); |
| } |
| } |
| |
| void GL_APIENTRY CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) |
| { |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
| "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, " |
| "const GLvoid* data = 0x%0.8p)", |
| target, level, internalformat, width, height, depth, border, imageSize, data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateCompressedTexImage3D(context, target, level, internalformat, width, height, |
| depth, border, imageSize, data)) |
| { |
| return; |
| } |
| |
| context->compressedTexImage3D(target, level, internalformat, width, height, depth, border, |
| imageSize, data); |
| } |
| } |
| |
| void GL_APIENTRY CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) |
| { |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " |
| "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
| target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateCompressedTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, |
| width, height, depth, format, imageSize, data)) |
| { |
| return; |
| } |
| |
| context->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, |
| depth, format, imageSize, data); |
| } |
| } |
| |
| void GL_APIENTRY GenQueries(GLsizei n, GLuint* ids) |
| { |
| EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateGenQueries(context, n, ids)) |
| { |
| return; |
| } |
| |
| for (GLsizei i = 0; i < n; i++) |
| { |
| ids[i] = context->createQuery(); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint* ids) |
| { |
| EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateDeleteQueries(context, n, ids)) |
| { |
| return; |
| } |
| |
| for (int i = 0; i < n; i++) |
| { |
| context->deleteQuery(ids[i]); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsQuery(GLuint id) |
| { |
| EVENT("(GLuint id = %u)", id); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return GL_FALSE; |
| } |
| |
| return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE; |
| } |
| |
| return GL_FALSE; |
| } |
| |
| void GL_APIENTRY BeginQuery(GLenum target, GLuint id) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateBeginQuery(context, target, id)) |
| { |
| return; |
| } |
| |
| Error error = context->beginQuery(target, id); |
| if (error.isError()) |
| { |
| context->handleError(error); |
| return; |
| } |
| } |
| } |
| |
| void GL_APIENTRY EndQuery(GLenum target) |
| { |
| EVENT("(GLenum target = 0x%X)", target); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateEndQuery(context, target)) |
| { |
| return; |
| } |
| |
| Error error = context->endQuery(target); |
| if (error.isError()) |
| { |
| context->handleError(error); |
| return; |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint* params) |
| { |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateGetQueryiv(context, target, pname, params)) |
| { |
| return; |
| } |
| |
| context->getQueryiv(target, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params) |
| { |
| EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateGetQueryObjectuiv(context, id, pname, params)) |
| { |
| return; |
| } |
| |
| context->getQueryObjectuiv(id, pname, params); |
| } |
| } |
| |
| GLboolean GL_APIENTRY UnmapBuffer(GLenum target) |
| { |
| EVENT("(GLenum target = 0x%X)", target); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateUnmapBuffer(context, target)) |
| { |
| return GL_FALSE; |
| } |
| |
| return context->unmapBuffer(target); |
| } |
| |
| return GL_FALSE; |
| } |
| |
| void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, GLvoid** params) |
| { |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetBufferPointerv(context, target, pname, params)) |
| { |
| return; |
| } |
| |
| context->getBufferPointerv(target, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum* bufs) |
| { |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateDrawBuffers(context, n, bufs)) |
| { |
| return; |
| } |
| |
| context->drawBuffers(n, bufs); |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniformMatrix2x3fv(location, count, transpose, value); |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniformMatrix3x2fv(location, count, transpose, value); |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniformMatrix2x4fv(location, count, transpose, value); |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniformMatrix4x2fv(location, count, transpose, value); |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniformMatrix3x4fv(location, count, transpose, value); |
| } |
| } |
| |
| void GL_APIENTRY UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", |
| location, count, transpose, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniformMatrix4x3fv(location, count, transpose, value); |
| } |
| } |
| |
| void GL_APIENTRY BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| { |
| EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, " |
| "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateBlitFramebuffer(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, |
| dstY1, mask, filter)) |
| { |
| return; |
| } |
| |
| context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, |
| filter); |
| } |
| } |
| |
| void GL_APIENTRY RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| { |
| EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| target, samples, internalformat, width, height); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateRenderbufferStorageMultisample(context, target, samples, internalformat, width, |
