| /* |
| ** Copyright (c) 2016 The Khronos Group Inc. |
| ** |
| ** Permission is hereby granted, free of charge, to any person obtaining a |
| ** copy of this software and/or associated documentation files (the |
| ** "Materials"), to deal in the Materials without restriction, including |
| ** without limitation the rights to use, copy, modify, merge, publish, |
| ** distribute, sublicense, and/or sell copies of the Materials, and to |
| ** permit persons to whom the Materials are furnished to do so, subject to |
| ** the following conditions: |
| ** |
| ** The above copyright notice and this permission notice shall be included |
| ** in all copies or substantial portions of the Materials. |
| ** |
| ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| */ |
| |
| |
| function runOneIterationImageBitmapTest(useTexSubImage, bindingTarget, program, bitmap, flipY, premultiplyAlpha, optionsVal, |
| internalFormat, pixelFormat, pixelType, gl, tiu, wtu) |
| { |
| var halfRed = [128, 0, 0]; |
| var halfGreen = [0, 128, 0]; |
| var redColor = [255, 0, 0]; |
| var greenColor = [0, 255, 0]; |
| var blackColor = [0, 0, 0]; |
| |
| switch (gl[pixelFormat]) { |
| case gl.RED: |
| case gl.RED_INTEGER: |
| greenColor = [0, 0, 0]; |
| halfGreen = [0, 0, 0]; |
| break; |
| case gl.LUMINANCE: |
| case gl.LUMINANCE_ALPHA: |
| redColor = [255, 255, 255]; |
| greenColor = [0, 0, 0]; |
| halfRed = [128, 128, 128]; |
| halfGreen = [0, 0, 0]; |
| break; |
| case gl.ALPHA: |
| redColor = [0, 0, 0]; |
| greenColor = [0, 0, 0]; |
| halfRed = [0, 0, 0]; |
| halfGreen = [0, 0, 0]; |
| break; |
| default: |
| break; |
| } |
| |
| switch (gl[internalFormat]) { |
| case gl.SRGB8: |
| case gl.SRGB8_ALPHA8: |
| halfRed = wtu.sRGBToLinear(halfRed); |
| halfGreen = wtu.sRGBToLinear(halfGreen); |
| break; |
| default: |
| break; |
| } |
| |
| var str; |
| if (optionsVal.is3D) { |
| str = 'Testing ' + (useTexSubImage ? 'texSubImage3D' : 'texImage3D') + |
| ' with flipY=' + flipY + ', premultiplyAlpha=' + premultiplyAlpha + |
| ', bindingTarget=' + (bindingTarget == gl.TEXTURE_3D ? 'TEXTURE_3D' : 'TEXTURE_2D_ARRAY'); |
| } else { |
| str = 'Testing ' + (useTexSubImage ? 'texSubImage2D' : 'texImage2D') + |
| ' with flipY=' + flipY + ', premultiplyAlpha=' + premultiplyAlpha + |
| ', bindingTarget=' + (bindingTarget == gl.TEXTURE_2D ? 'TEXTURE_2D' : 'TEXTURE_CUBE_MAP'); |
| } |
| debug(str); |
| bufferedLogToConsole(str); |
| |
| gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
| // Enable writes to the RGBA channels |
| gl.colorMask(1, 1, 1, 0); |
| var texture = gl.createTexture(); |
| // Bind the texture to texture unit 0 |
| gl.bindTexture(bindingTarget, texture); |
| // Set up texture parameters |
| gl.texParameteri(bindingTarget, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
| gl.texParameteri(bindingTarget, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
| gl.texParameteri(bindingTarget, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
| gl.texParameteri(bindingTarget, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
| |
| var targets = [bindingTarget]; |
| if (bindingTarget == gl.TEXTURE_CUBE_MAP) { |
| targets = [gl.TEXTURE_CUBE_MAP_POSITIVE_X, |
| gl.TEXTURE_CUBE_MAP_NEGATIVE_X, |
| gl.TEXTURE_CUBE_MAP_POSITIVE_Y, |
| gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, |
| gl.TEXTURE_CUBE_MAP_POSITIVE_Z, |
