| |
| <!-- |
| |
| /* |
| ** Copyright (c) 2013 The Khronos Group Inc. |
| ** Copyright (c) 2013 Apple Inc. |
| ** |
| ** Permission is hereby granted, free of charge, to any person obtaining a |
| ** copy of this software and/or associated documentation files (the |
| ** "Materials"), to deal in the Materials without restriction, including |
| ** without limitation the rights to use, copy, modify, merge, publish, |
| ** distribute, sublicense, and/or sell copies of the Materials, and to |
| ** permit persons to whom the Materials are furnished to do so, subject to |
| ** the following conditions: |
| ** |
| ** The above copyright notice and this permission notice shall be included |
| ** in all copies or substantial portions of the Materials. |
| ** |
| ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| */ |
| |
| --> |
| |
| <html> |
| <head> |
| <script src="../../../resources/js-test.js"></script> |
| <script src="resources/webgl-test.js"></script> |
| <script src="resources/webgl-test-utils.js"></script> |
| </head> |
| <script> |
| function init() |
| { |
| "use strict"; |
| description("Checks size limit of the webgl compressed textures") |
| |
| window.jsTestIsAsync = true; |
| |
| if (window.internals) |
| window.internals.settings.setWebGLErrorsToConsoleEnabled(false); |
| |
| var canvas; |
| |
| function numLevelsFromSize(size) { |
| var levels = 0; |
| while ((size >> levels) > 0) { |
| ++levels; |
| } |
| return levels; |
| } |
| |
| // More formats can be added here when more texture compression extensions are enabled in WebGL. |
| var validFormats = { |
| COMPRESSED_RGB_S3TC_DXT1_EXT : 0x83F0, |
| COMPRESSED_RGBA_S3TC_DXT1_EXT : 0x83F1, |
| COMPRESSED_RGBA_S3TC_DXT3_EXT : 0x83F2, |
| COMPRESSED_RGBA_S3TC_DXT5_EXT : 0x83F3, |
| }; |
| |
| // format specific restrictions for COMPRESSED_RGB_S3TC_DXT1_EXT and COMPRESSED_RGBA_S3TC_DXT1_EXT |
| // on the byteLength of the ArrayBufferView, pixels |
| function func1 (width, height) |
| { |
| return Math.floor((width + 3) / 4) * Math.floor((height + 3) / 4) * 8; |
| } |
| |
| // format specific restrictions for COMPRESSED_RGBA_S3TC_DXT3_EXT and COMPRESSED_RGBA_S3TC_DXT5_EXT |
| // on the byteLength of the ArrayBufferView, pixels |
| function func2 (width, height) |
| { |
| return Math.floor((width + 3) / 4) * Math.floor((height + 3) / 4) * 16; |
| } |
| |
| var wtu = WebGLTestUtils; |
| var gl = wtu.create3DContext("example"); |
| var tests = [ |
| // More tests can be added here when more texture compression extensions are enabled in WebGL. |
| // Level 0 image width and height must be a multiple of the sizeStep. |
| { extension: "WEBGL_compressed_texture_s3tc", format: validFormats.COMPRESSED_RGB_S3TC_DXT1_EXT, dataType: Uint8Array, func: func1, sizeStep: 4}, |
| { extension: "WEBGL_compressed_texture_s3tc", format: validFormats.COMPRESSED_RGBA_S3TC_DXT1_EXT, dataType: Uint8Array, func: func1, sizeStep: 4}, |
| { extension: "WEBGL_compressed_texture_s3tc", format: validFormats.COMPRESSED_RGBA_S3TC_DXT3_EXT, dataType: Uint8Array, func: func2, sizeStep: 4}, |
| { extension: "WEBGL_compressed_texture_s3tc", format: validFormats.COMPRESSED_RGBA_S3TC_DXT5_EXT, dataType: Uint8Array, func: func2, sizeStep: 4}, |