| height)) |
| { |
| return; |
| } |
| |
| context->renderbufferStorageMultisample(target, samples, internalformat, width, height); |
| } |
| } |
| |
| void GL_APIENTRY FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| { |
| EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)", |
| target, attachment, texture, level, layer); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateFramebufferTextureLayer(context, target, attachment, texture, level, layer)) |
| { |
| return; |
| } |
| |
| context->framebufferTextureLayer(target, attachment, texture, level, layer); |
| } |
| } |
| |
| GLvoid *GL_APIENTRY MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| { |
| EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)", |
| target, offset, length, access); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateMapBufferRange(context, target, offset, length, access)) |
| { |
| return nullptr; |
| } |
| |
| return context->mapBufferRange(target, offset, length, access); |
| } |
| |
| return nullptr; |
| } |
| |
| void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) |
| { |
| EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateFlushMappedBufferRange(context, target, offset, length)) |
| { |
| return; |
| } |
| |
| context->flushMappedBufferRange(target, offset, length); |
| } |
| } |
| |
| void GL_APIENTRY BindVertexArray(GLuint array) |
| { |
| EVENT("(GLuint array = %u)", array); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateBindVertexArray(context, array)) |
| { |
| return; |
| } |
| |
| context->bindVertexArray(array); |
| } |
| } |
| |
| void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint* arrays) |
| { |
| EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateDeleteVertexArrays(context, n, arrays)) |
| { |
| return; |
| } |
| |
| for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) |
| { |
| if (arrays[arrayIndex] != 0) |
| { |
| context->deleteVertexArray(arrays[arrayIndex]); |
| } |
| } |
| } |
| } |
| |
| void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint* arrays) |
| { |
| EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateGenVertexArrays(context, n, arrays)) |
| { |
| return; |
| } |
| |
| for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) |
| { |
| arrays[arrayIndex] = context->createVertexArray(); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsVertexArray(GLuint array) |
| { |
| EVENT("(GLuint array = %u)", array); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateIsVertexArray(context)) |
| { |
| return GL_FALSE; |
| } |
| |
| if (array == 0) |
| { |
| return GL_FALSE; |
| } |
| |
| VertexArray *vao = context->getVertexArray(array); |
| |
| return (vao != NULL ? GL_TRUE : GL_FALSE); |
| } |
| |
| return GL_FALSE; |
| } |
| |
| void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint *data) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)", |
| target, index, data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateGetIntegeri_v(context, target, index, data)) |
| { |
| return; |
| } |
| context->getIntegeri_v(target, index, data); |
| } |
| } |
| |
| void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode) |
| { |
| EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateBeginTransformFeedback(context, primitiveMode)) |
| { |
| return; |
| } |
| |
| context->beginTransformFeedback(primitiveMode); |
| } |
| } |
| |
| void GL_APIENTRY EndTransformFeedback(void) |
| { |
| EVENT("(void)"); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback(); |
| ASSERT(transformFeedback != NULL); |
| |
| if (!transformFeedback->isActive()) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| transformFeedback->end(context); |
| } |
| } |
| |
| void GL_APIENTRY BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)", |
| target, index, buffer, offset, size); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateBindBufferRange(context, target, index, buffer, offset, size)) |
| { |
| return; |
| } |
| context->bindBufferRange(target, index, buffer, offset, size); |
| } |
| } |
| |
| void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)", |
| target, index, buffer); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateBindBufferBase(context, target, index, buffer)) |
| { |
| return; |
| } |
| context->bindBufferBase(target, index, buffer); |
| } |
| } |
| |
| void GL_APIENTRY TransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode) |
| { |
| EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)", |
| program, count, varyings, bufferMode); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (count < 0) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| const Caps &caps = context->getCaps(); |
| switch (bufferMode) |
| { |
| case GL_INTERLEAVED_ATTRIBS: |
| break; |
| case GL_SEPARATE_ATTRIBS: |
| if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| break; |
| default: |
| context->handleError(Error(GL_INVALID_ENUM)); |
| return; |
| } |
| |
| Program *programObject = GetValidProgram(context, program); |
| if (!programObject) |
| { |
| return; |
| } |
| |
| programObject->setTransformFeedbackVaryings(count, varyings, bufferMode); |
| } |
| } |
| |
| void GL_APIENTRY GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name) |
| { |
| EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, " |
| "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
