| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "OffscreenCanvas.h" |
| |
| #if ENABLE(OFFSCREEN_CANVAS) |
| |
| #include "CSSValuePool.h" |
| #include "CanvasRenderingContext.h" |
| #include "ImageBitmap.h" |
| #include "JSDOMPromiseDeferred.h" |
| #include "OffscreenCanvasRenderingContext2D.h" |
| #include "WebGLRenderingContext.h" |
| #include "WorkerGlobalScope.h" |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(OffscreenCanvas); |
| |
| Ref<OffscreenCanvas> OffscreenCanvas::create(ScriptExecutionContext& context, unsigned width, unsigned height) |
| { |
| return adoptRef(*new OffscreenCanvas(context, width, height)); |
| } |
| |
| OffscreenCanvas::OffscreenCanvas(ScriptExecutionContext& context, unsigned width, unsigned height) |
| : CanvasBase(IntSize(width, height)) |
| , ContextDestructionObserver(&context) |
| { |
| } |
| |
| OffscreenCanvas::~OffscreenCanvas() |
| { |
| notifyObserversCanvasDestroyed(); |
| |
| m_context = nullptr; // Ensure this goes away before the ImageBuffer. |
| setImageBuffer(nullptr); |
| } |
| |
| void OffscreenCanvas::setWidth(unsigned newWidth) |
| { |
| setSize(IntSize(newWidth, height())); |
| } |
| |
| void OffscreenCanvas::setHeight(unsigned newHeight) |
| { |
| setSize(IntSize(width(), newHeight)); |
| } |
| |
| void OffscreenCanvas::setSize(const IntSize& newSize) |
| { |
| CanvasBase::setSize(newSize); |
| reset(); |
| } |
| |
| ExceptionOr<OffscreenRenderingContext> OffscreenCanvas::getContext(JSC::JSGlobalObject& state, RenderingContextType contextType, Vector<JSC::Strong<JSC::Unknown>>&& arguments) |
| { |
| if (contextType == RenderingContextType::_2d) { |
| if (m_context) { |
| if (!is<OffscreenCanvasRenderingContext2D>(*m_context)) |
| return Exception { InvalidStateError }; |
| return { RefPtr<OffscreenCanvasRenderingContext2D> { &downcast<OffscreenCanvasRenderingContext2D>(*m_context) } }; |
| } |
| |
| m_context = makeUnique<OffscreenCanvasRenderingContext2D>(*this); |
| if (!m_context) |
| return { RefPtr<OffscreenCanvasRenderingContext2D> { nullptr } }; |
| |
| return { RefPtr<OffscreenCanvasRenderingContext2D> { &downcast<OffscreenCanvasRenderingContext2D>(*m_context) } }; |
| } |
| #if ENABLE(WEBGL) |
| if (contextType == RenderingContextType::Webgl) { |
| if (m_context) { |
| if (!is<WebGLRenderingContext>(*m_context)) |
| return Exception { InvalidStateError }; |
| return { RefPtr<WebGLRenderingContext> { &downcast<WebGLRenderingContext>(*m_context) } }; |
| } |
| |
| auto scope = DECLARE_THROW_SCOPE(state.vm()); |
| auto attributes = convert<IDLDictionary<WebGLContextAttributes>>(state, !arguments.isEmpty() ? arguments[0].get() : JSC::jsUndefined()); |
| RETURN_IF_EXCEPTION(scope, Exception { ExistingExceptionError }); |
| |
| m_context = WebGLRenderingContextBase::create(*this, attributes, "webgl"); |
| if (!m_context) |
| return { RefPtr<WebGLRenderingContext> { nullptr } }; |
| |
| return { RefPtr<WebGLRenderingContext> { &downcast<WebGLRenderingContext>(*m_context) } }; |
| } |
| #endif |
| |
| return Exception { NotSupportedError }; |
| } |
| |
| ExceptionOr<RefPtr<ImageBitmap>> OffscreenCanvas::transferToImageBitmap() |
| { |
| if (!m_context) |
| return Exception { InvalidStateError }; |
