| /* |
| * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. |
| * (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "RandomNumber.h" |
| |
| #include "RandomNumberSeed.h" |
| |
| #include <limits> |
| #include <limits.h> |
| #include <stdint.h> |
| #include <stdlib.h> |
| |
| #if OS(WINCE) |
| extern "C" { |
| #include "wince/mt19937ar.c" |
| } |
| #endif |
| |
| #if PLATFORM(BREWMP) |
| #include <AEEAppGen.h> |
| #include <AEESource.h> |
| #include <AEEStdLib.h> |
| #endif |
| |
| namespace WTF { |
| |
| double randomNumber() |
| { |
| #if !ENABLE(JSC_MULTIPLE_THREADS) |
| static bool s_initialized = false; |
| if (!s_initialized) { |
| initializeRandomNumberGenerator(); |
| s_initialized = true; |
| } |
| #endif |
| |
| #if COMPILER(MSVC) && defined(_CRT_RAND_S) |
| uint32_t bits; |
| rand_s(&bits); |
| return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0); |
| #elif OS(DARWIN) |
| uint32_t bits = arc4random(); |
| return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0); |
| #elif OS(UNIX) |
| uint32_t part1 = random() & (RAND_MAX - 1); |
| uint32_t part2 = random() & (RAND_MAX - 1); |
| // random only provides 31 bits |
| uint64_t fullRandom = part1; |
| fullRandom <<= 31; |
| fullRandom |= part2; |
| |
| // Mask off the low 53bits |
| fullRandom &= (1LL << 53) - 1; |
| return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53); |
| #elif OS(WINCE) |
| return genrand_res53(); |
| #elif OS(WINDOWS) |
| uint32_t part1 = rand() & (RAND_MAX - 1); |
| uint32_t part2 = rand() & (RAND_MAX - 1); |
| uint32_t part3 = rand() & (RAND_MAX - 1); |
| uint32_t part4 = rand() & (RAND_MAX - 1); |
| // rand only provides 15 bits on Win32 |
| uint64_t fullRandom = part1; |
| fullRandom <<= 15; |
| fullRandom |= part2; |
| fullRandom <<= 15; |
| fullRandom |= part3; |
| fullRandom <<= 15; |
| fullRandom |= part4; |
| |
| // Mask off the low 53bits |
| fullRandom &= (1LL << 53) - 1; |
| return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53); |
| #elif PLATFORM(BREWMP) |
| uint32_t bits; |
| ISource* randomSource; |
| |
| IShell* shell = reinterpret_cast<AEEApplet*>(GETAPPINSTANCE())->m_pIShell; |
| ISHELL_CreateInstance(shell, AEECLSID_RANDOM, reinterpret_cast<void**>(&randomSource)); |
| ISOURCE_Read(randomSource, reinterpret_cast<char*>(&bits), 4); |
| ISOURCE_Release(randomSource); |
| |
| return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0); |
| #else |
| uint32_t part1 = rand() & (RAND_MAX - 1); |
| uint32_t part2 = rand() & (RAND_MAX - 1); |
| // rand only provides 31 bits, and the low order bits of that aren't very random |
| // so we take the high 26 bits of part 1, and the high 27 bits of part2. |
| part1 >>= 5; // drop the low 5 bits |
| part2 >>= 4; // drop the low 4 bits |
| uint64_t fullRandom = part1; |
| fullRandom <<= 27; |
| fullRandom |= part2; |
| |
| // Mask off the low 53bits |
| fullRandom &= (1LL << 53) - 1; |
| return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53); |
| #endif |
| } |
| |
| } |