| program, index, bufSize, length, size, type, name); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (bufSize < 0) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| Program *programObject = GetValidProgram(context, program); |
| if (!programObject) |
| { |
| return; |
| } |
| |
| if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount())) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) |
| { |
| EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)", |
| index, size, type, stride, pointer); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateVertexAttribIPointer(context, index, size, type, stride, pointer)) |
| { |
| return; |
| } |
| |
| context->vertexAttribIPointer(index, size, type, stride, pointer); |
| } |
| } |
| |
| void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params) |
| { |
| EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
| index, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetVertexAttribIiv(context, index, pname, params)) |
| { |
| return; |
| } |
| |
| context->getVertexAttribIiv(index, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) |
| { |
| EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)", |
| index, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetVertexAttribIuiv(context, index, pname, params)) |
| { |
| return; |
| } |
| |
| context->getVertexAttribIuiv(index, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) |
| { |
| EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", |
| index, x, y, z, w); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (index >= MAX_VERTEX_ATTRIBS) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| context->vertexAttribI4i(index, x, y, z, w); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| { |
| EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)", |
| index, x, y, z, w); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (index >= MAX_VERTEX_ATTRIBS) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| context->vertexAttribI4ui(index, x, y, z, w); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint* v) |
| { |
| EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (index >= MAX_VERTEX_ATTRIBS) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| context->vertexAttribI4iv(index, v); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint* v) |
| { |
| EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (index >= MAX_VERTEX_ATTRIBS) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| context->vertexAttribI4uiv(index, v); |
| } |
| } |
| |
| void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint* params) |
| { |
| EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)", |
| program, location, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateGetUniformuiv(context, program, location, params)) |
| { |
| return; |
| } |
| |
| Program *programObject = context->getProgram(program); |
| ASSERT(programObject); |
| |
| programObject->getUniformuiv(location, params); |
| } |
| } |
| |
| GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name) |
| { |
| EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)", |
| program, name); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return -1; |
| } |
| |
| if (program == 0) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return -1; |
| } |
| |
| Program *programObject = context->getProgram(program); |
| |
| if (!programObject || !programObject->isLinked()) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return -1; |
| } |
| |
| return programObject->getFragDataLocation(name); |
| } |
| |
| return 0; |
| } |
| |
| void GL_APIENTRY Uniform1ui(GLint location, GLuint v0) |
| { |
| Uniform1uiv(location, 1, &v0); |
| } |
| |
| void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1) |
| { |
| const GLuint xy[] = { v0, v1 }; |
| Uniform2uiv(location, 1, xy); |
| } |
| |
| void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) |
| { |
| const GLuint xyz[] = { v0, v1, v2 }; |
| Uniform3uiv(location, 1, xyz); |
| } |
| |
| void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| { |
| const GLuint xyzw[] = { v0, v1, v2, v3 }; |
| Uniform4uiv(location, 1, xyzw); |
| } |
| |
| void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", |
| location, count, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniform1uiv(location, count, value); |
| } |
| } |
| |
| void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", |
| location, count, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniform2uiv(location, count, value); |
| } |
| } |
| |
| void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)", |
| location, count, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniform3uiv(location, count, value); |
| } |
| } |
| |
| void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint* value) |
| { |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", |
| location, count, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count)) |
| { |
| return; |
| } |
| |
| Program *program = context->getGLState().getProgram(); |
| program->setUniform4uiv(location, count, value); |
| } |
| } |
| |
| void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value) |
| { |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)", |
| buffer, drawbuffer, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateClearBufferiv(context, buffer, drawbuffer, value)) |
| { |
| return; |
| } |
| |
| context->clearBufferiv(buffer, drawbuffer, value); |
