| /* |
| * Copyright (C) 2017 Sony Interactive Entertainment Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| WI.Layer = class Layer { |
| constructor(layerId, nodeId, bounds, paintCount, memory, compositedBounds, isInShadowTree, isReflection, isGeneratedContent, isAnonymous, pseudoElementId, pseudoElement) |
| { |
| console.assert(typeof bounds === "object"); |
| |
| this._layerId = layerId; |
| this._nodeId = nodeId; |
| this._bounds = bounds; |
| this._paintCount = paintCount; |
| this._memory = memory; |
| this._compositedBounds = compositedBounds; |
| this._isInShadowTree = isInShadowTree; |
| this._isReflection = isReflection; |
| this._isGeneratedContent = isGeneratedContent; |
| this._isAnonymous = isAnonymous; |
| this._pseudoElementId = pseudoElementId; |
| this._pseudoElement = pseudoElement; |
| |
| // FIXME: This should probably be moved to the backend. |
| this._compositedBounds.x = this._bounds.x; |
| this._compositedBounds.y = this._bounds.y; |
| } |
| |
| // Static |
| |
| static fromPayload(payload) |
| { |
| return new WI.Layer( |
| payload.layerId, |
| payload.nodeId, |
| payload.bounds, |
| payload.paintCount, |
| payload.memory, |
| payload.compositedBounds, |
| payload.isInShadowTree, |
| payload.isReflection, |
| payload.isGeneratedContent, |
| payload.isAnonymous, |
| payload.pseudoElementId, |
| payload.pseudoElement |
| ); |
| } |
| |
| // Public |
| |
| get layerId() { return this._layerId; } |
| get nodeId() { return this._nodeId; } |
| get bounds() { return this._bounds; } |
| get paintCount() { return this._paintCount; } |
| get memory() { return this._memory; } |
| get compositedBounds() { return this._compositedBounds; } |
| get isInShadowTree() { return this._isInShadowTree; } |
| get isReflection() { return this._isReflection; } |
| get isGeneratedContent() { return this._isGeneratedContent; } |
| get isAnonymous() { return this._isAnonymous; } |
| get pseudoElementId() { return this._pseudoElementId; } |
| get pseudoElement() { return this._pseudoElement; } |
| }; |