| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2007 David Smith (catfish.man@gmail.com) |
| * Copyright (C) 2003-2019 Apple Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "RootInlineBox.h" |
| #include <wtf/ListHashSet.h> |
| #include <wtf/WeakPtr.h> |
| |
| namespace WebCore { |
| |
| class RenderBlockFlow; |
| class RenderBox; |
| |
| template<typename, typename> class PODInterval; |
| template<typename, typename> class PODIntervalTree; |
| |
| class FloatingObject { |
| WTF_MAKE_NONCOPYABLE(FloatingObject); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| // Note that Type uses bits so you can use FloatLeftRight as a mask to query for both left and right. |
| enum Type { FloatLeft = 1, FloatRight = 2, FloatLeftRight = 3 }; |
| |
| static std::unique_ptr<FloatingObject> create(RenderBox&); |
| std::unique_ptr<FloatingObject> copyToNewContainer(LayoutSize, bool shouldPaint = false, bool isDescendant = false) const; |
| std::unique_ptr<FloatingObject> cloneForNewParent() const; |
| |
| explicit FloatingObject(RenderBox&); |
| FloatingObject(RenderBox&, Type, const LayoutRect&, const LayoutSize&, bool shouldPaint, bool isDescendant); |
| |
| Type type() const { return static_cast<Type>(m_type); } |
| RenderBox& renderer() const { return *m_renderer; } |
| |
| bool isPlaced() const { return m_isPlaced; } |
| void setIsPlaced(bool placed = true) { m_isPlaced = placed; } |
| |
| LayoutUnit x() const { ASSERT(isPlaced()); return m_frameRect.x(); } |
| LayoutUnit maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); } |
| LayoutUnit y() const { ASSERT(isPlaced()); return m_frameRect.y(); } |
| LayoutUnit maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); } |
| LayoutUnit width() const { return m_frameRect.width(); } |
| LayoutUnit height() const { return m_frameRect.height(); } |
| |
| void setX(LayoutUnit x) { ASSERT(!isInPlacedTree()); m_frameRect.setX(x); } |
| void setY(LayoutUnit y) { ASSERT(!isInPlacedTree()); m_frameRect.setY(y); } |
| void setWidth(LayoutUnit width) { ASSERT(!isInPlacedTree()); m_frameRect.setWidth(width); } |
| void setHeight(LayoutUnit height) { ASSERT(!isInPlacedTree()); m_frameRect.setHeight(height); } |
| |
| void setMarginOffset(LayoutSize offset) { ASSERT(!isInPlacedTree()); m_marginOffset = offset; } |
| |
| const LayoutRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; } |
| void setFrameRect(const LayoutRect& frameRect) { ASSERT(!isInPlacedTree()); m_frameRect = frameRect; } |
| |
| LayoutUnit paginationStrut() const { return m_paginationStrut; } |
| void setPaginationStrut(LayoutUnit strut) { m_paginationStrut = strut; } |
| |
| #if ASSERT_ENABLED |
| bool isInPlacedTree() const { return m_isInPlacedTree; } |
| void setIsInPlacedTree(bool value) { m_isInPlacedTree = value; } |
| #endif |
| |
| bool shouldPaint() const { return m_shouldPaint; } |
| void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; } |
| bool isDescendant() const { return m_isDescendant; } |
| void setIsDescendant(bool isDescendant) { m_isDescendant = isDescendant; } |
| |
| // FIXME: Callers of these methods are dangerous and should be whitelisted explicitly or removed. |
| RootInlineBox* originatingLine() const { return m_originatingLine.get(); } |
| void clearOriginatingLine() { m_originatingLine = nullptr; } |
| void setOriginatingLine(RootInlineBox& line) { m_originatingLine = makeWeakPtr(line); } |
| |
| LayoutSize locationOffsetOfBorderBox() const |
| { |
| ASSERT(isPlaced()); |
| return LayoutSize(m_frameRect.location().x() + m_marginOffset.width(), m_frameRect.location().y() + m_marginOffset.height()); |
| } |
| LayoutSize marginOffset() const { ASSERT(isPlaced()); return m_marginOffset; } |
| LayoutSize translationOffsetToAncestor() const; |
| |
| private: |
| WeakPtr<RenderBox> m_renderer; |
| WeakPtr<RootInlineBox> m_originatingLine; |
| LayoutRect m_frameRect; |
| LayoutUnit m_paginationStrut; |
| LayoutSize m_marginOffset; |
| |
| unsigned m_type : 2; // Type (left or right aligned) |
