| /* |
| * Copyright (C) 2014 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef HIDGamepadProvider_h |
| #define HIDGamepadProvider_h |
| |
| #if ENABLE(GAMEPAD) |
| |
| #include "GamepadProvider.h" |
| #include "HIDGamepad.h" |
| #include "Timer.h" |
| #include <IOKit/hid/IOHIDManager.h> |
| #include <wtf/Deque.h> |
| #include <wtf/HashMap.h> |
| #include <wtf/HashSet.h> |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/RetainPtr.h> |
| |
| namespace WebCore { |
| |
| class GamepadProviderClient; |
| |
| class HIDGamepadProvider : public GamepadProvider { |
| WTF_MAKE_NONCOPYABLE(HIDGamepadProvider); |
| friend class NeverDestroyed<HIDGamepadProvider>; |
| public: |
| WEBCORE_EXPORT static HIDGamepadProvider& singleton(); |
| |
| virtual void startMonitoringGamepads(GamepadProviderClient*); |
| virtual void stopMonitoringGamepads(GamepadProviderClient*); |
| virtual const Vector<PlatformGamepad*>& platformGamepads() { return m_gamepadVector; } |
| |
| void deviceAdded(IOHIDDeviceRef); |
| void deviceRemoved(IOHIDDeviceRef); |
| void valuesChanged(IOHIDValueRef); |
| |
| private: |
| HIDGamepadProvider(); |
| |
| std::unique_ptr<HIDGamepad> removeGamepadForDevice(IOHIDDeviceRef); |
| |
| void openAndScheduleManager(); |
| void closeAndUnscheduleManager(); |
| |
| void connectionDelayTimerFired(); |
| void inputNotificationTimerFired(); |
| |
| unsigned indexForNewlyConnectedDevice(); |
| |
| Vector<PlatformGamepad*> m_gamepadVector; |
| HashMap<IOHIDDeviceRef, std::unique_ptr<HIDGamepad>> m_gamepadMap; |
| |
| RetainPtr<IOHIDManagerRef> m_manager; |
| |
| HashSet<GamepadProviderClient*> m_clients; |
| bool m_shouldDispatchCallbacks; |
| |
| Timer m_connectionDelayTimer; |
| Timer m_inputNotificationTimer; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(GAMEPAD) |
| #endif // HIDGamepadProvider_h |