| ]; |
| |
| // Note: We expressly only use 2 textures because first a texture will be defined |
| // using all mip levels of 1 format, then for a moment it will have mixed formats which |
| // may uncover bugs. |
| var targets = [ |
| { target: gl.TEXTURE_2D, |
| maxSize: gl.getParameter(gl.MAX_TEXTURE_SIZE), |
| tex: gl.createTexture(), |
| targets: [gl.TEXTURE_2D] |
| }, |
| { target: gl.TEXTURE_CUBE_MAP, |
| maxSize: gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE), |
| tex: gl.createTexture(), |
| targets: [ |
| gl.TEXTURE_CUBE_MAP_POSITIVE_X, |
| gl.TEXTURE_CUBE_MAP_NEGATIVE_X, |
| gl.TEXTURE_CUBE_MAP_POSITIVE_Y, |
| gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, |
| gl.TEXTURE_CUBE_MAP_POSITIVE_Z, |
| gl.TEXTURE_CUBE_MAP_NEGATIVE_Z |
| ] |
| } |
| ]; |
| |
| function getSharedArrayBufferSize() { |
| var sharedArrayBufferSize = 0; |
| for (var tt = 0; tt < tests.length; ++tt) { |
| var test = tests[tt]; |
| for (var trg = 0; trg < targets.length; ++trg) { |
| var t = targets[trg]; |
| var bufferSizeNeeded; |
| if (t.target === gl.TEXTURE_CUBE_MAP) { |
| var positiveTestSize = Math.min(2048, t.maxSize); |
| bufferSizeNeeded = test.func(positiveTestSize, positiveTestSize); |
| } else { |
| bufferSizeNeeded = test.func(t.maxSize, test.sizeStep); |
| } |
| if (bufferSizeNeeded > sharedArrayBufferSize) { |
| sharedArrayBufferSize = bufferSizeNeeded; |
| } |
| bufferSizeNeeded = test.func(t.maxSize + test.sizeStep, t.maxSize + test.sizeStep); |
| // ArrayBuffers can be at most 4GB (minus 1 byte) |
| if (bufferSizeNeeded > sharedArrayBufferSize && bufferSizeNeeded <= 4294967295) { |
| sharedArrayBufferSize = bufferSizeNeeded; |
| } |
| } |
| } |
| return sharedArrayBufferSize; |
| } |
| |
| // Share an ArrayBuffer among tests to avoid too many large allocations |
| var sharedArrayBuffer = new ArrayBuffer(getSharedArrayBufferSize()); |
| |
| gl.pixelStorei(gl.UNPACK_ALIGNMENT, 1); |
| |
| var trg = 0; |
| var tt = 0; |
| runNextTest(); |
| |
| function runNextTest() { |
| var t = targets[trg]; |
| |
| if (tt == 0) { |
| var tex = t.tex; |
| gl.bindTexture(t.target, tex); |
| |
| //debug(""); |
| //debug("max size for " + wtu.glEnumToString(gl, t.target) + ": " + t.maxSize); |
| } |
| |
| var test = tests[tt]; |
| testFormatType(t, test); |
| ++tt; |
| if (tt == tests.length) { |
| tt = 0; |
| ++trg; |
| if (trg == targets.length) { |
| finishTest(); |
| return; |
| } |
| } |
| wtu.waitForComposite(gl, runNextTest) |
| } |
| |
| function testFormatType(t, test) { |
| var positiveTestSize = t.maxSize; |
| var positiveTestOtherDimension = test.sizeStep; |
| if (t.target === gl.TEXTURE_CUBE_MAP) { |
| // Can't always test the maximum size since that can cause OOM: |
| positiveTestSize = Math.min(2048, t.maxSize); |
| // Cube map textures need to be square: |
| positiveTestOtherDimension = positiveTestSize; |
| } |
| var positiveTestLevels = Math.min(14, numLevelsFromSize(positiveTestSize)); |
| var numLevels = Math.min(14, numLevelsFromSize(t.maxSize)); |
| debug(""); |
| debug("num levels: " + numLevels + ", levels used in positive test: " + positiveTestLevels); |
| |
| debug(""); |
| |
