| /* |
| * This file is part of the KDE libraries |
| * Copyright (C) 2003 Apple Computer, Inc |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| // For JavaScriptCore we need to avoid having static constructors. |
| // Our strategy is to declare the global objects with a different type (initialized to 0) |
| // and then use placement new to initialize the global objects later. This is not completely |
| // portable, and it would be good to figure out a 100% clean way that still avoids code that |
| // runs at init time. |
| |
| #if !PLATFORM(WIN_OS) // can't get this to compile on Visual C++ yet |
| #define AVOID_STATIC_CONSTRUCTORS 1 |
| #else |
| #define AVOID_STATIC_CONSTRUCTORS 0 |
| #endif |
| |
| #if AVOID_STATIC_CONSTRUCTORS |
| #define KJS_IDENTIFIER_HIDE_GLOBALS 1 |
| #endif |
| |
| #include "identifier.h" |
| |
| #include <wtf/FastMalloc.h> |
| #include <wtf/HashSet.h> |
| #include <string.h> // for strlen |
| #include <new> // for placement new |
| |
| namespace WTF { |
| |
| template<typename T> class DefaultHash; |
| template<typename T> class StrHash; |
| |
| template<> struct StrHash<KJS::UString::Rep *> { |
| static unsigned hash(const KJS::UString::Rep *key) { return key->hash(); } |
| static bool equal(const KJS::UString::Rep *a, const KJS::UString::Rep *b) { return KJS::Identifier::equal(a, b); } |
| }; |
| |
| template<> struct DefaultHash<KJS::UString::Rep *> { |
| typedef StrHash<KJS::UString::Rep *> Hash; |
| }; |
| |
| } |
| |
| namespace KJS { |
| |
| typedef HashSet<UString::Rep *> IdentifierTable; |
| static IdentifierTable *table; |
| |
| static inline IdentifierTable& identifierTable() |
| { |
| if (!table) |
| table = new IdentifierTable; |
| return *table; |
| } |
| |
| |
| bool Identifier::equal(const UString::Rep *r, const char *s) |
| { |
| int length = r->len; |
| const UChar *d = r->data(); |
| for (int i = 0; i != length; ++i) |
| if (d[i].uc != (unsigned char)s[i]) |
| return false; |
| return s[length] == 0; |
| } |
| |
| bool Identifier::equal(const UString::Rep *r, const UChar *s, int length) |
| { |
| if (r->len != length) |
| return false; |
| const UChar *d = r->data(); |
| for (int i = 0; i != length; ++i) |
| if (d[i].uc != s[i].uc) |
| return false; |
| return true; |
| } |
| |
| bool Identifier::equal(const UString::Rep *r, const UString::Rep *b) |
| { |
| int length = r->len; |
| if (length != b->len) |
| return false; |
| const UChar *d = r->data(); |
| const UChar *s = b->data(); |
| for (int i = 0; i != length; ++i) |
| if (d[i].uc != s[i].uc) |
| return false; |
| return true; |
| } |
| |
| struct CStringTranslator |
| { |
| static unsigned hash(const char *c) |
| { |
| return UString::Rep::computeHash(c); |
| } |
| |
| static bool equal(UString::Rep *r, const char *s) |
| { |
| return Identifier::equal(r, s); |
| } |
| |
| static void translate(UString::Rep*& location, const char *c, unsigned hash) |
| { |
| int length = strlen(c); |
| UChar *d = static_cast<UChar *>(fastMalloc(sizeof(UChar) * length)); |
| for (int i = 0; i != length; i++) |
| d[i] = c[i]; |
| |
| UString::Rep *r = UString::Rep::create(d, length).release(); |
| r->isIdentifier = 1; |
| r->rc = 0; |
| r->_hash = hash; |