| |
| if (is<OffscreenCanvasRenderingContext2D>(*m_context)) { |
| if (!width() || !height()) |
| return { RefPtr<ImageBitmap> { nullptr } }; |
| |
| if (!m_hasCreatedImageBuffer) |
| return { ImageBitmap::create({ ImageBuffer::create(size(), Unaccelerated), true }) }; |
| |
| auto buffer = takeImageBuffer(); |
| if (!buffer) |
| return { RefPtr<ImageBitmap> { nullptr } }; |
| |
| return { ImageBitmap::create({ WTFMove(buffer), originClean() }) }; |
| } |
| |
| #if ENABLE(WEBGL) |
| if (is<WebGLRenderingContext>(*m_context)) { |
| auto webGLContext = &downcast<WebGLRenderingContext>(*m_context); |
| |
| // FIXME: We're supposed to create an ImageBitmap using the backing |
| // store from this canvas (or its context), but for now we'll just |
| // create a new bitmap and paint into it. |
| |
| auto imageBitmap = ImageBitmap::create(size()); |
| if (!imageBitmap->buffer()) |
| return { RefPtr<ImageBitmap> { nullptr } }; |
| |
| auto* gc3d = webGLContext->graphicsContext3D(); |
| gc3d->paintRenderingResultsToCanvas(imageBitmap->buffer()); |
| |
| // FIXME: The transfer algorithm requires that the canvas effectively |
| // creates a new backing store. Since we're not doing that yet, we |
| // need to erase what's there. |
| |
| GC3Dfloat clearColor[4]; |
| gc3d->getFloatv(GraphicsContext3D::COLOR_CLEAR_VALUE, clearColor); |
| gc3d->clearColor(0, 0, 0, 0); |
| gc3d->clear(GraphicsContext3D::COLOR_BUFFER_BIT | GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT); |
| gc3d->clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); |
| |
| return { WTFMove(imageBitmap) }; |
| } |
| #endif |
| |
| return Exception { NotSupportedError }; |
| } |
| |
| void OffscreenCanvas::didDraw(const FloatRect& rect) |
| { |
| notifyObserversCanvasChanged(rect); |
| } |
| |
| CSSValuePool& OffscreenCanvas::cssValuePool() |
| { |
| auto* context = canvasBaseScriptExecutionContext(); |
| if (context->isWorkerGlobalScope()) |
| return downcast<WorkerGlobalScope>(*context).cssValuePool(); |
| |
| ASSERT(context->isDocument()); |
| return CSSValuePool::singleton(); |
| } |
| |
| void OffscreenCanvas::createImageBuffer() const |
| { |
| m_hasCreatedImageBuffer = true; |
| |
| if (!width() || !height()) |
| return; |
| |
| setImageBuffer(ImageBuffer::create(size(), Unaccelerated)); |
| } |
| |
| std::unique_ptr<ImageBuffer> OffscreenCanvas::takeImageBuffer() const |
| { |
| m_hasCreatedImageBuffer = true; |
| |
| // This function is primarily for use with transferToImageBitmap, which |
| // requires that the canvas bitmap refer to a new, blank bitmap of the same |
| // size after the existing bitmap is taken. In the case of a zero-size |
| // bitmap, our buffer is null, so returning early here is valid. |
| if (size().isEmpty()) |
| return nullptr; |
| |
| return setImageBuffer(ImageBuffer::create(size(), Unaccelerated)); |
| } |
| |
| void OffscreenCanvas::reset() |
| { |
| resetGraphicsContextState(); |
| if (is<OffscreenCanvasRenderingContext2D>(m_context.get())) |
| downcast<OffscreenCanvasRenderingContext2D>(*m_context).reset(); |
| |
| m_hasCreatedImageBuffer = false; |
| setImageBuffer(nullptr); |
| |
| notifyObserversCanvasResized(); |
| } |
| |
| } |
| |
| #endif |