| // Query the extension and store globally so shouldBe can access it |
| var ext = wtu.getExtensionWithKnownPrefixes(gl, test.extension); |
| if (ext) { |
| |
| testPassed("Successfully enabled " + test.extension + " extension"); |
| |
| for (var j = 0; j < t.targets.length; ++j) { |
| var target = t.targets[j]; |
| debug(""); |
| debug(wtu.glEnumToString(gl, target)); |
| |
| // positive test |
| var size = positiveTestSize; |
| var otherDimension = positiveTestOtherDimension; |
| for (var i = 0; i < positiveTestLevels; i++) { |
| var pixels = new test.dataType(sharedArrayBuffer, 0, test.func(size, otherDimension)); |
| gl.compressedTexImage2D(target, i, test.format, size, otherDimension, 0, pixels); |
| wtu.glErrorShouldBe(gl, gl.NO_ERROR, "uploading compressed texture should generate NO_ERROR. level is " + i); |
| //debug("level is " + i + ", size is " + size + "x" + otherDimension); |
| size /= 2; |
| otherDimension /= 2; |
| if (otherDimension < 1) { |
| otherDimension = 1; |
| } |
| } |
| |
| var numLevels = Math.min(14, numLevelsFromSize(t.maxSize)); |
| |
| // out of bounds tests |
| // width and height out of bounds |
| var dataSize = test.func(t.maxSize + test.sizeStep, t.maxSize + test.sizeStep); |
| // this check assumes that each element is 1 byte |
| if (dataSize > sharedArrayBuffer.byteLength) { |
| testPassed("Unable to test texture larger than maximum size due to ArrayBuffer size limitations -- this is legal"); |
| } else { |
| var pixelsNegativeTest1 = new test.dataType(sharedArrayBuffer, 0, dataSize); |
| gl.compressedTexImage2D(target, 0, test.format, t.maxSize + test.sizeStep, t.maxSize + test.sizeStep, 0, pixelsNegativeTest1); |
| wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "width or height out of bounds for level 0: should generate INVALID_VALUE."); |
| //debug("Level is 0, size is " + (t.maxSize + test.sizeStep) + "x" + (t.maxSize + test.sizeStep)); |
| } |
| // level out of bounds |
| var pixelsNegativeTest2 = new test.dataType(sharedArrayBuffer, 0, test.func(256, 256)); |
| var totalLevelCount = numLevelsFromSize(t.maxSize); // I.e., one more than we can actually support. |
| gl.compressedTexImage2D(target, totalLevelCount, test.format, 256, 256, 0, pixelsNegativeTest2); |
| wtu.glErrorShouldBe(gl, gl.INVALID_VALUE, "level out of bounds: should generate INVALID_VALUE. Size is 256x256"); |
| //debug("Level tried was " + totalLevelCount); |
| |
| /* This section disabled for now: See https://bugs.webkit.org/show_bug.cgi?id=126926 |
| //width and height out of bounds for specified level |
| gl.compressedTexImage2D(target, numLevels - 1, test.format, 256, 256, 0, pixelsNegativeTest2); |
| wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "width or height out of bounds for specified level: should generate INVALID_VALUE." |
| + " level is " + (numLevels - 1) + ", size is 256x256"); |
| */ |
| } |
| } |
| else |
| testPassed("No " + test.extension + " extension support -- this is legal"); |
| } |
| } |
| </script> |
| <body onload="init()"> |
| <canvas id="example" width="32" height="32" style="width: 40px; height: 40px;"></canvas> |
| <div id="description"></div> |
| <div id="console"></div> |
| </body> |
| </html> |
| |