| } |
| } |
| |
| void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value) |
| { |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)", |
| buffer, drawbuffer, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateClearBufferuiv(context, buffer, drawbuffer, value)) |
| { |
| return; |
| } |
| |
| context->clearBufferuiv(buffer, drawbuffer, value); |
| } |
| } |
| |
| void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value) |
| { |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)", |
| buffer, drawbuffer, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateClearBufferfv(context, buffer, drawbuffer, value)) |
| { |
| return; |
| } |
| |
| context->clearBufferfv(buffer, drawbuffer, value); |
| } |
| } |
| |
| void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| { |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)", |
| buffer, drawbuffer, depth, stencil); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateClearBufferfi(context, buffer, drawbuffer, depth, stencil)) |
| { |
| return; |
| } |
| |
| context->clearBufferfi(buffer, drawbuffer, depth, stencil); |
| } |
| } |
| |
| const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index) |
| { |
| EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateGetStringi(context, name, index)) |
| { |
| return nullptr; |
| } |
| |
| return context->getStringi(name, index); |
| } |
| |
| return nullptr; |
| } |
| |
| void GL_APIENTRY CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| { |
| EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)", |
| readTarget, writeTarget, readOffset, writeOffset, size); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateCopyBufferSubData(context, readTarget, writeTarget, readOffset, writeOffset, |
| size)) |
| { |
| return; |
| } |
| |
| context->copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size); |
| } |
| } |
| |
| void GL_APIENTRY GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices) |
| { |
| EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)", |
| program, uniformCount, uniformNames, uniformIndices); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (uniformCount < 0) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| Program *programObject = GetValidProgram(context, program); |
| |
| if (!programObject) |
| { |
| return; |
| } |
| |
| if (!programObject->isLinked()) |
| { |
| for (int uniformId = 0; uniformId < uniformCount; uniformId++) |
| { |
| uniformIndices[uniformId] = GL_INVALID_INDEX; |
| } |
| } |
| else |
| { |
| for (int uniformId = 0; uniformId < uniformCount; uniformId++) |
| { |
| uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]); |
| } |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params) |
| { |
| EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
| program, uniformCount, uniformIndices, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (uniformCount < 0) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| Program *programObject = GetValidProgram(context, program); |
| |
| if (!programObject) |
| { |
| return; |
| } |
| |
| switch (pname) |
| { |
| case GL_UNIFORM_TYPE: |
| case GL_UNIFORM_SIZE: |
| case GL_UNIFORM_NAME_LENGTH: |
| case GL_UNIFORM_BLOCK_INDEX: |
| case GL_UNIFORM_OFFSET: |
| case GL_UNIFORM_ARRAY_STRIDE: |
| case GL_UNIFORM_MATRIX_STRIDE: |
| case GL_UNIFORM_IS_ROW_MAJOR: |
| break; |
| |
| default: |
| context->handleError(Error(GL_INVALID_ENUM)); |
| return; |
| } |
| |
| if (uniformCount > programObject->getActiveUniformCount()) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| for (int uniformId = 0; uniformId < uniformCount; uniformId++) |
| { |
| const GLuint index = uniformIndices[uniformId]; |
| |
| if (index >= static_cast<GLuint>(programObject->getActiveUniformCount())) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| } |
| |
| for (int uniformId = 0; uniformId < uniformCount; uniformId++) |
| { |
| const GLuint index = uniformIndices[uniformId]; |
| params[uniformId] = programObject->getActiveUniformi(index, pname); |
| } |
| } |
| } |
| |
| GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName) |
| { |
| EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return GL_INVALID_INDEX; |
| } |
| |
| Program *programObject = GetValidProgram(context, program); |
| if (!programObject) |
| { |
| return GL_INVALID_INDEX; |
| } |
| |
| return programObject->getUniformBlockIndex(uniformBlockName); |
| } |
| |
| return 0; |
| } |
| |
| void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) |
| { |
| EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
| program, uniformBlockIndex, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetActiveUniformBlockiv(context, program, uniformBlockIndex, pname, params)) |
| { |
| return; |
| } |
| |
| const Program *programObject = context->getProgram(program); |
| QueryActiveUniformBlockiv(programObject, uniformBlockIndex, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) |
| { |
| EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)", |
| program, uniformBlockIndex, bufSize, length, uniformBlockName); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| Program *programObject = GetValidProgram(context, program); |
| |
| if (!programObject) |
| { |
| return; |
| } |
| |
| if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName); |
| } |
| } |
| |
| void GL_APIENTRY UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| { |
| EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)", |
| program, uniformBlockIndex, uniformBlockBinding); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| Program *programObject = GetValidProgram(context, program); |
| |
| if (!programObject) |
| { |
| return; |
| } |
| |
| // if never linked, there won't be any uniform blocks |
| if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding); |
| } |
| } |
| |
| void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) |
| { |
| EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)", |
| mode, first, count, instanceCount); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (!ValidateDrawArraysInstanced(context, mode, first, count, instanceCount)) |
| { |
| return; |
| } |
| |
| context->drawArraysInstanced(mode, first, count, instanceCount); |
| } |
| } |
| |
| void GL_APIENTRY DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount) |
| { |
| EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)", |
| mode, count, type, indices, instanceCount); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| IndexRange indexRange; |
| if (!ValidateDrawElementsInstanced(context, mode, count, type, indices, instanceCount, &indexRange)) |
| { |
| return; |
| } |
| |
| context->drawElementsInstanced(mode, count, type, indices, instanceCount, indexRange); |
| } |
| } |
| |
| GLsync GL_APIENTRY FenceSync_(GLenum condition, GLbitfield flags) |
| { |
| EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return 0; |
| } |
| |
| if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) |
| { |
| context->handleError(Error(GL_INVALID_ENUM)); |
| return 0; |
| } |
| |
| if (flags != 0) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return 0; |
| } |
| |
| GLsync fenceSync = context->createFenceSync(); |
| |
| FenceSync *fenceSyncObject = context->getFenceSync(fenceSync); |
| Error error = fenceSyncObject->set(condition, flags); |
| if (error.isError()) |
| { |
| context->deleteFenceSync(fenceSync); |
| context->handleError(error); |
| return NULL; |
| } |
| |
| return fenceSync; |
| } |
| |
| return NULL; |
| } |
| |
| GLboolean GL_APIENTRY IsSync(GLsync sync) |
| { |
| EVENT("(GLsync sync = 0x%0.8p)", sync); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return GL_FALSE; |
| } |
| |
| return (context->getFenceSync(sync) != NULL); |
| } |
| |
| return GL_FALSE; |
| } |
| |
| void GL_APIENTRY DeleteSync(GLsync sync) |
| { |
| EVENT("(GLsync sync = 0x%0.8p)", sync); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync)) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| context->deleteFenceSync(sync); |
| } |
| } |
| |
| GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| { |
| EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", |
| sync, flags, timeout); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return GL_WAIT_FAILED; |
| } |
| |
| if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return GL_WAIT_FAILED; |
| } |
| |
| FenceSync *fenceSync = context->getFenceSync(sync); |
| |
| if (!fenceSync) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return GL_WAIT_FAILED; |
| } |
| |
| GLenum result = GL_WAIT_FAILED; |
| Error error = fenceSync->clientWait(flags, timeout, &result); |
| if (error.isError()) |
| { |
| context->handleError(error); |
| return GL_WAIT_FAILED; |
| } |
| |
| return result; |
| } |
| |
| return GL_FALSE; |
| } |
| |
| void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| { |
| EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", |
| sync, flags, timeout); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (flags != 0) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| if (timeout != GL_TIMEOUT_IGNORED) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| FenceSync *fenceSync = context->getFenceSync(sync); |
| |
| if (!fenceSync) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| Error error = fenceSync->serverWait(flags, timeout); |
| if (error.isError()) |
| { |
| context->handleError(error); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetInteger64v(GLenum pname, GLint64* params) |
| { |
| EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", |
| pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| GLenum nativeType; |
| unsigned int numParams = 0; |
| if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) |
| { |
| return; |
| } |
| |
| if (nativeType == GL_INT_64_ANGLEX) |
| { |
| context->getInteger64v(pname, params); |
| } |
| else |
| { |
| CastStateValues(context, nativeType, pname, numParams, params); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) |
| { |
| EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)", |
| sync, pname, bufSize, length, values); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetSynciv(context, sync, pname, bufSize, length, values)) |
| { |
| return; |
| } |
| |
| context->getSynciv(sync, pname, bufSize, length, values); |
| } |
| } |
| |
| void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64* data) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)", |
| target, index, data); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateGetInteger64i_v(context, target, index, data)) |
| { |
| return; |
| } |
| context->getInteger64i_v(target, index, data); |
| } |
| } |
| |
| void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params) |
| { |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", |