| unsigned m_shouldPaint : 1; |
| unsigned m_isDescendant : 1; |
| unsigned m_isPlaced : 1; |
| #if ASSERT_ENABLED |
| unsigned m_isInPlacedTree : 1; |
| #endif |
| }; |
| |
| // FIXME: This could be simplified if we made it inherit from PtrHash<std::unique_ptr<FloatingObject>> and |
| // changed PtrHashBase to have all of its hash and equal functions bottleneck through single functions (as |
| // is done here). That would allow us to only override those master hash and equal functions. |
| struct FloatingObjectHashFunctions { |
| typedef std::unique_ptr<FloatingObject> T; |
| typedef typename WTF::GetPtrHelper<T>::PtrType PtrType; |
| |
| static unsigned hash(PtrType key) { return PtrHash<RenderBox*>::hash(&key->renderer()); } |
| static bool equal(PtrType a, PtrType b) { return &a->renderer() == &b->renderer(); } |
| static const bool safeToCompareToEmptyOrDeleted = true; |
| |
| static unsigned hash(const T& key) { return hash(WTF::getPtr(key)); } |
| static bool equal(const T& a, const T& b) { return equal(WTF::getPtr(a), WTF::getPtr(b)); } |
| static bool equal(PtrType a, const T& b) { return equal(a, WTF::getPtr(b)); } |
| static bool equal(const T& a, PtrType b) { return equal(WTF::getPtr(a), b); } |
| }; |
| struct FloatingObjectHashTranslator { |
| static unsigned hash(const RenderBox& key) { return PtrHash<const RenderBox*>::hash(&key); } |
| static bool equal(const std::unique_ptr<FloatingObject>& a, const RenderBox& b) { return &a->renderer() == &b; } |
| }; |
| |
| typedef ListHashSet<std::unique_ptr<FloatingObject>, FloatingObjectHashFunctions> FloatingObjectSet; |
| |
| typedef PODInterval<LayoutUnit, FloatingObject*> FloatingObjectInterval; |
| typedef PODIntervalTree<LayoutUnit, FloatingObject*> FloatingObjectTree; |
| |
| // FIXME: This is really the same thing as FloatingObjectSet. |
| // Change clients to use that set directly, and replace the moveAllToFloatInfoMap function with a takeSet function. |
| typedef HashMap<RenderBox*, std::unique_ptr<FloatingObject>> RendererToFloatInfoMap; |
| |
| class FloatingObjects { |
| WTF_MAKE_NONCOPYABLE(FloatingObjects); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| explicit FloatingObjects(const RenderBlockFlow&); |
| ~FloatingObjects(); |
| |
| void clear(); |
| void moveAllToFloatInfoMap(RendererToFloatInfoMap&); |
| FloatingObject* add(std::unique_ptr<FloatingObject>); |
| void remove(FloatingObject*); |
| void addPlacedObject(FloatingObject*); |
| void removePlacedObject(FloatingObject*); |
| void setHorizontalWritingMode(bool b = true) { m_horizontalWritingMode = b; } |
| |
| bool hasLeftObjects() const { return m_leftObjectsCount > 0; } |
| bool hasRightObjects() const { return m_rightObjectsCount > 0; } |
| const FloatingObjectSet& set() const { return m_set; } |
| void clearLineBoxTreePointers(); |
| |
| LayoutUnit logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight); |
| LayoutUnit logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight); |
| |
| LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); |
| LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); |
| |
| LayoutUnit findNextFloatLogicalBottomBelow(LayoutUnit logicalHeight); |
| LayoutUnit findNextFloatLogicalBottomBelowForBlock(LayoutUnit logicalHeight); |
| |
| private: |
| const RenderBlockFlow& renderer() const { return *m_renderer; } |
| void computePlacedFloatsTree(); |
| const FloatingObjectTree* placedFloatsTree(); |
| void increaseObjectsCount(FloatingObject::Type); |
| void decreaseObjectsCount(FloatingObject::Type); |
| FloatingObjectInterval intervalForFloatingObject(FloatingObject*); |
| |
| FloatingObjectSet m_set; |
| std::unique_ptr<FloatingObjectTree> m_placedFloatsTree; |
| unsigned m_leftObjectsCount; |
| unsigned m_rightObjectsCount; |
| bool m_horizontalWritingMode; |
| WeakPtr<const RenderBlockFlow> m_renderer; |
| }; |
| |
| #ifndef NDEBUG |
| TextStream& operator<<(TextStream&, const FloatingObject&); |
| #endif |
| |
| } // namespace WebCore |