| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "AudioNode.h" |
| |
| namespace WebCore { |
| |
| class AudioContext; |
| |
| class ChannelMergerNode final : public AudioNode { |
| WTF_MAKE_ISO_ALLOCATED(ChannelMergerNode); |
| public: |
| static RefPtr<ChannelMergerNode> create(AudioContext&, float sampleRate, unsigned numberOfInputs); |
| |
| // AudioNode |
| void process(size_t framesToProcess) override; |
| void reset() override; |
| |
| // Called in the audio thread (pre-rendering task) when the number of channels for an input may have changed. |
| void checkNumberOfChannelsForInput(AudioNodeInput*) override; |
| |
| private: |
| unsigned m_desiredNumberOfOutputChannels; |
| |
| double tailTime() const override { return 0; } |
| double latencyTime() const override { return 0; } |
| |
| ChannelMergerNode(AudioContext&, float sampleRate, unsigned numberOfInputs); |
| }; |
| |
| } // namespace WebCore |