| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // Defines the class interface for VertexArrayVk, implementing VertexArrayImpl. |
| #ifndef LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_ |
| #define LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_ |
| #include "libANGLE/renderer/VertexArrayImpl.h" |
| class VertexArrayVk : public VertexArrayImpl |
| VertexArrayVk(const gl::VertexArrayState &data); |
| ~VertexArrayVk() override; |
| void syncState(ContextImpl *contextImpl, const gl::VertexArray::DirtyBits &dirtyBits) override; |
| #endif // LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_ |