| target, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetBufferParameteri64v(context, target, pname, params)) |
| { |
| return; |
| } |
| |
| Buffer *buffer = context->getGLState().getTargetBuffer(target); |
| QueryBufferParameteri64v(buffer, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GenSamplers(GLsizei count, GLuint* samplers) |
| { |
| EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateGenSamplers(context, count, samplers)) |
| { |
| return; |
| } |
| |
| for (int i = 0; i < count; i++) |
| { |
| samplers[i] = context->createSampler(); |
| } |
| } |
| } |
| |
| void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint* samplers) |
| { |
| EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateDeleteSamplers(context, count, samplers)) |
| { |
| return; |
| } |
| |
| for (int i = 0; i < count; i++) |
| { |
| context->deleteSampler(samplers[i]); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsSampler(GLuint sampler) |
| { |
| EVENT("(GLuint sampler = %u)", sampler); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return GL_FALSE; |
| } |
| |
| return context->isSampler(sampler); |
| } |
| |
| return GL_FALSE; |
| } |
| |
| void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler) |
| { |
| EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (sampler != 0 && !context->isSampler(sampler)) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (unit >= context->getCaps().maxCombinedTextureImageUnits) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| context->bindSampler(unit, sampler); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateSamplerParameteri(context, sampler, pname, param)) |
| { |
| return; |
| } |
| |
| context->samplerParameteri(sampler, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLint* params = 0x%0.8p)", sampler, |
| pname, param); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateSamplerParameteriv(context, sampler, pname, param)) |
| { |
| return; |
| } |
| |
| context->samplerParameteriv(sampler, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateSamplerParameterf(context, sampler, pname, param)) |
| { |
| return; |
| } |
| |
| context->samplerParameterf(sampler, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLfloat* params = 0x%0.8p)", sampler, |
| pname, param); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateSamplerParameterfv(context, sampler, pname, param)) |
| { |
| return; |
| } |
| |
| context->samplerParameterfv(sampler, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) |
| { |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, |
| params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetSamplerParameteriv(context, sampler, pname, params)) |
| { |
| return; |
| } |
| |
| context->getSamplerParameteriv(sampler, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) |
| { |
| EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetSamplerParameterfv(context, sampler, pname, params)) |
| { |
| return; |
| } |
| |
| context->getSamplerParameterfv(sampler, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor) |
| { |
| EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (index >= MAX_VERTEX_ATTRIBS) |
| { |
| context->handleError(Error(GL_INVALID_VALUE)); |
| return; |
| } |
| |
| context->setVertexAttribDivisor(index, divisor); |
| } |
| } |
| |
| void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id) |
| { |
| EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| switch (target) |
| { |
| case GL_TRANSFORM_FEEDBACK: |
| { |
| // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1) |
| TransformFeedback *curTransformFeedback = |
| context->getGLState().getCurrentTransformFeedback(); |
| if (curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused()) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1) |
| if (!context->isTransformFeedbackGenerated(id)) |
| { |
| context->handleError( |
| Error(GL_INVALID_OPERATION, |
| "Cannot bind a transform feedback object that does not exist.")); |
| return; |
| } |
| |
| context->bindTransformFeedback(id); |
| } |
| break; |
| |
| default: |
| context->handleError(Error(GL_INVALID_ENUM)); |
| return; |
| } |
| } |
| } |
| |
| void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) |
| { |
| EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateDeleteTransformFeedbacks(context, n, ids)) |
| { |
| return; |
| } |
| |
| for (int i = 0; i < n; i++) |
| { |
| context->deleteTransformFeedback(ids[i]); |
| } |
| } |
| } |
| |
| void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint* ids) |
| { |
| EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && !ValidateGenTransformFeedbacks(context, n, ids)) |
| { |
| return; |
| } |
| |
| for (int i = 0; i < n; i++) |
| { |
| ids[i] = context->createTransformFeedback(); |
| } |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsTransformFeedback(GLuint id) |
| { |
| EVENT("(GLuint id = %u)", id); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return GL_FALSE; |
| } |
| |
| if (id == 0) |
| { |
| // The 3.0.4 spec [section 6.1.11] states that if ID is zero, IsTransformFeedback |
| // returns FALSE |
| return GL_FALSE; |
| } |
| |
| const TransformFeedback *transformFeedback = context->getTransformFeedback(id); |
| return ((transformFeedback != nullptr) ? GL_TRUE : GL_FALSE); |
| } |
| |
| return GL_FALSE; |
| } |
| |
| void GL_APIENTRY PauseTransformFeedback(void) |
| { |
