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/*
* Copyright (C) 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <WebCore/ResourceError.h>
#include <WebCore/ResourceHandle.h>
#include <WebCore/ResourceHandleClient.h>
#include <WebCore/ResourceRequest.h>
#include <WebCore/ResourceResponse.h>
#include <WebCore/Timer.h>
#include <wtf/CompletionHandler.h>
// This class triggers asynchronous loads independent of the networking context staying alive (i.e., auditing pingbacks).
// The object just needs to live long enough to ensure the message was actually sent.
// As soon as any callback is received from the ResourceHandle, this class will cancel the load and delete itself.
class PingHandle final : private WebCore::ResourceHandleClient {
WTF_MAKE_NONCOPYABLE(PingHandle); WTF_MAKE_FAST_ALLOCATED;
public:
PingHandle(WebCore::NetworkingContext* networkingContext, const WebCore::ResourceRequest& request, bool shouldUseCredentialStorage, bool shouldFollowRedirects, CompletionHandler<void(const WebCore::ResourceError&, const WebCore::ResourceResponse&)>&& completionHandler)
: m_currentRequest(request)
, m_timeoutTimer(*this, &PingHandle::timeoutTimerFired)
, m_shouldUseCredentialStorage(shouldUseCredentialStorage)
, m_shouldFollowRedirects(shouldFollowRedirects)
, m_completionHandler(WTFMove(completionHandler))
{
bool defersLoading = false;
bool shouldContentSniff = false;
bool shouldContentEncodingSniff = true;
m_handle = WebCore::ResourceHandle::create(networkingContext, request, this, defersLoading, shouldContentSniff, shouldContentEncodingSniff);
// If the server never responds, this object will hang around forever.
// Set a very generous timeout, just in case.
m_timeoutTimer.startOneShot(60000_s);
}
private:
void willSendRequestAsync(WebCore::ResourceHandle*, WebCore::ResourceRequest&& request, WebCore::ResourceResponse&&, CompletionHandler<void(WebCore::ResourceRequest&&)>&& completionHandler) final
{
m_currentRequest = WTFMove(request);
if (m_shouldFollowRedirects) {
completionHandler(WebCore::ResourceRequest { m_currentRequest });
return;
}
completionHandler({ });
pingLoadComplete(WebCore::ResourceError { String(), 0, m_currentRequest.url(), "Not allowed to follow redirects"_s, WebCore::ResourceError::Type::AccessControl });
}
void didReceiveResponseAsync(WebCore::ResourceHandle*, WebCore::ResourceResponse&& response, CompletionHandler<void()>&& completionHandler) final
{
completionHandler();
pingLoadComplete({ }, response);
}
void didReceiveBuffer(WebCore::ResourceHandle*, Ref<WebCore::SharedBuffer>&&, int) final { pingLoadComplete(); }
void didFinishLoading(WebCore::ResourceHandle*) final { pingLoadComplete(); }
void didFail(WebCore::ResourceHandle*, const WebCore::ResourceError& error) final { pingLoadComplete(error); }
bool shouldUseCredentialStorage(WebCore::ResourceHandle*) final { return m_shouldUseCredentialStorage; }
void timeoutTimerFired() { pingLoadComplete(WebCore::ResourceError { String(), 0, m_currentRequest.url(), "Load timed out"_s, WebCore::ResourceError::Type::Timeout }); }
#if USE(PROTECTION_SPACE_AUTH_CALLBACK)
void canAuthenticateAgainstProtectionSpaceAsync(WebCore::ResourceHandle*, const WebCore::ProtectionSpace&, CompletionHandler<void(bool)>&& completionHandler)
{
completionHandler(false);
pingLoadComplete(WebCore::ResourceError { String { }, 0, m_currentRequest.url(), "Not allowed to authenticate"_s, WebCore::ResourceError::Type::AccessControl });
}
#endif
void pingLoadComplete(const WebCore::ResourceError& error = { }, const WebCore::ResourceResponse& response = { })
{
if (auto completionHandler = std::exchange(m_completionHandler, nullptr))
completionHandler(error, response);
delete this;
}
virtual ~PingHandle()
{
ASSERT(!m_completionHandler);
if (m_handle) {
ASSERT(m_handle->client() == this);
m_handle->clearClient();
m_handle->cancel();
}
}
RefPtr<WebCore::ResourceHandle> m_handle;
WebCore::ResourceRequest m_currentRequest;
WebCore::Timer m_timeoutTimer;
bool m_shouldUseCredentialStorage;
bool m_shouldFollowRedirects;
CompletionHandler<void(const WebCore::ResourceError&, const WebCore::ResourceResponse&)> m_completionHandler;
};