| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // SurfaceGL.h: Defines the class interface for SurfaceGL. |
| #ifndef LIBANGLE_RENDERER_GL_SURFACEGL_H_ |
| #define LIBANGLE_RENDERER_GL_SURFACEGL_H_ |
| #include "libANGLE/renderer/SurfaceImpl.h" |
| class SurfaceGL : public SurfaceImpl |
| SurfaceGL(const egl::SurfaceState &state, RendererGL *renderer); |
| FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &data) override; |
| egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override; |
| virtual egl::Error makeCurrent() = 0; |
| virtual egl::Error unMakeCurrent(); |
| #endif // LIBANGLE_RENDERER_GL_SURFACEGL_H_ |