| EVENT("(void)"); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback(); |
| ASSERT(transformFeedback != NULL); |
| |
| // Current transform feedback must be active and not paused in order to pause (3.0.2 pg 86) |
| if (!transformFeedback->isActive() || transformFeedback->isPaused()) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| transformFeedback->pause(); |
| } |
| } |
| |
| void GL_APIENTRY ResumeTransformFeedback(void) |
| { |
| EVENT("(void)"); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback(); |
| ASSERT(transformFeedback != NULL); |
| |
| // Current transform feedback must be active and paused in order to resume (3.0.2 pg 86) |
| if (!transformFeedback->isActive() || !transformFeedback->isPaused()) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| transformFeedback->resume(); |
| } |
| } |
| |
| void GL_APIENTRY GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary) |
| { |
| EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)", |
| program, bufSize, length, binaryFormat, binary); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateGetProgramBinary(context, program, bufSize, length, binaryFormat, binary)) |
| { |
| return; |
| } |
| |
| Program *programObject = context->getProgram(program); |
| ASSERT(programObject != nullptr); |
| |
| Error error = programObject->saveBinary(context, binaryFormat, binary, bufSize, length); |
| if (error.isError()) |
| { |
| context->handleError(error); |
| return; |
| } |
| } |
| } |
| |
| void GL_APIENTRY ProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length) |
| { |
| EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
| program, binaryFormat, binary, length); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!ValidateProgramBinary(context, program, binaryFormat, binary, length)) |
| { |
| return; |
| } |
| |
| Program *programObject = context->getProgram(program); |
| ASSERT(programObject != nullptr); |
| |
| Error error = programObject->loadBinary(context, binaryFormat, binary, length); |
| if (error.isError()) |
| { |
| context->handleError(error); |
| return; |
| } |
| } |
| } |
| |
| void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value) |
| { |
| EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)", |
| program, pname, value); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateProgramParameteri(context, program, pname, value)) |
| { |
| return; |
| } |
| |
| context->programParameteri(program, pname, value); |
| } |
| } |
| |
| void GL_APIENTRY InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments) |
| { |
| EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)", |
| target, numAttachments, attachments); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateInvalidateFramebuffer(context, target, numAttachments, attachments)) |
| { |
| return; |
| } |
| |
| context->invalidateFramebuffer(target, numAttachments, attachments); |
| } |
| } |
| |
| void GL_APIENTRY InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, " |
| "GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
| target, numAttachments, attachments, x, y, width, height); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateInvalidateFramebuffer(context, target, numAttachments, attachments)) |
| { |
| return; |
| } |
| |
| context->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height); |
| } |
| } |
| |
| void GL_APIENTRY TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| { |
| EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| target, levels, internalformat, width, height); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (!ValidateES3TexStorage2DParameters(context, target, levels, internalformat, width, |
| height, 1)) |
| { |
| return; |
| } |
| |
| Extents size(width, height, 1); |
| Texture *texture = context->getTargetTexture(target); |
| Error error = texture->setStorage(context, target, levels, internalformat, size); |
| if (error.isError()) |
| { |
| context->handleError(error); |
| return; |
| } |
| } |
| } |
| |
| void GL_APIENTRY TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| { |
| EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
| "GLsizei height = %d, GLsizei depth = %d)", |
| target, levels, internalformat, width, height, depth); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (context->getClientMajorVersion() < 3) |
| { |
| context->handleError(Error(GL_INVALID_OPERATION)); |
| return; |
| } |
| |
| if (!ValidateES3TexStorage3DParameters(context, target, levels, internalformat, width, |
| height, depth)) |
| { |
| return; |
| } |
| |
| Extents size(width, height, depth); |
| Texture *texture = context->getTargetTexture(target); |
| Error error = texture->setStorage(context, target, levels, internalformat, size); |
| if (error.isError()) |
| { |
| context->handleError(error); |
| return; |
| } |
| } |
| } |
| |
| void GL_APIENTRY GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) |
| { |
| EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, " |
| "GLint* params = 0x%0.8p)", |
| target, internalformat, pname, bufSize, params); |
| |
| Context *context = GetValidGlobalContext(); |
| if (context) |
| { |
| if (!context->skipValidation() && |
| !ValidateGetInternalFormativ(context, target, internalformat, pname, bufSize, params)) |
| { |
| return; |
| } |
| |
| const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat); |
| QueryInternalFormativ(formatCaps, pname, bufSize, params); |
| } |
| } |
| |
| } |