| gl.TEXTURE_CUBE_MAP_NEGATIVE_Z]; |
| } |
| |
| bufferedLogToConsole("Starts uploading the image into texture"); |
| // Upload the image into the texture |
| for (var tt = 0; tt < targets.length; ++tt) { |
| if (optionsVal.is3D) { |
| gl.texImage3D(targets[tt], 0, gl[internalFormat], bitmap.width, bitmap.height, 1 /* depth */, 0, |
| gl[pixelFormat], gl[pixelType], null); |
| gl.texSubImage3D(targets[tt], 0, 0, 0, 0, bitmap.width, bitmap.height, 1, |
| gl[pixelFormat], gl[pixelType], bitmap); |
| } else { |
| if (useTexSubImage) { |
| // Initialize the texture to black first |
| gl.texImage2D(targets[tt], 0, gl[internalFormat], bitmap.width, bitmap.height, 0, |
| gl[pixelFormat], gl[pixelType], null); |
| gl.texSubImage2D(targets[tt], 0, 0, 0, gl[pixelFormat], gl[pixelType], bitmap); |
| } else { |
| gl.texImage2D(targets[tt], 0, gl[internalFormat], gl[pixelFormat], gl[pixelType], bitmap); |
| } |
| } |
| } |
| bufferedLogToConsole("Uploading texture completed"); |
| |
| var width = gl.canvas.width; |
| var halfWidth = Math.floor(width / 2); |
| var quaterWidth = Math.floor(halfWidth / 2); |
| var height = gl.canvas.height; |
| var halfHeight = Math.floor(height / 2); |
| var quaterHeight = Math.floor(halfHeight / 2); |
| |
| var top = flipY ? quaterHeight : (height - halfHeight + quaterHeight); |
| var bottom = flipY ? (height - halfHeight + quaterHeight) : quaterHeight; |
| |
| var tl = redColor; |
| var tr = premultiplyAlpha ? ((optionsVal.alpha == 0.5) ? halfRed : (optionsVal.alpha == 1) ? redColor : blackColor) : redColor; |
| var bl = greenColor; |
| var br = premultiplyAlpha ? ((optionsVal.alpha == 0.5) ? halfGreen : (optionsVal.alpha == 1) ? greenColor : blackColor) : greenColor; |
| |
| var loc; |
| var skipCorner = false; |
| if (bindingTarget == gl.TEXTURE_CUBE_MAP) { |
| loc = gl.getUniformLocation(program, "face"); |
| switch (pixelFormat) { |
| case gl.RED_INTEGER: |
| case gl.RG_INTEGER: |
| case gl.RGB_INTEGER: |
| case gl.RGBA_INTEGER: |
| // https://github.com/KhronosGroup/WebGL/issues/1819 |
| skipCorner = true; |
| break; |
| } |
| } |
| |
| var tolerance = 10; |
| for (var tt = 0; tt < targets.length; ++tt) { |
| if (bindingTarget == gl.TEXTURE_CUBE_MAP) { |
| gl.uniform1i(loc, targets[tt]); |
| } |
| // Draw the triangles |
| wtu.clearAndDrawUnitQuad(gl, [0, 0, 0, 255]); |
| |
| // Check the top pixel and bottom pixel and make sure they have |
| // the right color. |
| bufferedLogToConsole("Checking " + (flipY ? "top" : "bottom")); |
| wtu.checkCanvasRect(gl, quaterWidth, bottom, 2, 2, tl, "shouldBe " + tl, tolerance); |
| if (!skipCorner && !flipY) { |
| wtu.checkCanvasRect(gl, halfWidth + quaterWidth, bottom, 2, 2, tr, "shouldBe " + tr, tolerance); |
| } |
| bufferedLogToConsole("Checking " + (flipY ? "bottom" : "top")); |
| wtu.checkCanvasRect(gl, quaterWidth, top, 2, 2, bl, "shouldBe " + bl, tolerance); |
| if (!skipCorner && flipY) { |
| wtu.checkCanvasRect(gl, halfWidth + quaterWidth, top, 2, 2, br, "shouldBe " + br, tolerance); |
| } |
| } |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors"); |
| } |
| |
| function resetUnpackParams(gl) |
| { |
| gl.pixelStorei(gl.UNPACK_SKIP_PIXELS, 0); |
| gl.pixelStorei(gl.UNPACK_SKIP_ROWS, 0); |
| gl.pixelStorei(gl.UNPACK_SKIP_IMAGES, 0); |
| gl.pixelStorei(gl.UNPACK_ROW_LENGTH, 0); |
| gl.pixelStorei(gl.UNPACK_IMAGE_HEIGHT, 0); |
| } |
| |
