| /* |
| * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org> |
| * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| * Copyright (C) 2009 Google, Inc. All rights reserved. |
| * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderSVGContainer.h" |
| |
| #include "GraphicsContext.h" |
| #include "HitTestRequest.h" |
| #include "HitTestResult.h" |
| #include "LayoutRepainter.h" |
| #include "RenderIterator.h" |
| #include "RenderSVGResourceFilter.h" |
| #include "RenderTreeBuilder.h" |
| #include "RenderView.h" |
| #include "SVGRenderingContext.h" |
| #include "SVGResources.h" |
| #include "SVGResourcesCache.h" |
| #include <wtf/IsoMallocInlines.h> |
| #include <wtf/StackStats.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGContainer); |
| |
| RenderSVGContainer::RenderSVGContainer(SVGElement& element, RenderStyle&& style) |
| : RenderSVGModelObject(element, WTFMove(style)) |
| { |
| } |
| |
| RenderSVGContainer::~RenderSVGContainer() = default; |
| |
| void RenderSVGContainer::layout() |
| { |
| StackStats::LayoutCheckPoint layoutCheckPoint; |
| ASSERT(needsLayout()); |
| |
| // RenderSVGRoot disables paint offset cache for the SVG rendering tree. |
| ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); |
| |
| LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(*this) || selfWillPaint()); |
| |
| // Allow RenderSVGViewportContainer to update its viewport. |
| calcViewport(); |
| |
| // Allow RenderSVGTransformableContainer to update its transform. |
| bool updatedTransform = calculateLocalTransform(); |
| |
| // RenderSVGViewportContainer needs to set the 'layout size changed' flag. |
| determineIfLayoutSizeChanged(); |
| |
| SVGRenderSupport::layoutChildren(*this, selfNeedsLayout() || SVGRenderSupport::filtersForceContainerLayout(*this)); |
| |
| // Invalidate all resources of this client if our layout changed. |
| if (everHadLayout() && needsLayout()) |
| SVGResourcesCache::clientLayoutChanged(*this); |
| |
| // At this point LayoutRepainter already grabbed the old bounds, |
| // recalculate them now so repaintAfterLayout() uses the new bounds. |
| if (m_needsBoundariesUpdate || updatedTransform) { |
| updateCachedBoundaries(); |
| m_needsBoundariesUpdate = false; |
| |
| // If our bounds changed, notify the parents. |
| RenderSVGModelObject::setNeedsBoundariesUpdate(); |
| } |
| |
| repainter.repaintAfterLayout(); |
| clearNeedsLayout(); |
| } |
| |
| bool RenderSVGContainer::selfWillPaint() |
| { |
| auto* resources = SVGResourcesCache::cachedResourcesForRenderer(*this); |
| return resources && resources->filter(); |
| } |
| |
| void RenderSVGContainer::paint(PaintInfo& paintInfo, const LayoutPoint&) |
| { |
| if (paintInfo.context().paintingDisabled()) |
| return; |
| |
| // Spec: groups w/o children still may render filter content. |
| if (!firstChild() && !selfWillPaint()) |
| return; |
| |
| FloatRect repaintRect = repaintRectInLocalCoordinates(); |
| if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(repaintRect, localToParentTransform(), paintInfo)) |
| return; |
| |
| PaintInfo childPaintInfo(paintInfo); |
| { |
| GraphicsContextStateSaver stateSaver(childPaintInfo.context()); |
| |
| // Let the RenderSVGViewportContainer subclass clip if necessary |
| applyViewportClip(childPaintInfo); |
| |
| childPaintInfo.applyTransform(localToParentTransform()); |
| |
| SVGRenderingContext renderingContext; |
| bool continueRendering = true; |
| if (childPaintInfo.phase == PaintPhase::Foreground) { |
| renderingContext.prepareToRenderSVGContent(*this, childPaintInfo); |
| continueRendering = renderingContext.isRenderingPrepared(); |
| } |
| |
| if (continueRendering) { |
| childPaintInfo.updateSubtreePaintRootForChildren(this); |
| for (auto& child : childrenOfType<RenderElement>(*this)) |
| child.paint(childPaintInfo, IntPoint()); |
| } |
| } |
| |
| // FIXME: This really should be drawn from local coordinates, but currently we hack it |
| // to avoid our clip killing our outline rect. Thus we translate our |
| // outline rect into parent coords before drawing. |
| // FIXME: This means our focus ring won't share our rotation like it should. |
| // We should instead disable our clip during PaintPhase::Outline |
| if (paintInfo.phase == PaintPhase::SelfOutline && style().outlineWidth() && style().visibility() == Visibility::Visible) { |
| IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRect)); |
| paintOutline(paintInfo, paintRectInParent); |
| } |
| } |
| |
| // addFocusRingRects is called from paintOutline and needs to be in the same coordinates as the paintOuline call |
| void RenderSVGContainer::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) |
| { |
| LayoutRect paintRectInParent = LayoutRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates())); |
| if (!paintRectInParent.isEmpty()) |
| rects.append(paintRectInParent); |
| } |
| |
| void RenderSVGContainer::updateCachedBoundaries() |
| { |
| SVGRenderSupport::computeContainerBoundingBoxes(*this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox, m_repaintBoundingBox); |
| SVGRenderSupport::intersectRepaintRectWithResources(*this, m_repaintBoundingBox); |
| } |
| |
| bool RenderSVGContainer::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
| { |
| // Give RenderSVGViewportContainer a chance to apply its viewport clip |
| if (!pointIsInsideViewportClip(pointInParent)) |
| return false; |
| |
| FloatPoint localPoint = localToParentTransform().inverse().valueOr(AffineTransform()).mapPoint(pointInParent); |
| |
| if (!SVGRenderSupport::pointInClippingArea(*this, localPoint)) |
| return false; |
| |
| for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) { |
| updateHitTestResult(result, LayoutPoint(localPoint)); |
| if (result.addNodeToListBasedTestResult(child->node(), request, localPoint) == HitTestProgress::Stop) |
| return true; |
| } |
| } |
| |
| // Accessibility wants to return SVG containers, if appropriate. |
| if (request.type() & HitTestRequest::AccessibilityHitTest && m_objectBoundingBox.contains(localPoint)) { |
| updateHitTestResult(result, LayoutPoint(localPoint)); |
| if (result.addNodeToListBasedTestResult(nodeForHitTest(), request, localPoint) == HitTestProgress::Stop) |
| return true; |
| } |
| |
| // Spec: Only graphical elements can be targeted by the mouse, period. |
| // 16.4: "If there are no graphics elements whose relevant graphics content is under the pointer (i.e., there is no target element), the event is not dispatched." |
| return false; |
| } |
| |
| } |