| /* |
| * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "ImageBuffer.h" |
| #include "RenderSVGResourceContainer.h" |
| #include "SVGMaskElement.h" |
| #include "SVGUnitTypes.h" |
| |
| #include <wtf/HashMap.h> |
| |
| namespace WebCore { |
| |
| class GraphicsContext; |
| |
| struct MaskerData { |
| WTF_MAKE_STRUCT_FAST_ALLOCATED; |
| std::unique_ptr<ImageBuffer> maskImage; |
| }; |
| |
| class RenderSVGResourceMasker final : public RenderSVGResourceContainer { |
| WTF_MAKE_ISO_ALLOCATED(RenderSVGResourceMasker); |
| public: |
| RenderSVGResourceMasker(SVGMaskElement&, RenderStyle&&); |
| virtual ~RenderSVGResourceMasker(); |
| |
| SVGMaskElement& maskElement() const { return downcast<SVGMaskElement>(RenderSVGResourceContainer::element()); } |
| |
| void removeAllClientsFromCache(bool markForInvalidation = true) override; |
| void removeClientFromCache(RenderElement&, bool markForInvalidation = true) override; |
| bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, OptionSet<RenderSVGResourceMode>) override; |
| FloatRect resourceBoundingBox(const RenderObject&) override; |
| |
| SVGUnitTypes::SVGUnitType maskUnits() const { return maskElement().maskUnits(); } |
| SVGUnitTypes::SVGUnitType maskContentUnits() const { return maskElement().maskContentUnits(); } |
| |
| RenderSVGResourceType resourceType() const override { return MaskerResourceType; } |
| |
| private: |
| void element() const = delete; |
| |
| const char* renderName() const override { return "RenderSVGResourceMasker"; } |
| |
| bool drawContentIntoMaskImage(MaskerData*, ColorSpace, RenderObject*); |
| void calculateMaskContentRepaintRect(); |
| |
| FloatRect m_maskContentBoundaries; |
| HashMap<RenderObject*, std::unique_ptr<MaskerData>> m_masker; |
| }; |
| |
| } |
| |
| SPECIALIZE_TYPE_TRAITS_RENDER_SVG_RESOURCE(RenderSVGResourceMasker, MaskerResourceType) |