| function runOneIterationImageBitmapTestSubSource(useTexSubImage, bindingTarget, program, bitmap, flipY, premultiplyAlpha, optionsVal, |
| internalFormat, pixelFormat, pixelType, gl, tiu, wtu) |
| { |
| var halfRed = [128, 0, 0]; |
| var halfGreen = [0, 128, 0]; |
| var redColor = [255, 0, 0]; |
| var greenColor = [0, 255, 0]; |
| var blackColor = [0, 0, 0]; |
| |
| switch (gl[pixelFormat]) { |
| case gl.RED: |
| case gl.RED_INTEGER: |
| greenColor = [0, 0, 0]; |
| halfGreen = [0, 0, 0]; |
| break; |
| case gl.LUMINANCE: |
| case gl.LUMINANCE_ALPHA: |
| redColor = [255, 255, 255]; |
| greenColor = [0, 0, 0]; |
| halfRed = [128, 128, 128]; |
| halfGreen = [0, 0, 0]; |
| break; |
| case gl.ALPHA: |
| redColor = [0, 0, 0]; |
| greenColor = [0, 0, 0]; |
| halfRed = [0, 0, 0]; |
| halfGreen = [0, 0, 0]; |
| break; |
| default: |
| break; |
| } |
| |
| switch (gl[internalFormat]) { |
| case gl.SRGB8: |
| case gl.SRGB8_ALPHA8: |
| halfRed = wtu.sRGBToLinear(halfRed); |
| halfGreen = wtu.sRGBToLinear(halfGreen); |
| break; |
| default: |
| break; |
| } |
| |
| var str; |
| if (optionsVal.is3D) { |
| str = 'Testing ' + (useTexSubImage ? 'texSubImage3D' : 'texImage3D') + '[SubSource]' + |
| ' with flipY=' + flipY + ', premultiplyAlpha=' + premultiplyAlpha + |
| ', bindingTarget=TEXTURE_3D'; |
| } else { |
| str = 'Testing ' + (useTexSubImage ? 'texSubImage2D' : 'texImage2D') + '[SubSource]' + |
| ' with flipY=' + flipY + ', premultiplyAlpha=' + premultiplyAlpha + |
| ', bindingTarget=TEXTURE_2D'; |
| } |
| debug(str); |
| bufferedLogToConsole(str); |
| |
| gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
| // Enable writes to the RGBA channels |
| gl.colorMask(1, 1, 1, 0); |
| var texture = gl.createTexture(); |
| // Bind the texture to texture unit 0 |
| gl.bindTexture(bindingTarget, texture); |
| // Set up texture parameters |
| gl.texParameteri(bindingTarget, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
| gl.texParameteri(bindingTarget, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
| gl.texParameteri(bindingTarget, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
| gl.texParameteri(bindingTarget, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
| |
| var srcTL = redColor; |
| var srcTR = premultiplyAlpha ? ((optionsVal.alpha == 0.5) ? halfRed : (optionsVal.alpha == 1) ? redColor : blackColor) : redColor; |
| var srcBL = greenColor; |
| var srcBR = premultiplyAlpha ? ((optionsVal.alpha == 0.5) ? halfGreen : (optionsVal.alpha == 1) ? greenColor : blackColor) : greenColor; |
| |
| var tl, tr, bl, br; |
| |
| bufferedLogToConsole("Starts uploading the image into texture"); |
| // Upload the image into the texture |
| if (optionsVal.is3D) { |
| if (useTexSubImage) { |
| // Initialize the texture to black first |
| gl.texImage3D(bindingTarget, 0, gl[internalFormat], bitmap.width, bitmap.height, 1 /* depth */, 0, |
| gl[pixelFormat], gl[pixelType], null); |
| // Only upload the left half image to the right half texture. |
| gl.pixelStorei(gl.UNPACK_SKIP_PIXELS, 0); |
| gl.pixelStorei(gl.UNPACK_SKIP_ROWS, 0); |
| gl.pixelStorei(gl.UNPACK_SKIP_IMAGES, 0); |
| gl.texSubImage3D(bindingTarget, 0, bitmap.width / 2, 0, 0, bitmap.width / 2, bitmap.height, 1, |
| gl[pixelFormat], gl[pixelType], bitmap); |
| tl = blackColor; |
| tr = srcTL; |
| bl = blackColor; |
| br = srcBL; |
| } else { |