| |
| location = r; |
| } |
| }; |
| |
| PassRefPtr<UString::Rep> Identifier::add(const char *c) |
| { |
| if (!c) |
| return &UString::Rep::null; |
| int length = strlen(c); |
| if (length == 0) |
| return &UString::Rep::empty; |
| |
| return *identifierTable().add<const char *, CStringTranslator>(c).first; |
| } |
| |
| struct UCharBuffer { |
| const UChar *s; |
| unsigned int length; |
| }; |
| |
| struct UCharBufferTranslator |
| { |
| static unsigned hash(const UCharBuffer& buf) |
| { |
| return UString::Rep::computeHash(buf.s, buf.length); |
| } |
| |
| static bool equal(UString::Rep *str, const UCharBuffer& buf) |
| { |
| return Identifier::equal(str, buf.s, buf.length); |
| } |
| |
| static void translate(UString::Rep *& location, const UCharBuffer& buf, unsigned hash) |
| { |
| UChar *d = static_cast<UChar *>(fastMalloc(sizeof(UChar) * buf.length)); |
| for (unsigned i = 0; i != buf.length; i++) |
| d[i] = buf.s[i]; |
| |
| UString::Rep *r = UString::Rep::create(d, buf.length).release(); |
| r->isIdentifier = 1; |
| r->rc = 0; |
| r->_hash = hash; |
| |
| location = r; |
| } |
| }; |
| |
| PassRefPtr<UString::Rep> Identifier::add(const UChar *s, int length) |
| { |
| if (length == 0) |
| return &UString::Rep::empty; |
| |
| UCharBuffer buf = {s, length}; |
| return *identifierTable().add<UCharBuffer, UCharBufferTranslator>(buf).first; |
| } |
| |
| PassRefPtr<UString::Rep> Identifier::add(UString::Rep *r) |
| { |
| if (r->isIdentifier) |
| return r; |
| |
| if (r->len == 0) |
| return &UString::Rep::empty; |
| |
| UString::Rep *result = *identifierTable().add(r).first; |
| if (result == r) |
| r->isIdentifier = true; |
| return result; |
| } |
| |
| void Identifier::remove(UString::Rep *r) |
| { |
| identifierTable().remove(r); |
| } |
| |
| // Global constants for property name strings. |
| |
| #if !AVOID_STATIC_CONSTRUCTORS |
| // Define an Identifier in the normal way. |
| #define DEFINE_GLOBAL(name, string) extern const Identifier name(string); |
| #else |
| // Define an Identifier-sized array of pointers to avoid static initialization. |
| // Use an array of pointers instead of an array of char in case there is some alignment issue. |
| #define DEFINE_GLOBAL(name, string) \ |
| void * name[(sizeof(Identifier) + sizeof(void *) - 1) / sizeof(void *)]; |
| #endif |
| |
| const char * const nullCString = 0; |
| |
| DEFINE_GLOBAL(nullIdentifier, nullCString) |
| DEFINE_GLOBAL(specialPrototypePropertyName, "__proto__") |
| |
| #define DEFINE_PROPERTY_NAME_GLOBAL(name) DEFINE_GLOBAL(name ## PropertyName, #name) |
| KJS_IDENTIFIER_EACH_PROPERTY_NAME_GLOBAL(DEFINE_PROPERTY_NAME_GLOBAL) |
| |
| void Identifier::init() |
| { |
| #if AVOID_STATIC_CONSTRUCTORS |
| static bool initialized; |
| if (!initialized) { |
| // Use placement new to initialize the globals. |
| |
| new (&nullIdentifier) Identifier(nullCString); |
| new (&specialPrototypePropertyName) Identifier("__proto__"); |
| |
| #define PLACEMENT_NEW_PROPERTY_NAME_GLOBAL(name) new(&name ## PropertyName) Identifier(#name); |
| KJS_IDENTIFIER_EACH_PROPERTY_NAME_GLOBAL(PLACEMENT_NEW_PROPERTY_NAME_GLOBAL) |
| |
| initialized = true; |
| } |
| #endif |
| } |
| |
| } // namespace KJS |