| // Only upload the bottom middle quarter image |
| gl.pixelStorei(gl.UNPACK_SKIP_PIXELS, 0); |
| gl.pixelStorei(gl.UNPACK_SKIP_ROWS, bitmap.height / 2); |
| gl.pixelStorei(gl.UNPACK_SKIP_IMAGES, 0); |
| gl.texImage3D(bindingTarget, 0, gl[internalFormat], bitmap.width, bitmap.height / 2, 1 /* depth */, 0, |
| gl[pixelFormat], gl[pixelType], bitmap); |
| if (!flipY) { |
| tl = srcBL; |
| tr = srcBR; |
| bl = srcBL; |
| br = srcBR; |
| } else { |
| tl = srcTL; |
| tr = srcTR; |
| bl = srcTL; |
| br = srcTR; |
| } |
| } |
| } else { |
| if (useTexSubImage) { |
| // Initialize the texture to black first |
| gl.texImage2D(bindingTarget, 0, gl[internalFormat], bitmap.width, bitmap.height, 0, |
| gl[pixelFormat], gl[pixelType], null); |
| // Only upload the left half image to the right half texture. |
| gl.pixelStorei(gl.UNPACK_SKIP_PIXELS, 0); |
| gl.pixelStorei(gl.UNPACK_SKIP_ROWS, 0); |
| gl.texSubImage2D(bindingTarget, 0, bitmap.width / 2, 0, bitmap.width / 2, bitmap.height, |
| gl[pixelFormat], gl[pixelType], bitmap); |
| tl = blackColor; |
| tr = srcTL; |
| bl = blackColor; |
| br = srcBL; |
| } else { |
| // Only upload the right bottom image. |
| gl.pixelStorei(gl.UNPACK_SKIP_PIXELS, bitmap.width / 2); |
| gl.pixelStorei(gl.UNPACK_SKIP_ROWS, bitmap.height / 2); |
| gl.texImage2D(bindingTarget, 0, gl[internalFormat], bitmap.width / 2, bitmap.height / 2, 0, |
| gl[pixelFormat], gl[pixelType], bitmap); |
| resetUnpackParams(gl); |
| if (!flipY) { |
| tl = srcBR; |
| tr = srcBR; |
| bl = srcBR; |
| br = srcBR; |
| } else { |
| tl = srcTR; |
| tr = srcTR; |
| bl = srcTR; |
| br = srcTR; |
| } |
| } |
| } |
| bufferedLogToConsole("Uploading texture completed"); |
| |
| var width = gl.canvas.width; |
| var halfWidth = Math.floor(width / 2); |
| var quaterWidth = Math.floor(halfWidth / 2); |
| var height = gl.canvas.height; |
| var halfHeight = Math.floor(height / 2); |
| var quaterHeight = Math.floor(halfHeight / 2); |
| |
| var top = flipY ? quaterHeight : (height - halfHeight + quaterHeight); |
| var bottom = flipY ? (height - halfHeight + quaterHeight) : quaterHeight; |
| |
| |
| var tolerance = 10; |
| // Draw the triangles |
| wtu.clearAndDrawUnitQuad(gl, [0, 0, 0, 255]); |
| |
| // Check the top pixel and bottom pixel and make sure they have |
| // the right color. |
| // For right side, check pixels closer to left to avoid border in the video tests. |
| bufferedLogToConsole("Checking " + (flipY ? "top" : "bottom")); |
| wtu.checkCanvasRect(gl, quaterWidth, bottom, 2, 2, tl, "shouldBe " + tl, tolerance); |
| wtu.checkCanvasRect(gl, halfWidth + quaterWidth / 2, bottom, 2, 2, tr, "shouldBe " + tr, tolerance); |
| bufferedLogToConsole("Checking " + (flipY ? "bottom" : "top")); |
| wtu.checkCanvasRect(gl, quaterWidth, top, 2, 2, bl, "shouldBe " + bl, tolerance); |
| wtu.checkCanvasRect(gl, halfWidth + quaterWidth / 2, top, 2, 2, br, "shouldBe " + br, tolerance); |
| |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors"); |
| } |
| |
| function runTestOnBindingTargetImageBitmap(bindingTarget, program, cases, optionsVal, |
| internalFormat, pixelFormat, pixelType, gl, tiu, wtu) |
| { |
| cases.forEach(x => { |
| runOneIterationImageBitmapTest(x.sub, bindingTarget, program, x.bitmap, |
| x.bitmap.flipY, x.bitmap.premultiply, optionsVal, internalFormat, pixelFormat, pixelType, gl, tiu, wtu); |
| }); |
| |
| if (wtu.getDefault3DContextVersion() <= 1 || |
| (bindingTarget == gl.TEXTURE_CUBE_MAP || bindingTarget == gl.TEXTURE_2D_ARRAY)) |
| { |
| // Skip testing source sub region on TEXTURE_CUBE_MAP and TEXTURE_2D_ARRAY on WebGL2 to save |
| // running time. |
| return; |
| } |
| |
| cases.forEach(x => { |
| runOneIterationImageBitmapTestSubSource(x.sub, bindingTarget, program, x.bitmap, |
| x.bitmap.flipY, x.bitmap.premultiply, optionsVal, internalFormat, pixelFormat, pixelType, gl, tiu, wtu); |
| }); |
| } |
| |
| function runImageBitmapTestInternal(bitmaps, alphaVal, internalFormat, pixelFormat, pixelType, gl, tiu, wtu, is3D) |
| { |
| var cases = []; |
| bitmaps.forEach(bitmap => { |
| cases.push({bitmap: bitmap, sub: false}); |
| cases.push({bitmap: bitmap, sub: true}); |
| }); |
| |
| var optionsVal = {alpha: alphaVal, is3D: is3D}; |
| var program; |
| if (is3D) { |
| program = tiu.setupTexturedQuadWith3D(gl, internalFormat); |
| runTestOnBindingTargetImageBitmap(gl.TEXTURE_3D, program, cases, optionsVal, |
| internalFormat, pixelFormat, pixelType, gl, tiu, wtu); |
| } else { |
| program = tiu.setupTexturedQuad(gl, internalFormat); |
| runTestOnBindingTargetImageBitmap(gl.TEXTURE_2D, program, cases, optionsVal, |
| internalFormat, pixelFormat, pixelType, gl, tiu, wtu); |
| } |
| |
| // cube map texture must be square |
| if (bitmaps[0].width == bitmaps[0].height) { |
| if (is3D) { |
| program = tiu.setupTexturedQuadWith2DArray(gl, internalFormat); |
| runTestOnBindingTargetImageBitmap(gl.TEXTURE_2D_ARRAY, program, cases, optionsVal, |
| internalFormat, pixelFormat, pixelType, gl, tiu, wtu); |
| } else { |
| program = tiu.setupTexturedQuadWithCubeMap(gl, internalFormat); |
| runTestOnBindingTargetImageBitmap(gl.TEXTURE_CUBE_MAP, program, cases, optionsVal, |
| internalFormat, pixelFormat, pixelType, gl, tiu, wtu); |
| } |
| } |
| } |
| |
| function runImageBitmapTest(source, alphaVal, internalFormat, pixelFormat, pixelType, gl, tiu, wtu, is3D) |
| { |
| var p1 = createImageBitmap(source, {imageOrientation: "none", premultiplyAlpha: "premultiply"}) |
| .then(cur => { cur.flipY = false; cur.premultiply = true; return cur; }); |
| var p2 = createImageBitmap(source, {imageOrientation: "none", premultiplyAlpha: "none"}) |
| .then(cur => { cur.flipY = false; cur.premultiply = false; return cur; }); |
| var p3 = createImageBitmap(source, {imageOrientation: "flipY", premultiplyAlpha: "premultiply"}) |
| .then(cur => { cur.flipY = true; cur.premultiply = true; return cur; }); |
| var p4 = createImageBitmap(source, {imageOrientation: "flipY", premultiplyAlpha: "none"}) |
| .then(cur => { cur.flipY = true; cur.premultiply = false; return cur; }); |
| return Promise.all([p1, p2, p3, p4]) |
| .catch( () => { |
| testPassed("createImageBitmap with options may be rejected if it is not supported. Retrying without options."); |
| var p = createImageBitmap(source) |
| .then(cur => { cur.flipY = false; cur.premultiply = false; return cur; }); |
| return Promise.all([p]); |
| }).then( bitmaps => { |
| bufferedLogToConsole("All createImageBitmap promises are resolved"); |
| runImageBitmapTestInternal(bitmaps, alphaVal, internalFormat, pixelFormat, pixelType, gl, tiu, wtu, is3D); |
| }, (e) => { |
| // This will fail here when running from file:// instead of https://. |
| testFailed("createImageBitmap(source) failed: \"" + e.message + "\""); |
| }); |
| } |